Player Matchup

Maui
Maui
Ayokooo
Maui
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 95L
1,468 Elo+
Party 2
Mercury
Mercury
Bleekmiddel
Mercury
Level 89
God Stats
0W - 2L
1,285 SR
Queue Stats
81W - 97L
1,463 Elo+
Party 2
Danzaburou
Danzaburou
WaterFlowZz
Danzaburou
Level 84
God Stats
65W - 65L
1,579 SR
Queue Stats
79W - 89L
1,496 Elo+
Party 2
Chronos
Chronos
szampontampon
Chronos
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,365 Elo+
Party 2
Chaac
Chaac
witeman
Chaac
Level 61
God Stats
8W - 9L
1,500 SR
Queue Stats
19W - 38L
1,361 Elo+
Party 2
Team Averages
Level 71
1,473 SR
1,431 Elo+

VS

Team Averages
Level 114
1,519 SR
1,517 Elo+
Nike
Nike
 
Nike
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Gark1205
Rama
Level 126
God Stats
14W - 16L
1,431 SR
Queue Stats
183W - 183L
1,515 Elo+
Party 3
Hera
Hera
Molku2003
Hera
Level 52
God Stats
2W - 3L
1,294 SR
Queue Stats
171W - 162L
1,550 Elo+
Party 3
Bastet
Bastet
Pocketlwewts
Bastet
Level 157
God Stats
5W - 0L
1,782 SR
Queue Stats
106W - 97L
1,526 Elo+
Party 1
Fenrir
Fenrir
Rivann_
Fenrir
Level 127
God Stats
3W - 1L
1,590 SR
Queue Stats
81W - 85L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Ayokooo
Maui
4
0 / 0 / 1
3,302
660
737
3,957
1,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
Bleekmiddel
Mercury
6
0 / 0 / 0
3,211
642
582
2,610
687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Danzaburou
WaterFlowZz
Danzaburou
5
1 / 1 / 0
3,268
654
2,557
4,197
1,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chronos
3
0 / 0 / 0
2,755
551
209
1,182
288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
witeman
Chaac
6
0 / 1 / 0
3,247
649
1,328
4,415
1,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
6
0 / 0 / 1
3,744
749
1,971
2,993
1,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Rama
6
0 / 0 / 1
3,599
720
2,132
1,818
505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hera
7
0 / 0 / 0
3,702
740
801
1,638
361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
6
1 / 0 / 0
3,498
700
1,120
2,278
617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
Rivann_
Fenrir
5
1 / 1 / 0
3,791
758
1,827
3,876
2,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
2
2
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
0
0
1
0.5
L
Maui
Ayokooo
Maui
0
0
1
0.5
L
Mercury
Bleekmiddel
Mercury
0
0
0
0
W
Rama
0
0
1
0.5
W
Hera
0
0
0
0
W
Bastet
1
0
0
1
W
Fenrir
Rivann_
Fenrir
1
1
0
1
L
Danzaburou
WaterFlowZz
Danzaburou
1
1
0
1
L
Chronos
0
0
0
0
L
Chaac
witeman
Chaac
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,413
Damage
7,851
16,361
Taken
12,603
5,744
Mitigated
5,223
7,088
Healing
4,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
1,971
336
0
1,250
2,993
1,549
0
0
2,993
0
21,132
L
Maui
Ayokooo
Maui
737
263
613
1,949
3,957
1,923
0
0
3,957
7,951
0
L
Mercury
Bleekmiddel
Mercury
582
162
0
587
2,610
687
0
434
2,176
0
11,916
W
Rama
2,132
1,913
0
838
1,818
505
28
265
1,553
0
21,925
W
Hera
801
0
0
743
1,638
361
0
71
1,567
23,932
0
W
Bastet
1,120
267
0
848
2,278
617
3
138
2,140
0
14,059
W
Fenrir
Rivann_
Fenrir
1,827
622
0
1,226
3,876
2,191
0
472
3,404
0
6,771
L
Danzaburou
WaterFlowZz
Danzaburou
2,557
1,259
0
1,501
4,197
1,122
0
0
4,197
0
12,703
L
Chronos
209
71
0
862
1,182
288
0
367
815
6,938
0
L
Chaac
witeman
Chaac
1,328
26
0
1,576
4,415
1,724
0
0
4,415
0
16,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,783
Gold Earned
18,334
107
Minions Killed
169
0
Camps Cleared
0
482,404
Distance Traveled
510,079
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
3,744
749
34
7
0
99,733
0
L
Maui
3,302
660
8
2
0
89,303
0
L
Mercury
3,211
642
31
6
0
115,598
0
W
Rama
3,599
720
52
10
0
85,039
0
W
Hera
3,702
740
45
9
0
101,983
0
W
Bastet
3,498
700
27
5
0
114,374
1
W
Fenrir
3,791
758
11
2
0
108,950
3
L
Danzaburou
3,268
654
18
4
0
95,004
0
L
Chronos
2,755
551
18
4
0
65,671
0
L
Chaac
3,247
649
32
6
0
116,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role