Player Matchup

Hou Yi
Hou Yi
EmoDreamBoat
Hou Yi
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,458 Elo+
Party 1
Bacchus
Bacchus
J3didiah_89
Bacchus
Level 129
God Stats
14W - 11L
1,595 SR
Queue Stats
257W - 252L
1,456 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PrincipalGG
Ah Muzen Cab
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 16L
1,440 Elo+
Solo
Achilles
Achilles
blipzeez
Achilles
Level 44
God Stats
4W - 4L
1,536 SR
Queue Stats
35W - 48L
1,351 Elo+
Solo
Fenrir
Fenrir
syn1991
Fenrir
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,376 Elo+
Party 1
Team Averages
Level 60
1,526 SR
1,416 Elo+

VS

Team Averages
Level 101
1,545 SR
1,425 Elo+
Osiris
Osiris
CocoaBred
Osiris
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,292 Elo+
Solo
Janus
Janus
Dr_Slime34
Janus
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
70W - 78L
1,488 Elo+
Solo
Sol
Sol
FroyoAnime
Sol
Level 121
God Stats
8W - 7L
1,408 SR
Queue Stats
426W - 408L
1,448 Elo+
Solo
Ares
Ares
SniperLuke2000
Ares
Level 96
God Stats
5W - 5L
1,624 SR
Queue Stats
493W - 475L
1,474 Elo+
Solo
Fenrir
Fenrir
ur_girl_love__me
Fenrir
Level 104
God Stats
3W - 0L
1,694 SR
Queue Stats
68W - 70L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
1 / 0 / 0
7,747
484
5,071
9,888
4,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
J3didiah_89
Bacchus
10
0 / 1 / 3
6,930
433
6,630
13,920
14,525
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
PrincipalGG
Ah Muzen Cab
13
1 / 6 / 5
7,855
491
6,774
16,654
6,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
blipzeez
Achilles
11
1 / 2 / 1
6,933
433
7,245
12,711
13,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fenrir
syn1991
Fenrir
11
2 / 7 / 1
6,902
431
8,721
19,006
8,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CocoaBred
Osiris
13
2 / 0 / 4
8,531
533
10,138
15,931
17,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
14
3 / 2 / 3
8,626
539
11,350
9,990
3,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 1 / 1
7,616
476
8,358
5,516
2,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 0 / 5
8,284
518
9,087
13,841
14,346
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
8 / 3 / 4
9,627
602
12,050
16,971
8,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
5
Kills
16
16
Deaths
6
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Osiris
CocoaBred
Osiris
2
0
4
4
W
Janus
3
2
3
2.25
L
Hou Yi
1
0
0
1
W
0
1
1
0.5
L
Bacchus
J3didiah_89
Bacchus
0
1
3
1.5
L
Ah Muzen Cab
PrincipalGG
Ah Muzen Cab
1
6
5
0.58
W
3
0
5
5.5
L
Achilles
blipzeez
Achilles
1
2
1
0.75
L
Fenrir
syn1991
Fenrir
2
7
1
0.36
W
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,441
Damage
50,983
72,179
Taken
62,249
47,458
Mitigated
46,782
9,587
Healing
15,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
CocoaBred
Osiris
10,138
5,072
0
5,426
15,931
17,906
393
671
15,260
0
52,527
W
Janus
11,350
221
0
1,512
9,990
3,730
989
1,241
8,749
60,097
0
L
Hou Yi
5,071
2,177
0
2,568
9,888
4,428
0
6,158
3,700
0
43,476
W
8,358
1,855
0
2,063
5,516
2,213
1,871
1,636
3,880
54,122
0
L
Bacchus
J3didiah_89
Bacchus
6,630
488
0
2,747
13,920
14,525
0
6,870
6,960
24,287
0
L
Ah Muzen Cab
PrincipalGG
Ah Muzen Cab
6,774
1,986
0
815
16,654
6,611
623
6,569
9,659
0
59,964
W
9,087
376
0
3,954
13,841
14,346
0
1,894
11,947
36,220
0
L
Achilles
blipzeez
Achilles
7,245
2,311
0
1,420
12,711
13,866
0
2,303
10,296
0
32,602
L
Fenrir
syn1991
Fenrir
8,721
2,692
0
2,037
19,006
8,028
0
6,117
12,769
0
44,400
W
12,050
3,409
0
2,381
16,971
8,587
0
1,188
15,783
0
86,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,367
Gold Earned
42,684
294
Minions Killed
428
0
Camps Cleared
0
1,504,246
Distance Traveled
1,614,899
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,531
533
68
4
0
296,696
0
W
Janus
8,626
539
122
8
0
334,586
0
L
Hou Yi
7,747
484
96
6
0
287,218
0
W
Sol
7,616
476
91
6
0
289,480
0
L
Bacchus
6,930
433
19
1
0
321,391
4
L
Ah Muzen Cab
7,855
491
91
6
0
311,278
0
W
Ares
8,284
518
35
2
0
333,927
3
L
Achilles
6,933
433
38
2
0
272,910
0
L
Fenrir
6,902
431
50
3
0
311,449
0
W
Fenrir
9,627
602
112
7
0
360,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role