Player Matchup

Cthulhu
Cthulhu
Gorg94
Cthulhu
Level 73
God Stats
7W - 5L
1,716 SR
Queue Stats
73W - 76L
1,515 Elo+
Solo
Merlin
Merlin
Hendriksen474
Merlin
Level 127
God Stats
22W - 28L
1,477 SR
Queue Stats
337W - 314L
1,496 Elo+
Solo
Janus
Janus
Ke1bal
Janus
Level 63
God Stats
35W - 59L
1,399 SR
Queue Stats
204W - 235L
1,508 Elo+
Solo
Awilix
Awilix
KiwiCorsair
Awilix
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,660 Elo+
Party 1
Martichoras
Martichoras
PouyaFullHD
Martichoras
Level 7
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 4L
1,660 Elo+
Party 1
Team Averages
Level 55
1,519 SR
1,568 Elo+

VS

Team Averages
Level 106
1,512 SR
1,502 Elo+
Arachne
Arachne
Lootie__
Arachne
Level 50
God Stats
3W - 3L
1,241 SR
Queue Stats
113W - 142L
1,422 Elo+
Solo
Hou Yi
Hou Yi
NukeWaa
Hou Yi
Level 101
God Stats
1W - 2L
1,370 SR
Queue Stats
691W - 681L
1,513 Elo+
Solo
Yu Huang
Yu Huang
StEnTUS
Yu Huang
Level 132
God Stats
2W - 5L
1,573 SR
Queue Stats
102W - 125L
1,527 Elo+
Party 2
Sun Wukong
Sun Wukong
aBetterPlay3r12
Sun Wukong
Level 156
God Stats
4W - 4L
1,512 SR
Queue Stats
186W - 205L
1,493 Elo+
Party 2
Jormungandr
Jormungandr
pokemon_1501
Jormungandr
Level 92
God Stats
12W - 7L
1,862 SR
Queue Stats
118W - 101L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gorg94
Cthulhu
15
1 / 1 / 3
8,472
706
11,336
14,365
13,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 2 / 1
8,625
719
9,811
9,033
3,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Janus
Ke1bal
Janus
15
1 / 5 / 1
8,730
728
9,296
10,419
3,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
13
0 / 3 / 2
7,640
637
2,775
11,574
4,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Martichoras
PouyaFullHD
Martichoras
13
0 / 3 / 1
7,604
634
3,341
8,921
3,911
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Lootie__
Arachne
16
3 / 1 / 4
8,842
737
4,256
8,523
4,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
NukeWaa
Hou Yi
17
2 / 0 / 6
9,502
792
11,815
8,602
3,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
StEnTUS
Yu Huang
16
4 / 1 / 5
9,161
763
10,641
6,279
2,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
aBetterPlay3r12
Sun Wukong
16
2 / 1 / 8
8,889
741
11,853
11,999
6,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
pokemon_1501
Jormungandr
16
3 / 1 / 9
9,606
801
9,275
11,360
10,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
4
Kills
14
14
Deaths
4
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Gorg94
Cthulhu
1
1
3
2.5
L
2
2
1
1.25
L
Janus
Ke1bal
Janus
1
5
1
0.3
L
Awilix
0
3
2
0.33
W
Arachne
Lootie__
Arachne
3
1
4
5
W
Hou Yi
NukeWaa
Hou Yi
2
0
6
5
L
Martichoras
PouyaFullHD
Martichoras
0
3
1
0.17
W
Yu Huang
StEnTUS
Yu Huang
4
1
5
6.5
W
Sun Wukong
aBetterPlay3r12
Sun Wukong
2
1
8
6
W
Jormungandr
pokemon_1501
Jormungandr
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,559
Damage
47,840
54,312
Taken
46,763
29,663
Mitigated
27,885
7,253
Healing
8,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Gorg94
Cthulhu
11,336
467
991
3,931
14,365
13,439
0
5,903
8,462
29,985
0
L
9,811
591
0
1,080
9,033
3,808
0
2,911
6,122
34,777
0
L
Janus
Ke1bal
Janus
9,296
431
0
500
10,419
3,856
0
4,445
5,974
35,083
0
L
Awilix
2,775
825
0
209
11,574
4,649
0
4,075
7,499
0
11,297
W
Arachne
Lootie__
Arachne
4,256
2,691
0
2,663
8,523
4,667
0
5,178
3,036
0
16,336
W
Hou Yi
NukeWaa
Hou Yi
11,815
3,270
0
0
8,602
3,418
686
5,392
2,779
0
51,644
L
Martichoras
PouyaFullHD
Martichoras
3,341
426
0
542
8,921
3,911
0
2,582
6,339
0
12,977
W
Yu Huang
StEnTUS
Yu Huang
10,641
904
0
984
6,279
2,470
88
4,860
1,148
30,115
0
W
Sun Wukong
aBetterPlay3r12
Sun Wukong
11,853
2,141
0
1,800
11,999
6,870
58
6,373
5,223
0
35,079
W
Jormungandr
pokemon_1501
Jormungandr
9,275
1,846
0
2,877
11,360
10,460
0
6,800
4,134
29,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,071
Gold Earned
46,000
226
Minions Killed
250
0
Camps Cleared
0
1,264,789
Distance Traveled
1,347,006
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,472
706
41
3
0
248,565
0
L
Merlin
8,625
719
65
5
0
242,681
6
L
Janus
8,730
728
67
6
0
268,195
0
L
Awilix
7,640
637
23
2
0
275,971
0
W
Arachne
8,842
737
25
2
0
287,349
0
W
Hou Yi
9,502
792
84
7
0
247,130
0
L
Martichoras
7,604
634
30
3
0
229,377
0
W
Yu Huang
9,161
763
40
3
0
261,026
0
W
Sun Wukong
8,889
741
57
5
0
290,710
0
W
Jormungandr
9,606
801
44
4
0
260,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role