Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BobSamaOff
Anubis
Level 34
God Stats
3W - 3L
1,572 SR
Queue Stats
31W - 41L
1,462 Elo+
Solo
Sun Wukong
Sun Wukong
GStorm
Sun Wukong
Level 41
God Stats
2W - 3L
1,419 SR
Queue Stats
46W - 59L
1,387 Elo+
Solo
Loki
Loki
MrGentIe
Loki
Level 41
God Stats
43W - 24L
1,612 SR
Queue Stats
225W - 246L
1,425 Elo+
Solo
Izanami
Izanami
SeanyyyOD
Izanami
Level 46
God Stats
4W - 8L
1,366 SR
Queue Stats
45W - 51L
1,429 Elo+
Solo
Team Averages
Level 45
1,494 SR
1,441 Elo+

VS

Team Averages
Level 77
1,495 SR
1,489 Elo+
Nu Wa
Nu Wa
SchwitzerMax
Nu Wa
Level 102
God Stats
1W - 0L
1,503 SR
Queue Stats
234W - 226L
1,520 Elo+
Solo
Chang'e
Chang'e
Snave757048
Chang'e
Level 69
God Stats
5W - 3L
1,518 SR
Queue Stats
255W - 239L
1,483 Elo+
Solo
Horus
Horus
flickan00
Horus
Level 107
God Stats
3W - 3L
1,515 SR
Queue Stats
73W - 63L
1,528 Elo+
Solo
Fenrir
Fenrir
lRevenge1
Fenrir
Level 44
God Stats
15W - 24L
1,407 SR
Queue Stats
63W - 75L
1,491 Elo+
Solo
Chernobog
Chernobog
xxxLAKIxxx
Chernobog
Level 63
God Stats
2W - 1L
1,533 SR
Queue Stats
64W - 67L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
1 / 7 / 2
7,742
455
9,214
13,412
4,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anubis
BobSamaOff
Anubis
16
6 / 4 / 3
9,483
558
14,627
12,392
5,599
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
GStorm
Sun Wukong
13
1 / 6 / 2
8,178
481
10,300
20,997
15,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
13
2 / 3 / 2
8,139
479
5,276
11,660
4,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
SeanyyyOD
Izanami
16
1 / 5 / 4
9,572
563
8,028
13,213
4,837
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 9
10,738
632
10,689
8,429
3,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chang'e
Snave757048
Chang'e
15
6 / 4 / 0
10,096
594
15,265
18,635
6,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Horus
flickan00
Horus
13
3 / 3 / 7
8,138
479
5,289
16,983
14,135
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Fenrir
lRevenge1
Fenrir
16
7 / 1 / 11
10,054
591
12,241
12,824
5,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chernobog
xxxLAKIxxx
Chernobog
17
6 / 3 / 3
10,264
604
7,237
14,193
4,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
55
11
Kills
25
25
Deaths
11
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
7
2
0.29
L
Anubis
BobSamaOff
Anubis
6
4
3
1.88
L
Sun Wukong
GStorm
Sun Wukong
1
6
2
0.33
L
Loki
2
3
2
1
W
3
0
9
7.5
L
Izanami
SeanyyyOD
Izanami
1
5
4
0.6
W
Chang'e
Snave757048
Chang'e
6
4
0
1.5
W
Horus
flickan00
Horus
3
3
7
2.17
W
Fenrir
lRevenge1
Fenrir
7
1
11
12.5
W
Chernobog
xxxLAKIxxx
Chernobog
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,445
Damage
50,721
71,674
Taken
71,064
34,564
Mitigated
33,578
19,599
Healing
31,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
9,214
843
680
2,171
13,412
4,330
0
5,245
8,167
61,075
0
L
Anubis
BobSamaOff
Anubis
14,627
1,183
0
4,499
12,392
5,599
0
4,137
8,255
76,552
0
L
Sun Wukong
GStorm
Sun Wukong
10,300
1,953
0
4,680
20,997
15,485
0
10,698
10,299
0
64,513
L
Loki
5,276
1,447
0
3,850
11,660
4,313
0
3,880
7,780
0
49,445
W
10,689
2,681
0
1,960
8,429
3,335
0
4,384
4,045
102,969
0
L
Izanami
SeanyyyOD
Izanami
8,028
4,799
0
3,719
13,213
4,837
831
1,994
11,219
0
83,045
W
Chang'e
Snave757048
Chang'e
15,265
650
490
10,798
18,635
6,151
221
3,571
15,064
72,736
0
W
Horus
flickan00
Horus
5,289
2,502
2,449
6,873
16,983
14,135
475
6,161
10,822
0
31,669
W
Fenrir
lRevenge1
Fenrir
12,241
2,567
0
3,241
12,824
5,438
0
3,482
9,342
0
72,711
W
Chernobog
xxxLAKIxxx
Chernobog
7,237
4,191
0
5,703
14,193
4,519
1,754
6,572
7,621
0
80,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,114
Gold Earned
49,290
527
Minions Killed
515
0
Camps Cleared
0
1,525,359
Distance Traveled
1,706,026
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,742
455
93
5
0
305,512
0
L
Anubis
9,483
558
100
6
0
312,840
0
L
Sun Wukong
8,178
481
101
6
0
315,401
1
L
Loki
8,139
479
77
5
0
286,359
0
W
Nu Wa
10,738
632
173
10
0
338,426
0
L
Izanami
9,572
563
156
9
0
305,247
0
W
Chang'e
10,096
594
103
6
0
317,621
0
W
Horus
8,138
479
42
2
0
353,402
0
W
Fenrir
10,054
591
77
5
0
377,129
0
W
Chernobog
10,264
604
120
7
0
319,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role