Player Matchup

Terra
Terra
Da_Man_Jibble
Terra
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,497 Elo+
Party 1
King Arthur
King Arthur
Galaxylw909
King Arthur
Level 81
God Stats
0W - 2L
1,297 SR
Queue Stats
20W - 19L
1,442 Elo+
Solo
Bacchus
Bacchus
Queen_Psycho01
Bacchus
Level 119
God Stats
1W - 1L
1,546 SR
Queue Stats
55W - 45L
1,538 Elo+
Party 1
Mercury
Mercury
sloth_the_vix
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
xFelony707x
Hou Yi
Level 149
God Stats
1W - 1L
1,763 SR
Queue Stats
54W - 57L
1,420 Elo+
Solo
Team Averages
Level 85
1,521 SR
1,480 Elo+

VS

Team Averages
Level 152
1,451 SR
1,474 Elo+
Ra
Ra
 
Ra
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Blackbunny232
Kukulkan
Level 167
God Stats
5W - 4L
1,500 SR
Queue Stats
634W - 611L
1,505 Elo+
Party 2
Thanatos
Thanatos
Ebock X
Thanatos
Level 47
God Stats
2W - 3L
1,472 SR
Queue Stats
159W - 170L
1,447 Elo+
Party 2
Bacchus
Bacchus
GeminiSnakev2
Bacchus
Level 151
God Stats
7W - 6L
1,329 SR
Queue Stats
524W - 531L
1,473 Elo+
Party 2
Nu Wa
Nu Wa
grave-askew
Nu Wa
Level 209
God Stats
11W - 10L
1,455 SR
Queue Stats
626W - 732L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 4
5,824
971
3,241
7,838
5,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

King Arthur
Galaxylw909
King Arthur
11
3 / 4 / 0
6,118
1,020
3,232
6,860
5,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 4 / 3
5,489
915
5,904
7,600
4,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
10
0 / 4 / 2
5,319
887
2,323
5,349
1,844
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
5
0 / 2 / 0
4,657
776
1,265
2,469
721
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
6 / 2 / 9
6,964
1,161
6,384
5,733
2,922
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
Blackbunny232
Kukulkan
12
4 / 1 / 12
6,809
1,135
5,831
4,300
1,950
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
Ebock X
Thanatos
11
4 / 1 / 8
6,689
1,115
5,375
5,943
2,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
10
1 / 2 / 14
6,406
1,068
4,948
7,285
8,650
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 1 / 14
6,361
1,060
5,285
5,047
2,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
74
4
Kills
17
17
Deaths
7
9
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
2
9
5.25
W
Kukulkan
Blackbunny232
Kukulkan
4
1
12
10
L
0
3
4
0.67
W
Thanatos
Ebock X
Thanatos
4
1
8
8
L
King Arthur
Galaxylw909
King Arthur
3
4
0
0.75
W
Bacchus
1
2
14
4
L
1
4
3
0.63
W
2
1
14
9
L
Mercury
0
4
2
0.25
L
Hou Yi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,965
Damage
27,823
30,116
Taken
28,308
17,995
Mitigated
18,560
4,088
Healing
11,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,384
271
2,746
1,497
5,733
2,922
686
1,711
3,938
17,990
0
W
Kukulkan
Blackbunny232
Kukulkan
5,831
762
1,521
823
4,300
1,950
743
1,340
2,878
10,879
0
L
3,241
312
812
1,112
7,838
5,431
0
4,707
3,025
6,504
0
W
Thanatos
Ebock X
Thanatos
5,375
722
198
2,480
5,943
2,834
170
2,280
3,509
0
8,293
L
King Arthur
Galaxylw909
King Arthur
3,232
156
102
91
6,860
5,284
0
4,782
2,078
0
10,109
W
Bacchus
4,948
497
300
626
7,285
8,650
286
1,877
5,296
6,407
0
L
5,904
79
207
1,099
7,600
4,715
0
5,773
1,700
12,158
0
W
5,285
1,761
191
867
5,047
2,204
990
1,391
3,542
9,778
0
L
Mercury
2,323
530
207
306
5,349
1,844
0
4,484
865
0
5,810
L
Hou Yi
1,265
357
105
47
2,469
721
0
2,415
0
0
1,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,407
Gold Earned
33,229
40
Minions Killed
58
0
Camps Cleared
0
468,902
Distance Traveled
583,148
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,964
1,161
26
4
0
121,328
0
W
Kukulkan
6,809
1,135
8
1
0
116,663
0
L
Terra
5,824
971
5
1
0
115,775
0
W
Thanatos
6,689
1,115
12
2
0
124,456
0
L
King Arthur
6,118
1,020
15
3
0
100,572
0
W
Bacchus
6,406
1,068
0
0
0
111,414
0
L
Bacchus
5,489
915
10
2
0
99,365
0
W
Nu Wa
6,361
1,060
12
2
0
109,287
0
L
Mercury
5,319
887
10
2
0
120,832
0
L
Hou Yi
4,657
776
0
0
0
32,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role