Player Matchup

Agni
Agni
Cyberdalek224
Agni
Level 110
God Stats
2W - 0L
1,500 SR
Queue Stats
172W - 159L
1,455 Elo+
Party 2
Nu Wa
Nu Wa
DrContra
Nu Wa
Level 127
God Stats
91W - 96L
1,502 SR
Queue Stats
308W - 317L
1,460 Elo+
Solo
Jing Wei
Jing Wei
Ginxer81
Jing Wei
Level 121
God Stats
13W - 14L
1,410 SR
Queue Stats
353W - 338L
1,477 Elo+
Solo
Ne Zha
Ne Zha
RimeWarden
Ne Zha
Level 48
God Stats
5W - 7L
1,337 SR
Queue Stats
153W - 165L
1,432 Elo+
Party 2
Nike
Nike
SoLaROfficial
Nike
Level 78
God Stats
3W - 3L
1,449 SR
Queue Stats
134W - 143L
1,426 Elo+
Party 2
Team Averages
Level 97
1,440 SR
1,450 Elo+

VS

Team Averages
Level 53
1,414 SR
1,423 Elo+
Yemoja
Yemoja
PersianGaucho11
Yemoja
Level 41
God Stats
31W - 21L
1,601 SR
Queue Stats
114W - 140L
1,478 Elo+
Solo
Ishtar
Ishtar
Pwessi
Ishtar
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Janus
Janus
VorxSlumpedU
Janus
Level 63
God Stats
3W - 6L
1,375 SR
Queue Stats
117W - 128L
1,411 Elo+
Party 1
Achilles
Achilles
dels7030
Achilles
Level 46
God Stats
8W - 9L
1,421 SR
Queue Stats
157W - 166L
1,331 Elo+
Solo
Ratatoskr
Ratatoskr
ez-xim
Ratatoskr
Level 79
God Stats
6W - 3L
1,174 SR
Queue Stats
176W - 173L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 6
8,261
486
12,731
10,204
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
DrContra
Nu Wa
17
6 / 1 / 4
10,407
612
9,317
5,899
2,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Ginxer81
Jing Wei
14
2 / 3 / 3
8,796
517
6,431
14,477
5,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
RimeWarden
Ne Zha
14
5 / 3 / 4
8,986
529
8,499
14,429
5,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 0 / 5
9,168
539
15,059
16,143
11,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 8
7,890
464
5,024
15,390
10,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
Pwessi
Ishtar
1
0 / 0 / 0
3,303
194
0
1,874
266
15
2 / 2 / 3
8,712
512
10,254
10,129
3,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
dels7030
Achilles
13
1 / 5 / 3
7,879
463
7,521
21,252
17,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ratatoskr
ez-xim
Ratatoskr
15
8 / 8 / 1
8,911
524
12,895
18,613
6,795
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
18
Kills
11
11
Deaths
18
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
4
6
1.25
W
Nu Wa
DrContra
Nu Wa
6
1
4
8
W
Jing Wei
Ginxer81
Jing Wei
2
3
3
1.17
L
0
3
8
1.33
L
Ishtar
Pwessi
Ishtar
0
0
0
0
W
Ne Zha
RimeWarden
Ne Zha
5
3
4
2.33
W
3
0
5
5.5
L
2
2
3
1.75
L
Achilles
dels7030
Achilles
1
5
3
0.5
L
Ratatoskr
ez-xim
Ratatoskr
8
8
1
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,037
Damage
35,694
61,152
Taken
67,258
27,471
Mitigated
38,445
10,660
Healing
9,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,731
499
0
250
10,204
3,318
44
3,028
7,110
48,922
0
W
Nu Wa
DrContra
Nu Wa
9,317
1,219
0
1,018
5,899
2,210
986
1,699
4,130
74,844
0
W
Jing Wei
Ginxer81
Jing Wei
6,431
5,369
176
6,389
14,477
5,493
1,849
4,211
10,180
0
67,484
L
5,024
1,219
4,332
3,997
15,390
10,765
0
5,630
9,550
24,570
0
L
Ishtar
Pwessi
Ishtar
0
0
0
0
1,874
266
0
1,650
0
0
0
W
Ne Zha
RimeWarden
Ne Zha
8,499
4,811
0
996
14,429
5,189
0
2,268
12,065
0
53,659
W
15,059
2,960
0
1,831
16,143
11,261
361
3,640
12,389
0
62,702
L
10,254
525
0
0
10,129
3,578
998
2,783
7,182
79,667
0
L
Achilles
dels7030
Achilles
7,521
2,545
115
940
21,252
17,041
0
4,460
16,500
0
49,869
L
Ratatoskr
ez-xim
Ratatoskr
12,895
3,633
0
250
18,613
6,795
0
6,507
11,978
0
67,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,618
Gold Earned
36,695
429
Minions Killed
318
0
Camps Cleared
0
1,651,555
Distance Traveled
1,339,959
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,261
486
65
4
0
353,833
0
W
Nu Wa
10,407
612
130
8
0
323,873
0
W
Jing Wei
8,796
517
83
5
0
307,492
0
L
Yemoja
7,890
464
22
1
0
324,030
0
L
Ishtar
3,303
194
0
0
0
0
0
W
Ne Zha
8,986
529
67
4
0
359,182
0
W
Nike
9,168
539
84
5
0
307,175
5
L
Janus
8,712
512
144
8
0
353,794
0
L
Achilles
7,879
463
65
4
0
323,732
1
L
Ratatoskr
8,911
524
87
5
0
338,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role