Player Matchup

Artemis
Artemis
CARVALHO1999
Artemis
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 35L
1,456 Elo+
Party 2
Ymir
Ymir
IOSU57CRY
Ymir
Level 156
God Stats
1W - 0L
1,487 SR
Queue Stats
22W - 20L
1,451 Elo+
Party 2
Janus
Janus
ZnaRox2648
Janus
Level 46
God Stats
1W - 0L
1,582 SR
Queue Stats
10W - 15L
1,446 Elo+
Solo
Chaac
Chaac
chefboyaya
Chaac
Level 35
God Stats
11W - 6L
1,500 SR
Queue Stats
111W - 110L
1,446 Elo+
Party 1
Thanatos
Thanatos
feezy57
Thanatos
Level 33
God Stats
6W - 5L
1,490 SR
Queue Stats
28W - 31L
1,326 Elo+
Party 1
Team Averages
Level 84
1,512 SR
1,425 Elo+

VS

Team Averages
Level 79
1,580 SR
1,409 Elo+
Apollo
Apollo
 
Apollo
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Knight-Gamer830
Achilles
Level 106
God Stats
4W - 1L
1,729 SR
Queue Stats
160W - 138L
1,540 Elo+
Solo
Ra
Ra
Mephedrone7
Ra
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 33L
1,106 Elo+
Solo
Thanatos
Thanatos
StatePL
Thanatos
Level 39
God Stats
6W - 5L
1,573 SR
Queue Stats
15W - 29L
1,411 Elo+
Party 3
Hel
Hel
gryz94
Hel
Level 59
God Stats
19W - 20L
1,595 SR
Queue Stats
578W - 597L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CARVALHO1999
Artemis
8
3 / 4 / 3
5,137
571
5,912
6,345
1,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ymir
8
2 / 1 / 6
5,365
596
3,000
7,156
4,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
10
2 / 1 / 3
5,499
611
4,037
3,899
974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
10
0 / 1 / 1
5,323
591
2,550
5,843
3,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
feezy57
Thanatos
10
4 / 0 / 1
5,684
632
3,356
5,974
2,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
8
3 / 3 / 1
4,945
549
3,960
8,223
2,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
7
1 / 1 / 0
4,826
536
2,373
5,795
4,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 2 / 1
5,611
623
1,800
4,552
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
StatePL
Thanatos
9
2 / 0 / 1
5,245
583
3,642
7,560
2,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hel
gryz94
Hel
5
0 / 5 / 2
4,032
448
2,786
7,335
3,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
11
Kills
7
7
Deaths
11
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
3
1
1.17
W
Artemis
CARVALHO1999
Artemis
3
4
3
1.13
W
Ymir
2
1
6
5
L
Achilles
1
1
0
1
L
1
2
1
0.75
L
Thanatos
StatePL
Thanatos
2
0
1
2.5
W
Janus
2
1
3
3.5
W
Chaac
0
1
1
0.5
W
Thanatos
feezy57
Thanatos
4
0
1
4.5
L
Hel
gryz94
Hel
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,855
Damage
14,561
29,217
Taken
33,465
13,372
Mitigated
14,340
11,893
Healing
15,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,960
2,556
0
2,434
8,223
2,530
21
749
7,474
0
25,624
W
Artemis
CARVALHO1999
Artemis
5,912
3,197
0
1,280
6,345
1,952
40
1,544
4,801
0
22,121
W
Ymir
3,000
1,068
250
1,994
7,156
4,946
0
1,597
5,559
16,295
0
L
Achilles
2,373
613
0
1,703
5,795
4,083
0
0
5,795
0
22,778
L
1,800
106
264
1,230
4,552
1,550
0
1,965
2,347
40,483
0
L
Thanatos
StatePL
Thanatos
3,642
614
0
6,316
7,560
2,742
0
1,545
5,983
0
31,436
W
Janus
4,037
402
0
450
3,899
974
0
1,325
2,520
31,021
0
W
Chaac
2,550
448
0
1,798
5,843
3,374
612
0
5,843
0
36,726
W
Thanatos
feezy57
Thanatos
3,356
587
0
6,121
5,974
2,126
0
66
5,908
0
35,400
L
Hel
gryz94
Hel
2,786
192
1,141
2,367
7,335
3,435
0
2,480
4,829
12,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,008
Gold Earned
24,659
222
Minions Killed
240
0
Camps Cleared
0
911,386
Distance Traveled
781,393
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,945
549
49
5
0
156,412
4
W
Artemis
5,137
571
29
3
0
170,025
0
W
Ymir
5,365
596
17
2
0
187,003
0
L
Achilles
4,826
536
39
4
0
112,085
0
L
Ra
5,611
623
87
10
0
150,010
1
L
Thanatos
5,245
583
59
7
0
197,500
2
W
Janus
5,499
611
64
7
0
177,553
2
W
Chaac
5,323
591
47
5
0
172,379
2
W
Thanatos
5,684
632
65
7
0
204,426
1
L
Hel
4,032
448
6
1
0
165,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role