Player Matchup

Sun Wukong
Sun Wukong
Josniff
Sun Wukong
Level 144
God Stats
18W - 20L
1,656 SR
Queue Stats
310W - 326L
1,522 Elo+
Solo
Anhur
Anhur
UgoinDIE1
Anhur
Level 140
God Stats
4W - 21L
1,270 SR
Queue Stats
159W - 330L
1,462 Elo+
Solo
Ah Puch
Ah Puch
Zaytip
Ah Puch
Level 136
God Stats
4W - 3L
1,832 SR
Queue Stats
268W - 260L
1,549 Elo+
Solo
Ratatoskr
Ratatoskr
daytimedrama
Ratatoskr
Level 148
God Stats
3W - 3L
1,826 SR
Queue Stats
172W - 145L
1,598 Elo+
Solo
Ares
Ares
shaff00
Ares
Level 124
God Stats
0W - 5L
1,244 SR
Queue Stats
174W - 165L
1,527 Elo+
Solo
Team Averages
Level 138
1,566 SR
1,531 Elo+

VS

Team Averages
Level 99
1,660 SR
1,571 Elo+
Chang'e
Chang'e
 
Chang'e
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
NateBK44
Surtr
Level 84
God Stats
12W - 4L
1,767 SR
Queue Stats
168W - 103L
1,612 Elo+
Party 1
Ishtar
Ishtar
Timotreee
Ishtar
Level 150
God Stats
1W - 1L
1,790 SR
Queue Stats
60W - 63L
1,486 Elo+
Solo
Thoth
Thoth
Voljang
Thoth
Level 8
God Stats
1W - 0L
1,795 SR
Queue Stats
59W - 40L
1,700 Elo+
Party 1
Serqet
Serqet
mvinusv
Serqet
Level 126
God Stats
2W - 2L
1,447 SR
Queue Stats
63W - 48L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Josniff
Sun Wukong
16
1 / 0 / 0
9,066
533
11,669
20,857
19,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
UgoinDIE1
Anhur
11
1 / 4 / 0
6,585
387
4,257
14,783
5,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
Zaytip
Ah Puch
16
2 / 1 / 1
8,884
523
8,916
10,431
3,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
daytimedrama
Ratatoskr
10
1 / 7 / 1
7,018
413
7,395
15,129
5,325
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ares
shaff00
Ares
10
1 / 2 / 1
7,171
422
9,803
18,328
17,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
6 / 0 / 4
8,984
528
16,006
14,407
10,246
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
NateBK44
Surtr
16
0 / 1 / 1
9,467
557
14,465
17,446
20,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
Timotreee
Ishtar
16
3 / 1 / 5
9,468
557
12,600
12,302
5,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
Voljang
Thoth
15
5 / 2 / 3
9,215
542
11,231
8,555
2,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Serqet
mvinusv
Serqet
13
0 / 2 / 4
7,520
442
5,342
16,134
7,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
6
Kills
14
14
Deaths
6
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
0
4
8
L
Sun Wukong
Josniff
Sun Wukong
1
0
0
1
W
Surtr
NateBK44
Surtr
0
1
1
0.5
W
Ishtar
Timotreee
Ishtar
3
1
5
5.5
L
Anhur
UgoinDIE1
Anhur
1
4
0
0.25
W
Thoth
Voljang
Thoth
5
2
3
3.25
L
Ah Puch
Zaytip
Ah Puch
2
1
1
2.5
L
Ratatoskr
daytimedrama
Ratatoskr
1
7
1
0.21
W
Serqet
mvinusv
Serqet
0
2
4
1
L
Ares
shaff00
Ares
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,040
Damage
59,644
79,528
Taken
68,844
50,694
Mitigated
46,332
20,540
Healing
27,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
16,006
782
3,013
7,230
14,407
10,246
347
5,240
9,167
42,804
0
L
Sun Wukong
Josniff
Sun Wukong
11,669
2,632
0
8,042
20,857
19,205
0
1,626
19,231
0
93,556
W
Surtr
NateBK44
Surtr
14,465
4,654
0
4,162
17,446
20,100
0
1,553
15,893
732
93,728
W
Ishtar
Timotreee
Ishtar
12,600
8,908
0
4,828
12,302
5,573
96
2,951
9,351
0
95,240
L
Anhur
UgoinDIE1
Anhur
4,257
1,770
0
2,773
14,783
5,103
0
4,768
10,015
0
34,561
W
Thoth
Voljang
Thoth
11,231
284
0
1,018
8,555
2,971
0
4,065
4,490
79,621
0
L
Ah Puch
Zaytip
Ah Puch
8,916
245
0
2,364
10,431
3,965
0
6,274
4,001
92,704
0
L
Ratatoskr
daytimedrama
Ratatoskr
7,395
1,695
0
784
15,129
5,325
0
6,973
7,953
0
56,030
W
Serqet
mvinusv
Serqet
5,342
1,046
0
6,779
16,134
7,442
0
5,185
10,949
0
56,994
L
Ares
shaff00
Ares
9,803
554
2,138
4,439
18,328
17,096
0
8,062
10,020
19,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,724
Gold Earned
44,654
463
Minions Killed
594
0
Camps Cleared
0
1,597,640
Distance Traveled
1,692,573
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,984
528
53
3
0
344,671
0
L
Sun Wukong
9,066
533
169
10
0
299,281
2
W
Surtr
9,467
557
156
9
0
319,562
6
W
Ishtar
9,468
557
141
8
0
290,432
4
L
Anhur
6,585
387
48
3
0
282,454
0
W
Thoth
9,215
542
143
8
0
348,304
5
L
Ah Puch
8,884
523
162
10
0
326,587
4
L
Ratatoskr
7,018
413
72
4
0
349,714
3
W
Serqet
7,520
442
101
6
0
389,604
0
L
Ares
7,171
422
12
1
0
339,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role