Player Matchup

Chaac
Chaac
 
Chaac
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Ianeiwa
Sylvanus
Level 31
God Stats
2W - 4L
1,735 SR
Queue Stats
2W - 9L
1,489 Elo+
Solo
Nemesis
Nemesis
Sviatlana
Nemesis
Level 38
God Stats
0W - 1L
1,547 SR
Queue Stats
0W - 2L
1,297 Elo+
Party 2
Neith
Neith
TheZabota
Neith
Level 34
God Stats
10W - 16L
1,719 SR
Queue Stats
26W - 56L
1,422 Elo+
Solo
Persephone
Persephone
WarryGG
Persephone
Level 108
God Stats
3W - 2L
1,463 SR
Queue Stats
82W - 97L
1,404 Elo+
Solo
Team Averages
Level 54
1,593 SR
1,422 Elo+

VS

Team Averages
Level 55
1,556 SR
1,477 Elo+
Tsukuyomi
Tsukuyomi
Amaterektsu
Tsukuyomi
Level 33
God Stats
2W - 0L
1,522 SR
Queue Stats
10W - 6L
1,594 Elo+
Party 1
Set
Set
DiabSoule
Set
Level 55
God Stats
21W - 20L
1,507 SR
Queue Stats
129W - 133L
1,425 Elo+
Solo
Maui
Maui
Itwazam
Maui
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,515 Elo+
Party 1
Freya
Freya
New_liife
Freya
Level 83
God Stats
3W - 0L
1,736 SR
Queue Stats
101W - 109L
1,448 Elo+
Solo
Anubis
Anubis
Seblllar
Anubis
Level 44
God Stats
14W - 11L
1,512 SR
Queue Stats
36W - 51L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 3 / 0
5,716
520
3,440
9,927
7,026
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sylvanus
Ianeiwa
Sylvanus
9
1 / 1 / 2
5,983
544
3,589
7,252
4,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Sviatlana
Nemesis
9
0 / 3 / 0
5,226
475
1,151
7,575
2,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
TheZabota
Neith
9
2 / 3 / 1
5,442
495
4,883
8,644
3,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Persephone
WarryGG
Persephone
10
1 / 1 / 1
6,496
591
3,401
3,819
901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Amaterektsu
Tsukuyomi
12
2 / 0 / 2
7,035
640
2,190
9,506
3,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
3 / 1 / 1
7,185
653
5,352
8,156
4,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Maui
Itwazam
Maui
10
2 / 1 / 2
6,372
579
2,717
6,982
5,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Freya
New_liife
Freya
10
0 / 2 / 4
5,541
504
5,263
5,769
2,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
Seblllar
Anubis
13
4 / 1 / 1
7,461
678
4,038
3,657
1,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
5
Kills
11
11
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
3
0
0.33
W
Tsukuyomi
Amaterektsu
Tsukuyomi
2
0
2
3
W
3
1
1
3.5
L
Sylvanus
Ianeiwa
Sylvanus
1
1
2
2
W
Maui
Itwazam
Maui
2
1
2
3
W
Freya
New_liife
Freya
0
2
4
1
W
Anubis
Seblllar
Anubis
4
1
1
4.5
L
Nemesis
Sviatlana
Nemesis
0
3
0
0
L
Neith
TheZabota
Neith
2
3
1
0.83
L
Persephone
WarryGG
Persephone
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,464
Damage
19,560
37,217
Taken
34,070
17,809
Mitigated
16,826
10,173
Healing
12,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,440
386
0
2,744
9,927
7,026
0
1,112
8,815
0
29,729
W
Tsukuyomi
Amaterektsu
Tsukuyomi
2,190
369
0
6,518
9,506
3,536
0
0
9,506
0
53,499
W
5,352
2,649
0
1,469
8,156
4,189
216
1,007
7,063
0
50,111
L
Sylvanus
Ianeiwa
Sylvanus
3,589
1,049
1,352
1,894
7,252
4,677
174
3,513
3,543
23,186
0
W
Maui
Itwazam
Maui
2,717
647
0
1,509
6,982
5,104
0
1,861
5,121
11,909
0
W
Freya
New_liife
Freya
5,263
1,451
0
1,596
5,769
2,084
140
1,728
4,041
35,181
0
W
Anubis
Seblllar
Anubis
4,038
211
0
1,599
3,657
1,913
908
2,088
1,349
50,123
0
L
Nemesis
Sviatlana
Nemesis
1,151
364
0
40
7,575
2,065
74
1,332
6,229
0
35,213
L
Neith
TheZabota
Neith
4,883
1,818
0
3,006
8,644
3,140
285
4,245
4,033
0
37,844
L
Persephone
WarryGG
Persephone
3,401
78
0
1,137
3,819
901
0
1,238
2,579
37,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,863
Gold Earned
33,594
265
Minions Killed
352
0
Camps Cleared
0
998,812
Distance Traveled
1,147,180
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,716
520
38
3
0
156,872
0
W
Tsukuyomi
7,035
640
89
8
0
246,655
0
W
Set
7,185
653
94
9
0
231,149
1
L
Sylvanus
5,983
544
30
3
0
216,453
0
W
Maui
6,372
579
26
2
0
223,431
0
W
Freya
5,541
504
62
6
0
219,799
0
W
Anubis
7,461
678
81
7
0
226,146
0
L
Nemesis
5,226
475
58
5
0
269,567
3
L
Neith
5,442
495
59
5
0
174,662
4
L
Persephone
6,496
591
80
7
0
181,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role