Player Matchup

Tyr
Tyr
 
Tyr
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Adiel0_0
Bastet
Level 123
God Stats
3W - 2L
1,454 SR
Queue Stats
43W - 42L
1,458 Elo+
Solo
Kukulkan
Kukulkan
Kataflan
Kukulkan
Level 24
God Stats
2W - 2L
1,525 SR
Queue Stats
47W - 51L
1,489 Elo+
Party 1
Team Averages
Level 70
1,493 SR
1,482 Elo+

VS

Team Averages
Level 73
1,434 SR
1,437 Elo+
Neith
Neith
KamilekPL1234
Neith
Level 86
God Stats
1W - 4L
1,206 SR
Queue Stats
322W - 331L
1,413 Elo+
Solo
Scylla
Scylla
KhumatMibrah
Scylla
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
428W - 447L
1,471 Elo+
Party 2
Kuzenbo
Kuzenbo
courts123
Kuzenbo
Level 64
God Stats
110W - 74L
1,597 SR
Queue Stats
391W - 405L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
4 / 1 / 9
9,392
854
8,240
8,603
6,863
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Bastet
Adiel0_0
Bastet
12
8 / 0 / 6
10,172
925
13,279
8,782
3,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
Kataflan
Kukulkan
12
2 / 0 / 8
9,090
826
7,189
4,071
1,724
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
7,556
687
6,185
12,284
3,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

Scylla
11
1 / 6 / 0
8,220
747
1,739
10,587
2,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Kuzenbo
courts123
Kuzenbo
9
0 / 2 / 0
7,163
651
5,182
10,243
11,583
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
1
14
Kills
1
1
Deaths
14
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
1
9
8.5
W
Bastet
Adiel0_0
Bastet
8
0
6
11
L
0
6
0
0
W
Kukulkan
Kataflan
Kukulkan
2
0
8
6
L
Scylla
1
6
0
0.17
L
Kuzenbo
courts123
Kuzenbo
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,708
Damage
13,106
21,456
Taken
33,114
12,000
Mitigated
18,255
6,324
Healing
5,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
8,240
462
0
1,600
8,603
6,863
51
2,611
5,992
0
21,161
W
Bastet
Adiel0_0
Bastet
13,279
2,515
0
3,926
8,782
3,413
530
2,709
6,073
0
44,999
L
6,185
2,506
129
4,116
12,284
3,764
266
2,202
10,082
0
31,394
W
Kukulkan
Kataflan
Kukulkan
7,189
247
0
798
4,071
1,724
880
1,981
2,090
38,568
0
L
Scylla
1,739
48
0
1,650
10,587
2,908
0
1,687
8,900
22,067
0
L
Kuzenbo
courts123
Kuzenbo
5,182
1,930
0
0
10,243
11,583
23
3,588
6,655
13,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,654
Gold Earned
22,939
145
Minions Killed
114
0
Camps Cleared
0
700,843
Distance Traveled
535,405
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,392
854
32
3
0
242,031
0
W
Bastet
10,172
925
56
5
0
230,055
0
L
Neith
7,556
687
49
4
0
163,184
0
W
Kukulkan
9,090
826
57
5
0
228,757
3
L
Scylla
8,220
747
50
5
0
174,597
2
L
Kuzenbo
7,163
651
15
1
0
197,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role