Player Matchup

Baron Samedi
Baron Samedi
D0PPELGANG
Baron Samedi
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,516 Elo+
Solo
Lancelot
Lancelot
Fabioxd30
Lancelot
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,441 Elo+
Party 1
Achilles
Achilles
tr1gu3r01976
Achilles
Level 69
God Stats
1W - 3L
1,555 SR
Queue Stats
144W - 144L
1,455 Elo+
Party 1
Team Averages
Level 76
1,518 SR
1,470 Elo+

VS

Team Averages
Level 77
1,578 SR
1,476 Elo+
Agni
Agni
 
Agni
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
buddler07
Chaac
Level 59
God Stats
4W - 6L
1,707 SR
Queue Stats
124W - 133L
1,458 Elo+
Party 2
Neith
Neith
lusu007
Neith
Level 60
God Stats
8W - 13L
1,526 SR
Queue Stats
136W - 130L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
D0PPELGANG
Baron Samedi
12
1 / 0 / 2
8,059
806
5,140
3,500
2,213
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lancelot
Fabioxd30
Lancelot
9
1 / 1 / 2
7,468
747
2,431
5,719
2,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
tr1gu3r01976
Achilles
11
2 / 0 / 2
7,992
799
4,358
7,645
5,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
3
0 / 1 / 0
6,030
603
50
739
166
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
buddler07
Chaac
10
1 / 3 / 0
6,861
686
4,446
7,907
5,419
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mace

Mace

+10
Physical Power

Neith
lusu007
Neith
11
0 / 0 / 1
7,199
720
5,936
6,088
2,368
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
4
Kills
1
1
Deaths
4
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
1
0
0
W
Baron Samedi
D0PPELGANG
Baron Samedi
1
0
2
2
W
Lancelot
Fabioxd30
Lancelot
1
1
2
2
L
Chaac
buddler07
Chaac
1
3
0
0.33
L
Neith
lusu007
Neith
0
0
1
0.5
W
Achilles
tr1gu3r01976
Achilles
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,929
Damage
10,432
16,864
Taken
14,734
10,931
Mitigated
7,953
4,356
Healing
3,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
50
0
0
0
739
166
0
0
739
2,023
0
W
Baron Samedi
D0PPELGANG
Baron Samedi
5,140
353
732
1,771
3,500
2,213
199
142
3,358
38,620
0
W
Lancelot
Fabioxd30
Lancelot
2,431
829
0
364
5,719
2,869
0
753
4,966
0
21,781
L
Chaac
buddler07
Chaac
4,446
293
0
1,296
7,907
5,419
0
2,651
5,256
0
14,853
L
Neith
lusu007
Neith
5,936
1,901
0
2,453
6,088
2,368
0
2,635
3,453
0
34,287
W
Achilles
tr1gu3r01976
Achilles
4,358
736
0
1,489
7,645
5,849
0
0
7,645
0
24,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,519
Gold Earned
20,090
130
Minions Killed
74
0
Camps Cleared
0
561,225
Distance Traveled
388,141
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,030
603
4
0
0
40,089
1
W
Baron Samedi
8,059
806
54
5
0
164,026
0
W
Lancelot
7,468
747
35
4
0
182,216
0
L
Chaac
6,861
686
14
1
0
185,621
2
L
Neith
7,199
720
56
6
0
162,431
2
W
Achilles
7,992
799
41
4
0
214,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role