Player Matchup

Thoth
Thoth
 
Thoth
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
FearTheWalken
Bastet
Level 116
God Stats
3W - 3L
1,500 SR
Queue Stats
152W - 157L
1,549 Elo+
Solo
Shiva
Shiva
Flashmyth
Shiva
Level 86
God Stats
4W - 1L
1,775 SR
Queue Stats
332W - 396L
1,464 Elo+
Party 1
Charon
Charon
Pamny
Charon
Level 142
God Stats
26W - 21L
1,718 SR
Queue Stats
212W - 242L
1,474 Elo+
Party 1
Sol
Sol
jaybreslin
Sol
Level 89
God Stats
41W - 38L
1,364 SR
Queue Stats
540W - 584L
1,441 Elo+
Solo
Team Averages
Level 118
1,571 SR
1,486 Elo+

VS

Team Averages
Level 135
1,534 SR
1,481 Elo+
Vulcan
Vulcan
GambitMotors6390
Vulcan
Level 157
God Stats
1W - 5L
1,339 SR
Queue Stats
193W - 220L
1,508 Elo+
Solo
Nu Wa
Nu Wa
NerdyNC312
Nu Wa
Level 124
God Stats
152W - 166L
1,532 SR
Queue Stats
693W - 752L
1,487 Elo+
Solo
Ne Zha
Ne Zha
TENN_Co
Ne Zha
Level 187
God Stats
86W - 74L
1,526 SR
Queue Stats
939W - 978L
1,484 Elo+
Solo
Odin
Odin
godzilla579
Odin
Level 126
God Stats
8W - 7L
1,658 SR
Queue Stats
199W - 208L
1,443 Elo+
Solo
Izanami
Izanami
inkubus696
Izanami
Level 79
God Stats
146W - 145L
1,616 SR
Queue Stats
489W - 538L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
1 / 0 / 4
6,111
1,222
3,406
1,940
590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 0 / 3
6,280
1,256
3,798
3,616
1,298
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shiva
Flashmyth
Shiva
11
2 / 0 / 5
6,386
1,277
3,347
3,958
1,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Charon
Pamny
Charon
11
2 / 0 / 5
6,788
1,358
4,668
3,301
2,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 1 / 1
5,314
1,063
2,926
3,697
1,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

391

VS

Team 2 Tickets

351

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,326
1,065
3,184
3,110
996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
10
0 / 1 / 1
5,400
1,080
3,702
2,466
795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
TENN_Co
Ne Zha
10
0 / 1 / 1
5,300
1,060
1,582
3,288
1,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 2 / 0
5,622
1,124
3,243
6,611
4,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
inkubus696
Izanami
10
0 / 3 / 1
5,182
1,036
2,069
4,325
1,423
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
8
Kills
1
1
Deaths
8
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
1
0
4
3
W
3
0
3
4.5
W
Shiva
Flashmyth
Shiva
2
0
5
4.5
L
0
1
0
0
L
Nu Wa
0
1
1
0.5
W
Charon
Pamny
Charon
2
0
5
4.5
L
Ne Zha
TENN_Co
Ne Zha
0
1
1
0.5
L
1
2
0
0.5
L
Izanami
inkubus696
Izanami
0
3
1
0.17
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,145
Damage
13,780
16,512
Taken
19,800
7,421
Mitigated
8,929
3,704
Healing
439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
3,406
78
0
500
1,940
590
0
821
1,077
16,936
0
W
3,798
1,295
0
284
3,616
1,298
0
1,188
2,386
0
8,660
W
Shiva
Flashmyth
Shiva
3,347
126
7
649
3,958
1,945
0
2,087
1,716
0
16,505
L
3,184
1,963
0
0
3,110
996
0
2,198
789
11,203
0
L
Nu Wa
3,702
1,300
0
0
2,466
795
0
1,048
1,376
12,518
0
W
Charon
Pamny
Charon
4,668
569
0
766
3,301
2,304
0
1,744
1,368
10,766
192
L
Ne Zha
TENN_Co
Ne Zha
1,582
239
0
126
3,288
1,348
0
2,342
890
0
8,637
L
3,243
397
0
313
6,611
4,367
0
3,275
2,801
0
9,555
L
Izanami
inkubus696
Izanami
2,069
1,529
0
0
4,325
1,423
0
1,476
2,808
0
7,102
W
2,926
568
0
1,498
3,697
1,284
0
896
2,549
10,373
466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,879
Gold Earned
26,830
133
Minions Killed
112
6
Camps Cleared
4
463,731
Distance Traveled
447,131
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,111
1,222
43
9
1
90,984
0
W
Bastet
6,280
1,256
13
3
2
101,525
0
W
Shiva
6,386
1,277
39
8
2
97,561
0
L
Vulcan
5,326
1,065
27
5
0
97,513
0
L
Nu Wa
5,400
1,080
30
6
1
85,489
0
W
Charon
6,788
1,358
20
4
1
111,196
0
L
Ne Zha
5,300
1,060
20
4
2
98,427
0
L
Odin
5,622
1,124
22
4
0
105,703
0
L
Izanami
5,182
1,036
13
3
1
59,999
0
W
Sol
5,314
1,063
18
4
0
62,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role