Player Matchup

Loki
Loki
 
Loki
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BoogNotBug
Bacchus
Level 107
God Stats
15W - 24L
1,459 SR
Queue Stats
229W - 283L
1,518 Elo+
Solo
Neith
Neith
nugsnob_420
Neith
Level 147
God Stats
122W - 123L
1,539 SR
Queue Stats
151W - 162L
1,476 Elo+
Solo
Atlas
Atlas
ohmytheduckguy
Atlas
Level 109
God Stats
9W - 8L
1,531 SR
Queue Stats
59W - 47L
1,507 Elo+
Party 1
Arachne
Arachne
ssclaps
Arachne
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 8L
1,392 Elo+
Party 1
Team Averages
Level 101
1,506 SR
1,478 Elo+

VS

Team Averages
Level 112
1,576 SR
1,495 Elo+
Fenrir
Fenrir
FMBarreira
Fenrir
Level 159
God Stats
30W - 25L
1,599 SR
Queue Stats
446W - 453L
1,497 Elo+
Solo
Zeus
Zeus
Generalian
Zeus
Level 83
God Stats
1W - 1L
1,751 SR
Queue Stats
65W - 60L
1,478 Elo+
Solo
Eset
Eset
M4M1Y0
Eset
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 41L
1,518 Elo+
Solo
Janus
Janus
Solracious
Janus
Level 179
God Stats
118W - 126L
1,534 SR
Queue Stats
467W - 501L
1,449 Elo+
Solo
Sobek
Sobek
ZombieBait25
Sobek
Level 63
God Stats
51W - 45L
1,498 SR
Queue Stats
688W - 710L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
3 / 2 / 4
7,018
1,404
4,010
3,565
1,110
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bacchus
BoogNotBug
Bacchus
11
4 / 1 / 4
6,886
1,377
1,910
5,675
5,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 1 / 4
6,903
1,381
4,832
3,245
1,036
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 1 / 6
7,092
1,418
6,674
4,314
2,530
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
ssclaps
Arachne
11
1 / 2 / 7
6,724
1,345
4,609
3,924
1,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

373

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FMBarreira
Fenrir
11
2 / 5 / 3
6,494
1,299
4,870
6,729
3,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 3 / 2
6,538
1,308
5,469
4,083
1,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
M4M1Y0
Eset
12
0 / 2 / 6
6,507
1,301
3,501
5,289
1,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
10
1 / 2 / 0
5,628
1,126
549
1,729
438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 1 / 2
6,568
1,314
2,675
7,213
5,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
13
Kills
7
7
Deaths
13
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
2
4
2.5
W
Bacchus
BoogNotBug
Bacchus
4
1
4
6
L
Fenrir
FMBarreira
Fenrir
2
5
3
0.7
L
2
3
2
1
L
Eset
M4M1Y0
Eset
0
2
6
1.5
L
Janus
1
2
0
0.5
L
2
1
2
3
W
2
1
4
4
W
3
1
6
6
W
Arachne
ssclaps
Arachne
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,035
Damage
17,064
20,723
Taken
25,043
12,251
Mitigated
12,557
1,761
Healing
2,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,010
1,281
0
250
3,565
1,110
0
1,453
1,857
0
12,336
W
Bacchus
BoogNotBug
Bacchus
1,910
511
0
525
5,675
5,649
0
4,013
1,474
2,938
0
L
Fenrir
FMBarreira
Fenrir
4,870
848
0
601
6,729
3,097
0
1,314
5,102
0
7,521
L
5,469
1,516
0
0
4,083
1,272
0
2,201
1,550
16,313
0
L
Eset
M4M1Y0
Eset
3,501
200
0
509
5,289
1,889
0
1,792
3,312
18,244
0
L
Janus
549
0
0
0
1,729
438
0
25
1,704
894
0
L
2,675
303
133
782
7,213
5,861
0
2,545
4,491
7,735
0
W
4,832
1,827
0
505
3,245
1,036
0
1,062
1,999
0
15,010
W
6,674
2,152
0
157
4,314
2,530
0
2,978
1,173
15,327
0
W
Arachne
ssclaps
Arachne
4,609
3,620
0
324
3,924
1,926
0
2,159
1,686
0
8,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,623
Gold Earned
31,735
101
Minions Killed
91
6
Camps Cleared
3
575,824
Distance Traveled
449,327
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,018
1,404
35
7
3
111,574
0
W
Bacchus
6,886
1,377
2
0
0
113,025
0
L
Fenrir
6,494
1,299
14
3
2
105,552
0
L
Zeus
6,538
1,308
21
4
0
74,435
0
L
Eset
6,507
1,301
35
7
1
116,167
0
L
Janus
5,628
1,126
2
0
0
42,816
1
L
Sobek
6,568
1,314
19
4
0
110,357
0
W
Neith
6,903
1,381
30
6
2
123,546
0
W
Atlas
7,092
1,418
23
5
0
117,747
0
W
Arachne
6,724
1,345
11
2
1
109,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role