Player Matchup

Thanatos
Thanatos
Afk_Limited
Thanatos
Level 101
God Stats
37W - 25L
1,714 SR
Queue Stats
147W - 151L
1,478 Elo+
Solo
Hades
Hades
Kessler_na
Hades
Level 159
God Stats
3W - 4L
1,383 SR
Queue Stats
201W - 349L
1,400 Elo+
Party 3
Ares
Ares
Lucky__case
Ares
Level 95
God Stats
1W - 2L
1,287 SR
Queue Stats
6W - 16L
1,176 Elo+
Party 3
Vulcan
Vulcan
l-Nekone-l
Vulcan
Level 212
God Stats
6W - 10L
1,442 SR
Queue Stats
126W - 217L
1,394 Elo+
Party 3
Anhur
Anhur
lindasweed
Anhur
Level 42
God Stats
1W - 1L
1,348 SR
Queue Stats
51W - 79L
1,429 Elo+
Solo
Team Averages
Level 122
1,435 SR
1,375 Elo+

VS

Team Averages
Level 101
1,391 SR
1,466 Elo+
Mulan
Mulan
 
Mulan
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Altinnr1
Ra
Level 152
God Stats
3W - 4L
1,365 SR
Queue Stats
164W - 168L
1,479 Elo+
Solo
Achilles
Achilles
Heltsi69
Achilles
Level 74
God Stats
1W - 4L
1,328 SR
Queue Stats
94W - 82L
1,497 Elo+
Party 1
Medusa
Medusa
JoonasVirtanen
Medusa
Level 76
God Stats
4W - 9L
1,351 SR
Queue Stats
57W - 62L
1,435 Elo+
Party 1
Hades
Hades
webe_David
Hades
Level 140
God Stats
15W - 15L
1,412 SR
Queue Stats
458W - 520L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Afk_Limited
Thanatos
13
5 / 1 / 2
7,756
597
6,788
12,774
5,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
11
4 / 1 / 7
7,960
612
4,649
9,592
6,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 2 / 6
6,035
464
3,484
8,739
7,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
l-Nekone-l
Vulcan
12
4 / 2 / 4
7,106
547
8,778
7,454
2,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
10
0 / 3 / 2
6,016
463
3,745
10,209
3,546
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
4 / 2 / 1
8,154
627
11,751
12,018
9,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 4 / 1
7,392
569
6,010
7,688
3,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
Heltsi69
Achilles
13
2 / 1 / 1
7,008
539
4,192
8,212
3,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 3 / 1
6,520
502
4,251
8,599
2,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hades
9
0 / 3 / 1
5,892
453
3,219
11,708
7,665
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
13
Kills
9
9
Deaths
13
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
4
2
1
2.25
W
Thanatos
Afk_Limited
Thanatos
5
1
2
6
L
1
4
1
0.38
L
Achilles
Heltsi69
Achilles
2
1
1
2.5
L
2
3
1
0.83
W
Hades
4
1
7
7.5
W
0
2
6
1.5
W
Vulcan
l-Nekone-l
Vulcan
4
2
4
3
W
Anhur
0
3
2
0.33
L
Hades
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,444
Damage
29,423
48,768
Taken
48,225
25,829
Mitigated
26,844
19,980
Healing
13,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
11,751
1,353
0
3,935
12,018
9,738
18
2,600
9,360
0
55,722
W
Thanatos
Afk_Limited
Thanatos
6,788
1,970
0
8,003
12,774
5,642
0
887
11,887
0
64,602
L
6,010
500
63
1,940
7,688
3,088
72
3,585
4,059
58,923
0
L
Achilles
Heltsi69
Achilles
4,192
1,062
0
1,152
8,212
3,824
0
563
7,649
0
54,159
L
4,251
1,624
0
2,536
8,599
2,529
165
5,670
2,535
0
38,315
W
Hades
4,649
380
2,376
5,359
9,592
6,515
0
2,945
6,463
30,324
0
W
3,484
113
0
707
8,739
7,179
0
3,039
5,516
17,416
0
W
Vulcan
l-Nekone-l
Vulcan
8,778
4,187
0
750
7,454
2,947
222
1,922
5,464
40,365
0
W
Anhur
3,745
2,347
0
2,785
10,209
3,546
0
0
10,209
0
33,916
L
Hades
3,219
334
215
4,111
11,708
7,665
54
3,815
7,711
41,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,873
Gold Earned
34,966
272
Minions Killed
388
0
Camps Cleared
0
1,337,167
Distance Traveled
1,304,275
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,154
627
86
7
0
237,548
0
W
Thanatos
7,756
597
95
7
0
317,559
0
L
Ra
7,392
569
102
8
0
245,814
0
L
Achilles
7,008
539
83
6
0
310,397
0
L
Medusa
6,520
502
53
4
0
276,018
0
W
Hades
7,960
612
53
4
0
256,438
0
W
Ares
6,035
464
13
1
0
270,382
0
W
Vulcan
7,106
547
58
4
0
275,436
0
W
Anhur
6,016
463
53
4
0
217,352
2
L
Hades
5,892
453
64
5
0
234,498
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role