Player Matchup

Nike
Nike
 
Nike
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BillyEyeLesh
Medusa
Level 124
God Stats
1W - 1L
1,293 SR
Queue Stats
214W - 186L
1,572 Elo+
Party 2
Sobek
Sobek
Craigasmic
Sobek
Level 143
God Stats
5W - 6L
1,547 SR
Queue Stats
306W - 263L
1,554 Elo+
Party 2
Mercury
Mercury
NuKe x TaCtiCal
Mercury
Level 107
God Stats
5W - 4L
1,423 SR
Queue Stats
70W - 61L
1,573 Elo+
Solo
Chang'e
Chang'e
UrbanClimber94
Chang'e
Level 155
God Stats
4W - 1L
1,539 SR
Queue Stats
135W - 114L
1,607 Elo+
Solo
Team Averages
Level 137
1,460 SR
1,561 Elo+

VS

Team Averages
Level 154
1,411 SR
1,534 Elo+
Lancelot
Lancelot
Geminice_-_
Lancelot
Level 159
God Stats
8W - 7L
1,614 SR
Queue Stats
586W - 725L
1,498 Elo+
Party 1
Ah Puch
Ah Puch
JohnAllynMyth
Ah Puch
Level 182
God Stats
2W - 5L
1,297 SR
Queue Stats
1,009W - 1,222L
1,480 Elo+
Party 1
Tyr
Tyr
Reggie00
Tyr
Level 146
God Stats
0W - 4L
1,337 SR
Queue Stats
254W - 215L
1,551 Elo+
Solo
Medusa
Medusa
TheRebelslayer
Medusa
Level 142
God Stats
2W - 3L
1,312 SR
Queue Stats
31W - 41L
1,452 Elo+
Solo
Baron Samedi
Baron Samedi
TheWumpus1
Baron Samedi
Level 140
God Stats
3W - 4L
1,492 SR
Queue Stats
31W - 32L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
7
0 / 1 / 1
3,924
654
2,000
5,091
1,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
7
2 / 0 / 1
4,290
715
2,635
2,336
738
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sobek
6
1 / 0 / 2
3,945
658
1,999
4,283
2,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
2 / 0 / 0
3,760
627
792
3,917
1,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 1 / 1
3,629
605
1,460
3,146
945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Geminice_-_
Lancelot
6
0 / 1 / 1
3,617
603
1,829
5,094
1,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
7
1 / 0 / 0
4,018
670
3,438
1,503
453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
1 / 1 / 0
4,242
707
3,009
4,964
3,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

3
0 / 2 / 0
2,953
492
1,698
2,873
768
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
TheWumpus1
Baron Samedi
5
0 / 1 / 0
3,479
580
1,350
3,088
1,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
5
Kills
2
2
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
0
1
1
0.5
W
Medusa
2
0
1
2.5
W
Sobek
1
0
2
2
L
Lancelot
Geminice_-_
Lancelot
0
1
1
0.5
L
Ah Puch
1
0
0
1
W
2
0
0
2
L
1
1
0
1
L
0
2
0
0
L
Baron Samedi
TheWumpus1
Baron Samedi
0
1
0
0
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,886
Damage
11,324
18,773
Taken
17,522
7,332
Mitigated
8,045
9,278
Healing
6,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
2,000
128
0
2,111
5,091
1,666
0
0
5,091
0
22,785
W
Medusa
2,635
970
0
750
2,336
738
0
808
1,528
0
25,363
W
Sobek
1,999
405
596
2,597
4,283
2,818
0
1,213
3,070
9,299
0
L
Lancelot
Geminice_-_
Lancelot
1,829
680
0
1,029
5,094
1,817
0
1,647
3,447
0
20,349
L
Ah Puch
3,438
180
0
466
1,503
453
0
432
1,071
23,539
0
W
792
423
0
1,384
3,917
1,165
0
1,036
2,881
0
14,440
L
3,009
556
0
2,202
4,964
3,289
0
0
4,964
0
23,001
L
1,698
860
0
721
2,873
768
0
769
2,104
0
8,444
L
Baron Samedi
TheWumpus1
Baron Samedi
1,350
400
187
1,486
3,088
1,718
0
611
2,477
13,399
0
W
1,460
321
352
1,488
3,146
945
0
1,731
1,415
18,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,548
Gold Earned
18,309
173
Minions Killed
164
0
Camps Cleared
0
597,156
Distance Traveled
565,955
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
3,924
654
42
7
0
120,729
0
W
Medusa
4,290
715
42
7
0
111,671
0
W
Sobek
3,945
658
12
2
0
117,511
2
L
Lancelot
3,617
603
35
6
0
143,010
4
L
Ah Puch
4,018
670
47
8
0
120,276
0
W
Mercury
3,760
627
28
5
0
131,794
1
L
Tyr
4,242
707
43
7
0
133,605
2
L
Medusa
2,953
492
23
4
0
79,859
0
L
Baron Samedi
3,479
580
16
3
0
89,205
0
W
Chang'e
3,629
605
49
8
0
115,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role