Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Ibsz
Cerberus
Level 149
God Stats
5W - 3L
1,547 SR
Queue Stats
747W - 526L
1,493 Elo+
Party 1
Kukulkan
Kukulkan
NOFAKElol
Kukulkan
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,312 Elo+
Solo
Ymir
Ymir
sanpai73
Ymir
Level 176
God Stats
5W - 5L
1,666 SR
Queue Stats
244W - 251L
1,496 Elo+
Solo
Team Averages
Level 144
1,543 SR
1,460 Elo+

VS

Team Averages
Level 165
1,568 SR
1,464 Elo+
Izanami
Izanami
 
Izanami
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Canayo
Ah Puch
Level 157
God Stats
27W - 10L
1,753 SR
Queue Stats
1,475W - 1,501L
1,439 Elo+
Solo
Horus
Horus
Lotucat
Horus
Level 191
God Stats
5W - 11L
1,464 SR
Queue Stats
1,074W - 1,152L
1,388 Elo+
Solo
Gilgamesh
Gilgamesh
Miwell
Gilgamesh
Level 213
God Stats
3W - 5L
1,623 SR
Queue Stats
1,268W - 1,273L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
2 / 0 / 8
6,140
1,228
6,628
4,741
2,345
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Horus
 
Horus
9
0 / 1 / 8
5,661
1,132
1,057
6,167
4,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
Ibsz
Cerberus
9
0 / 2 / 5
5,121
1,024
1,828
5,369
4,580
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
NOFAKElol
Kukulkan
11
6 / 0 / 3
6,456
1,291
6,382
4,112
1,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
10
2 / 1 / 4
5,542
1,108
3,360
6,165
5,369
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
4 / 2 / 0
5,905
1,181
4,428
4,609
1,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
 
Heimdallr
10
0 / 2 / 2
5,053
1,011
2,775
3,558
1,537
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ah Puch
Canayo
Ah Puch
11
0 / 1 / 2
5,370
1,074
7,461
3,306
1,393
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Horus
Lotucat
Horus
10
0 / 4 / 3
5,146
1,029
1,672
6,864
3,730
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
Miwell
Gilgamesh
6
0 / 1 / 0
4,494
899
1,377
2,764
1,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
10
Kills
4
4
Deaths
10
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
0
8
6
W
Horus
 
Horus
0
1
8
4
L
Izanami
 
Izanami
4
2
0
2
L
Heimdallr
 
Heimdallr
0
2
2
0.5
L
Ah Puch
Canayo
Ah Puch
0
1
2
1
W
Cerberus
Ibsz
Cerberus
0
2
5
1.25
L
Horus
Lotucat
Horus
0
4
3
0.38
L
Gilgamesh
Miwell
Gilgamesh
0
1
0
0
W
Kukulkan
NOFAKElol
Kukulkan
6
0
3
7.5
W
Ymir
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,255
Damage
17,713
26,554
Taken
21,101
18,666
Mitigated
10,271
10,736
Healing
4,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
6,628
3,246
80
885
4,741
2,345
665
2,162
2,579
0
15,759
W
Horus
 
Horus
1,057
572
2,817
2,798
6,167
4,476
0
1,016
5,113
0
2,801
L
Izanami
 
Izanami
4,428
2,826
87
163
4,609
1,933
0
1,907
2,600
0
11,395
L
Heimdallr
 
Heimdallr
2,775
1,111
0
9
3,558
1,537
0
2,032
1,486
0
6,491
L
Ah Puch
Canayo
Ah Puch
7,461
75
653
631
3,306
1,393
0
2,055
1,163
16,873
0
W
Cerberus
Ibsz
Cerberus
1,828
248
155
1,125
5,369
4,580
0
1,394
3,936
5,388
0
L
Horus
Lotucat
Horus
1,672
1,002
947
722
6,864
3,730
0
4,297
2,437
0
4,062
L
Gilgamesh
Miwell
Gilgamesh
1,377
51
68
1,016
2,764
1,678
0
777
1,883
0
1,787
W
Kukulkan
NOFAKElol
Kukulkan
6,382
249
526
1,065
4,112
1,896
314
1,047
3,065
12,249
0
W
Ymir
3,360
175
372
913
6,165
5,369
0
1,842
4,207
6,389
38

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,920
Gold Earned
25,968
63
Minions Killed
51
0
Camps Cleared
0
603,747
Distance Traveled
425,807
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,140
1,228
30
6
0
115,788
0
W
Horus
5,661
1,132
5
1
0
119,979
0
L
Izanami
5,905
1,181
19
4
0
96,815
0
L
Heimdallr
5,053
1,011
5
1
0
87,781
0
L
Ah Puch
5,370
1,074
26
5
0
95,084
0
W
Cerberus
5,121
1,024
8
2
0
122,345
0
L
Horus
5,146
1,029
1
0
0
89,274
0
L
Gilgamesh
4,494
899
0
0
0
56,853
0
W
Kukulkan
6,456
1,291
13
3
0
116,008
0
W
Ymir
5,542
1,108
7
1
0
129,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role