Player Matchup

Loki
Loki
CoolTieGuy
Loki
Level 178
God Stats
11W - 13L
1,354 SR
Queue Stats
1,043W - 933L
1,488 Elo+
Solo
Chernobog
Chernobog
Duesdawg
Chernobog
Level 128
God Stats
7W - 5L
1,510 SR
Queue Stats
901W - 930L
1,471 Elo+
Solo
Kuzenbo
Kuzenbo
Neko_Tigerlily
Kuzenbo
Level 160
God Stats
18W - 19L
1,512 SR
Queue Stats
890W - 925L
1,445 Elo+
Solo
Ah Puch
Ah Puch
Slaughtxrhouse
Ah Puch
Level 83
God Stats
5W - 2L
1,480 SR
Queue Stats
545W - 542L
1,576 Elo+
Solo
Hel
Hel
whotookshadowman
Hel
Level 27
God Stats
1W - 0L
1,207 SR
Queue Stats
69W - 97L
1,417 Elo+
Solo
Team Averages
Level 115
1,412 SR
1,479 Elo+

VS

Team Averages
Level 83
1,469 SR
1,472 Elo+
Cernunnos
Cernunnos
IBigBadWolfI
Cernunnos
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,452 Elo+
Solo
Charybdis
Charybdis
MASTA_SPLINTER_
Charybdis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 173L
1,528 Elo+
Solo
Hel
Hel
Ryyhz
Hel
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 99L
1,508 Elo+
Solo
Scylla
Scylla
TwoWayAthletic
Scylla
Level 84
God Stats
1W - 2L
1,497 SR
Queue Stats
331W - 323L
1,477 Elo+
Solo
Apollo
Apollo
koallasaurus
Apollo
Level 155
God Stats
0W - 1L
1,346 SR
Queue Stats
107W - 96L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 10
8,655
787
7,157
9,109
5,494
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chernobog
Duesdawg
Chernobog
16
9 / 4 / 6
9,600
873
14,722
12,982
6,794
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 1 / 15
8,690
790
3,100
12,457
14,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 1 / 9
8,922
811
18,482
6,857
3,222
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 1 / 8
8,414
765
8,226
10,267
4,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
IBigBadWolfI
Cernunnos
16
1 / 1 / 4
7,701
700
8,328
8,660
3,840
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charybdis
MASTA_SPLINTER_
Charybdis
14
1 / 4 / 3
7,641
695
5,116
11,128
4,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hel
Ryyhz
Hel
14
1 / 3 / 1
7,208
655
5,888
13,744
6,336
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 4 / 2
7,260
660
12,362
10,037
4,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
15
4 / 6 / 3
8,689
790
7,163
11,621
5,684
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
20
18
Kills
7
7
Deaths
18
48
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
0
10
7
W
Chernobog
Duesdawg
Chernobog
9
4
6
3
L
Cernunnos
IBigBadWolfI
Cernunnos
1
1
4
3
L
Charybdis
MASTA_SPLINTER_
Charybdis
1
4
3
0.63
W
0
1
15
7.5
L
Hel
Ryyhz
Hel
1
3
1
0.5
W
4
1
9
8.5
L
0
4
2
0.25
L
Apollo
4
6
3
0.92
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,687
Damage
38,857
51,672
Taken
55,190
34,773
Mitigated
24,930
29,822
Healing
23,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,157
1,237
732
2,963
9,109
5,494
0
3,203
5,906
0
22,819
W
Chernobog
Duesdawg
Chernobog
14,722
7,682
1,923
1,968
12,982
6,794
1,310
4,571
8,411
0
27,790
L
Cernunnos
IBigBadWolfI
Cernunnos
8,328
2,237
557
1,663
8,660
3,840
246
5,592
3,068
0
23,053
L
Charybdis
MASTA_SPLINTER_
Charybdis
5,116
2,436
913
1,323
11,128
4,107
0
6,603
4,525
0
16,353
W
3,100
1,441
3,533
2,246
12,457
14,667
378
3,491
8,966
10,265
0
L
Hel
Ryyhz
Hel
5,888
315
9,061
7,772
13,744
6,336
0
8,114
5,630
12,905
0
W
18,482
486
664
1,243
6,857
3,222
80
2,969
3,888
30,751
0
L
12,362
149
336
275
10,037
4,963
0
5,491
4,546
23,019
0
L
Apollo
7,163
3,372
912
420
11,621
5,684
171
4,008
7,613
0
14,039
W
8,226
1,097
8,644
5,906
10,267
4,596
622
4,016
6,251
15,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,281
Gold Earned
38,499
123
Minions Killed
137
0
Camps Cleared
0
1,050,388
Distance Traveled
922,732
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,655
787
25
2
0
215,985
0
W
Chernobog
9,600
873
36
3
0
181,595
0
L
Cernunnos
7,701
700
26
2
0
164,167
0
L
Charybdis
7,641
695
40
4
0
195,940
0
W
Kuzenbo
8,690
790
20
2
0
229,885
0
L
Hel
7,208
655
13
1
0
194,523
0
W
Ah Puch
8,922
811
25
2
0
214,428
0
L
Scylla
7,260
660
43
4
0
202,991
0
L
Apollo
8,689
790
15
1
0
165,111
0
W
Hel
8,414
765
17
2
0
208,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role