Player Matchup

Janus
Janus
 
Janus
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
LaycoNi
Ishtar
Level 158
God Stats
5W - 2L
1,565 SR
Queue Stats
348W - 275L
1,547 Elo+
Solo
Loki
Loki
Poppoppi
Loki
Level 69
God Stats
8W - 16L
1,482 SR
Queue Stats
132W - 147L
1,520 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
samunhe
Morgan Le Fay
Level 103
God Stats
10W - 11L
1,626 SR
Queue Stats
133W - 115L
1,487 Elo+
Solo
Team Averages
Level 118
1,535 SR
1,511 Elo+

VS

Team Averages
Level 127
1,482 SR
1,490 Elo+
Bellona
Bellona
 
Bellona
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
AkutooSaii
Achilles
Level 153
God Stats
1W - 0L
1,544 SR
Queue Stats
260W - 251L
1,523 Elo+
Solo
Ao Kuang
Ao Kuang
Matute8080
Ao Kuang
Level 68
God Stats
4W - 7L
1,368 SR
Queue Stats
40W - 50L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
0 / 1 / 0
4,364
727
3,066
3,220
991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
 
Khepri
5
0 / 1 / 3
3,574
596
1,192
3,263
1,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
LaycoNi
Ishtar
5
2 / 1 / 1
3,678
613
3,420
3,623
1,060
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Loki
3
1 / 0 / 2
3,268
545
252
715
154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
samunhe
Morgan Le Fay
7
2 / 0 / 0
4,266
711
4,384
4,112
1,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
8
0 / 0 / 0
4,266
711
757
4,327
2,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
 
Baron Samedi
6
1 / 1 / 2
4,133
689
2,794
4,505
2,212
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
 
Anhur
7
2 / 1 / 1
3,968
661
2,840
4,460
1,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Achilles
AkutooSaii
Achilles
6
0 / 2 / 0
3,541
590
2,547
6,972
3,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
Matute8080
Ao Kuang
5
0 / 1 / 1
3,406
568
753
3,913
1,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
5
Kills
3
3
Deaths
5
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
0
0
L
Khepri
 
Khepri
0
1
3
1.5
W
Bellona
 
Bellona
0
0
0
0
W
Baron Samedi
 
Baron Samedi
1
1
2
2
W
Anhur
 
Anhur
2
1
1
2.5
W
Achilles
AkutooSaii
Achilles
0
2
0
0
L
Ishtar
LaycoNi
Ishtar
2
1
1
2.5
W
Ao Kuang
Matute8080
Ao Kuang
0
1
1
0.5
L
Loki
1
0
2
2
L
Morgan Le Fay
samunhe
Morgan Le Fay
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,314
Damage
9,691
14,933
Taken
24,177
5,357
Mitigated
10,385
5,950
Healing
8,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,066
408
0
705
3,220
991
0
903
2,317
29,855
0
L
Khepri
 
Khepri
1,192
190
0
1,435
3,263
1,800
0
1,046
2,217
7,965
0
W
Bellona
 
Bellona
757
0
0
2,362
4,327
2,111
0
1,145
3,042
0
34,620
W
Baron Samedi
 
Baron Samedi
2,794
508
292
1,552
4,505
2,212
0
1,126
3,340
11,623
0
W
Anhur
 
Anhur
2,840
1,308
0
1,594
4,460
1,665
20
1,208
3,220
0
18,076
W
Achilles
AkutooSaii
Achilles
2,547
184
0
2,321
6,972
3,362
0
4,062
2,910
0
14,421
L
Ishtar
LaycoNi
Ishtar
3,420
2,799
0
1,446
3,623
1,060
0
1,241
2,382
0
18,649
W
Ao Kuang
Matute8080
Ao Kuang
753
327
0
868
3,913
1,035
0
836
3,023
16,059
0
L
Loki
252
95
0
202
715
154
0
144
571
0
2,474
L
Morgan Le Fay
samunhe
Morgan Le Fay
4,384
311
0
2,162
4,112
1,352
0
213
3,899
22,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,150
Gold Earned
19,314
159
Minions Killed
151
0
Camps Cleared
0
570,079
Distance Traveled
626,149
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,364
727
69
12
0
136,268
0
L
Khepri
3,574
596
8
1
0
134,999
0
W
Bellona
4,266
711
56
9
0
136,248
0
W
Baron Samedi
4,133
689
20
3
0
117,860
0
W
Anhur
3,968
661
30
5
0
108,030
0
W
Achilles
3,541
590
22
4
0
128,986
0
L
Ishtar
3,678
613
31
5
0
118,811
0
W
Ao Kuang
3,406
568
23
4
0
135,025
0
L
Loki
3,268
545
6
1
0
50,571
0
L
Morgan Le Fay
4,266
711
45
8
0
129,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role