Player Matchup

Danzaburou
Danzaburou
ElColosoColosal
Danzaburou
Level 126
God Stats
3W - 3L
1,454 SR
Queue Stats
43W - 44L
1,448 Elo+
Party 2
Atlas
Atlas
GreatRune
Atlas
Level 186
God Stats
3W - 0L
1,764 SR
Queue Stats
243W - 260L
1,517 Elo+
Solo
Anubis
Anubis
MaliciousJay
Anubis
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
116W - 120L
1,451 Elo+
Party 1
Kukulkan
Kukulkan
POTA_MOTRILENYA
Kukulkan
Level 151
God Stats
32W - 14L
1,673 SR
Queue Stats
223W - 215L
1,442 Elo+
Party 2
Surtr
Surtr
willdudleyy
Surtr
Level 93
God Stats
29W - 16L
1,616 SR
Queue Stats
70W - 78L
1,488 Elo+
Party 1
Team Averages
Level 132
1,602 SR
1,469 Elo+

VS

Team Averages
Level 84
1,645 SR
1,500 Elo+
Loki
Loki
Archaedeus20
Loki
Level 108
God Stats
22W - 20L
1,589 SR
Queue Stats
389W - 381L
1,554 Elo+
Party 3
Medusa
Medusa
FaceAche0069
Medusa
Level 28
God Stats
23W - 20L
1,470 SR
Queue Stats
71W - 80L
1,440 Elo+
Party 3
Ao Kuang
Ao Kuang
ranger_dinis
Ao Kuang
Level 117
God Stats
10W - 8L
1,664 SR
Queue Stats
179W - 160L
1,436 Elo+
Solo
Agni
Agni
sesk
Agni
Level 64
God Stats
71W - 49L
1,637 SR
Queue Stats
360W - 340L
1,508 Elo+
Party 3
Kuzenbo
Kuzenbo
shavedotter
Kuzenbo
Level 104
God Stats
51W - 38L
1,865 SR
Queue Stats
363W - 325L
1,563 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ElColosoColosal
Danzaburou
11
1 / 3 / 2
6,487
590
4,176
9,599
3,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
GreatRune
Atlas
9
0 / 0 / 3
6,085
553
2,619
4,305
2,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
12
5 / 0 / 1
7,689
699
4,514
5,046
2,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
11
0 / 0 / 5
6,716
611
2,551
4,253
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 0 / 0
7,124
648
568
4,161
1,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 0
6,415
583
1,129
6,129
2,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
8
0 / 2 / 3
4,654
423
3,554
6,653
2,266
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
ranger_dinis
Ao Kuang
2
0 / 1 / 0
4,108
373
179
1,741
276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Agni
sesk
Agni
4
0 / 2 / 0
4,257
387
308
2,321
497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
shavedotter
Kuzenbo
8
0 / 1 / 3
5,244
477
2,697
9,015
7,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
7
Kills
3
3
Deaths
7
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
1
0
3
W
Danzaburou
ElColosoColosal
Danzaburou
1
3
2
0.67
L
Medusa
0
2
3
0.75
W
Atlas
GreatRune
Atlas
0
0
3
1.5
W
Anubis
5
0
1
5.5
W
Kukulkan
0
0
5
2.5
L
Ao Kuang
ranger_dinis
Ao Kuang
0
1
0
0
L
Agni
sesk
Agni
0
2
0
0
L
Kuzenbo
shavedotter
Kuzenbo
0
1
3
1.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,428
Damage
7,867
27,364
Taken
25,859
12,350
Mitigated
12,579
10,852
Healing
10,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,129
49
0
2,119
6,129
2,528
0
1,223
4,906
0
43,477
W
Danzaburou
ElColosoColosal
Danzaburou
4,176
1,582
0
3,727
9,599
3,642
231
2,024
7,575
0
45,078
L
Medusa
3,554
1,432
0
1,515
6,653
2,266
0
3,072
3,581
0
26,137
W
Atlas
GreatRune
Atlas
2,619
667
0
1,553
4,305
2,509
0
502
3,803
13,353
0
W
Anubis
4,514
288
0
3,230
5,046
2,622
0
350
4,696
60,874
0
W
Kukulkan
2,551
62
0
1,310
4,253
1,599
687
308
3,945
52,110
0
L
Ao Kuang
ranger_dinis
Ao Kuang
179
25
0
742
1,741
276
0
360
1,381
3,497
0
L
Agni
sesk
Agni
308
43
0
717
2,321
497
0
1,702
619
7,296
0
L
Kuzenbo
shavedotter
Kuzenbo
2,697
1,068
1,285
3,628
9,015
7,012
0
3,373
5,642
12,681
0
W
568
228
0
1,032
4,161
1,978
1,649
0
4,161
362
43,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,101
Gold Earned
24,678
374
Minions Killed
154
0
Camps Cleared
0
1,076,540
Distance Traveled
756,365
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,415
583
89
8
0
237,426
0
W
Danzaburou
6,487
590
80
7
0
197,246
0
L
Medusa
4,654
423
28
3
0
209,378
1
W
Atlas
6,085
553
15
1
0
237,079
0
W
Anubis
7,689
699
105
10
0
238,838
0
W
Kukulkan
6,716
611
97
9
0
222,732
0
L
Ao Kuang
4,108
373
7
1
0
38,190
0
L
Agni
4,257
387
13
1
0
57,515
0
L
Kuzenbo
5,244
477
17
2
0
213,856
5
W
Surtr
7,124
648
77
7
0
180,645
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role