Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Danzaiko
Cupid
Level 43
God Stats
5W - 3L
1,688 SR
Queue Stats
105W - 122L
1,453 Elo+
Party 3
Merlin
Merlin
WildYayito
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,313 Elo+
Party 2
Ganesha
Ganesha
Xephyro
Ganesha
Level 34
God Stats
2W - 4L
1,275 SR
Queue Stats
41W - 49L
1,407 Elo+
Party 2
Thor
Thor
iSheytqn
Thor
Level 52
God Stats
5W - 9L
1,607 SR
Queue Stats
126W - 154L
1,405 Elo+
Party 3
Team Averages
Level 53
1,514 SR
1,415 Elo+

VS

Team Averages
Level 113
1,426 SR
1,419 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BlackG0per
Baron Samedi
Level 118
God Stats
3W - 2L
1,475 SR
Queue Stats
48W - 58L
1,419 Elo+
Party 1
Anhur
Anhur
Duklaust
Anhur
Level 121
God Stats
22W - 37L
1,318 SR
Queue Stats
633W - 628L
1,398 Elo+
Solo
Jormungandr
Jormungandr
jokin360
Jormungandr
Level 26
God Stats
1W - 5L
1,192 SR
Queue Stats
26W - 39L
1,374 Elo+
Party 1
Anubis
Anubis
raulete91
Anubis
Level 138
God Stats
4W - 4L
1,647 SR
Queue Stats
12W - 18L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 3 / 0
5,690
569
3,310
8,417
5,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
Danzaiko
Cupid
9
0 / 0 / 1
5,067
507
829
4,136
1,119
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
WildYayito
Merlin
8
0 / 3 / 0
5,056
506
2,489
3,691
1,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Xephyro
Ganesha
8
0 / 2 / 1
5,057
506
2,857
6,863
3,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
10
1 / 4 / 0
5,650
565
2,817
9,818
2,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
3 / 0 / 5
6,527
653
3,111
5,708
1,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Baron Samedi
BlackG0per
Baron Samedi
9
1 / 0 / 6
5,622
562
4,110
4,600
3,426
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Duklaust
Anhur
11
1 / 1 / 0
6,273
627
3,634
4,507
1,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
jokin360
Jormungandr
12
2 / 0 / 1
6,474
647
4,996
7,454
6,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
raulete91
Anubis
11
5 / 0 / 4
7,096
710
4,605
6,454
2,798
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
12
12
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
0
0
W
Cliodhna
 
Cliodhna
3
0
5
5.5
W
Baron Samedi
BlackG0per
Baron Samedi
1
0
6
4
L
Cupid
Danzaiko
Cupid
0
0
1
0.5
W
Anhur
Duklaust
Anhur
1
1
0
1
L
Merlin
WildYayito
Merlin
0
3
0
0
L
Ganesha
Xephyro
Ganesha
0
2
1
0.25
L
Thor
1
4
0
0.25
W
Jormungandr
jokin360
Jormungandr
2
0
1
2.5
W
Anubis
raulete91
Anubis
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,302
Damage
20,456
32,925
Taken
28,723
13,733
Mitigated
15,841
8,457
Healing
10,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,310
323
0
3,135
8,417
5,337
0
4,561
3,309
34,037
0
W
Cliodhna
 
Cliodhna
3,111
407
0
1,489
5,708
1,889
0
1,028
4,680
0
37,121
W
Baron Samedi
BlackG0per
Baron Samedi
4,110
467
513
1,546
4,600
3,426
593
1,568
2,998
25,946
0
L
Cupid
Danzaiko
Cupid
829
596
137
2,200
4,136
1,119
0
705
3,431
0
29,789
W
Anhur
Duklaust
Anhur
3,634
1,990
0
1,986
4,507
1,695
731
405
4,032
0
47,611
L
Merlin
WildYayito
Merlin
2,489
88
0
250
3,691
1,017
0
2,265
1,426
28,044
0
L
Ganesha
Xephyro
Ganesha
2,857
226
1,012
1,404
6,863
3,469
0
3,043
3,820
15,342
0
L
Thor
2,817
984
0
319
9,818
2,791
0
2,590
7,228
0
39,737
W
Jormungandr
jokin360
Jormungandr
4,996
1,141
0
1,677
7,454
6,033
243
2,953
4,144
42,261
0
W
Anubis
raulete91
Anubis
4,605
434
0
3,375
6,454
2,798
395
2,241
4,213
49,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,520
Gold Earned
31,992
277
Minions Killed
337
0
Camps Cleared
0
978,239
Distance Traveled
1,001,394
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,690
569
76
8
0
151,901
0
W
Cliodhna
6,527
653
64
6
0
246,856
4
W
Baron Samedi
5,622
562
26
3
0
194,853
0
L
Cupid
5,067
507
81
8
0
207,315
0
W
Anhur
6,273
627
85
9
0
168,436
5
L
Merlin
5,056
506
60
6
0
186,502
0
L
Ganesha
5,057
506
0
0
0
215,002
3
L
Thor
5,650
565
60
6
0
217,519
0
W
Jormungandr
6,474
647
76
8
0
184,075
1
W
Anubis
7,096
710
86
9
0
207,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role