Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
DJKUBATOMIAK
Raijin
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,400 Elo+
Solo
Vamana
Vamana
Kefir0k
Vamana
Level 107
God Stats
3W - 1L
1,836 SR
Queue Stats
14W - 14L
1,572 Elo+
Solo
Anubis
Anubis
Martinetto
Anubis
Level 62
God Stats
47W - 39L
1,548 SR
Queue Stats
48W - 42L
1,519 Elo+
Solo
The Morrigan
The Morrigan
Sigalthc
The Morrigan
Level 111
God Stats
268W - 247L
1,495 SR
Queue Stats
497W - 525L
1,470 Elo+
Solo
Team Averages
Level 97
1,576 SR
1,492 Elo+

VS

Team Averages
Level 111
1,515 SR
1,504 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Flane52
Vamana
Level 104
God Stats
3W - 4L
1,470 SR
Queue Stats
193W - 218L
1,496 Elo+
Party 1
Ra
Ra
KAXER07
Ra
Level 127
God Stats
11W - 15L
1,601 SR
Queue Stats
439W - 435L
1,530 Elo+
Solo
Kumbhakarna
Kumbhakarna
PutchenQeen
Kumbhakarna
Level 132
God Stats
18W - 27L
1,372 SR
Queue Stats
663W - 661L
1,461 Elo+
Solo
Aphrodite
Aphrodite
Rauferei
Aphrodite
Level 98
God Stats
6W - 6L
1,633 SR
Queue Stats
227W - 237L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
3 / 2 / 4
6,894
1,149
4,096
5,560
2,241
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
11
2 / 1 / 5
6,913
1,152
3,975
4,343
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
Kefir0k
Vamana
12
1 / 0 / 6
6,669
1,112
3,614
5,652
2,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Martinetto
Anubis
11
2 / 1 / 3
7,028
1,171
3,401
3,698
1,632
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
Sigalthc
The Morrigan
12
2 / 0 / 6
7,543
1,257
3,509
2,283
898
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

399

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
1 / 2 / 0
6,274
1,046
4,033
3,044
1,142
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vamana
Flane52
Vamana
12
1 / 2 / 2
6,711
1,119
4,472
7,425
5,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 2 / 1
5,831
972
2,696
1,841
529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
PutchenQeen
Kumbhakarna
10
0 / 1 / 0
5,898
983
212
3,048
1,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
Rauferei
Aphrodite
12
2 / 3 / 2
7,025
1,171
6,025
5,481
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
10
Kills
4
4
Deaths
10
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
2
4
2.5
L
Ne Zha
 
Ne Zha
1
2
0
0.5
W
Raijin
2
1
5
4.5
L
Vamana
Flane52
Vamana
1
2
2
1
L
0
2
1
0.25
W
Vamana
Kefir0k
Vamana
1
0
6
4
W
Anubis
Martinetto
Anubis
2
1
3
3.5
L
Kumbhakarna
PutchenQeen
Kumbhakarna
0
1
0
0
L
Aphrodite
Rauferei
Aphrodite
2
3
2
1
W
The Morrigan
Sigalthc
The Morrigan
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,595
Damage
17,438
21,536
Taken
20,839
9,124
Mitigated
11,169
836
Healing
4,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,096
2,211
0
557
5,560
2,241
0
3,261
2,047
0
9,107
L
Ne Zha
 
Ne Zha
4,033
163
0
31
3,044
1,142
0
2,022
1,022
0
9,352
W
Raijin
3,975
632
0
204
4,343
1,645
0
1,557
2,692
15,450
0
L
Vamana
Flane52
Vamana
4,472
1,461
0
338
7,425
5,001
0
2,882
4,543
236
13,577
L
2,696
238
329
24
1,841
529
0
945
896
6,762
0
W
Vamana
Kefir0k
Vamana
3,614
1,557
0
75
5,652
2,708
0
1,994
3,350
0
12,604
W
Anubis
Martinetto
Anubis
3,401
0
0
0
3,698
1,632
0
1,043
2,570
19,382
0
L
Kumbhakarna
PutchenQeen
Kumbhakarna
212
81
0
454
3,048
1,594
0
1,393
1,655
1,175
0
L
Aphrodite
Rauferei
Aphrodite
6,025
181
1,546
1,596
5,481
2,903
0
2,310
3,171
17,431
0
W
The Morrigan
Sigalthc
The Morrigan
3,509
262
0
0
2,283
898
0
1,037
1,205
16,656
2,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,047
Gold Earned
31,739
146
Minions Killed
88
9
Camps Cleared
3
556,552
Distance Traveled
354,850
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,894
1,149
12
2
0
82,148
0
L
Ne Zha
6,274
1,046
19
3
0
72,304
0
W
Raijin
6,913
1,152
27
5
2
106,983
0
L
Vamana
6,711
1,119
27
5
2
101,461
0
L
Ra
5,831
972
9
2
0
55,876
0
W
Vamana
6,669
1,112
21
4
1
136,605
0
W
Anubis
7,028
1,171
54
9
1
117,567
0
L
Kumbhakarna
5,898
983
2
0
0
28,934
0
L
Aphrodite
7,025
1,171
31
5
1
96,275
0
W
The Morrigan
7,543
1,257
32
5
5
113,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role