Player Matchup

Bellona
Bellona
Agustrinvg
Bellona
Level 39
God Stats
5W - 17L
1,252 SR
Queue Stats
6W - 26L
1,201 Elo+
Party 1
Jormungandr
Jormungandr
SANTSERG02351
Jormungandr
Level 27
God Stats
0W - 4L
1,273 SR
Queue Stats
0W - 4L
1,074 Elo+
Party 1
Ra
Ra
alitas_The_cerdo
Ra
Level 17
God Stats
0W - 4L
1,231 SR
Queue Stats
0W - 4L
1,074 Elo+
Party 1
Loki
Loki
carlosincerti_12
Loki
Level 30
God Stats
0W - 2L
1,283 SR
Queue Stats
3W - 15L
1,156 Elo+
Party 1
Medusa
Medusa
rambo1989pp
Medusa
Level 105
God Stats
45W - 65L
1,459 SR
Queue Stats
72W - 89L
1,466 Elo+
Solo
Team Averages
Level 44
1,299 SR
1,194 Elo+

VS

Team Averages
Level 99
1,409 SR
1,414 Elo+
Ymir
Ymir
Aivlism
Ymir
Level 83
God Stats
23W - 22L
1,569 SR
Queue Stats
36W - 41L
1,439 Elo+
Party 3
Anubis
Anubis
JokeRoooo
Anubis
Level 109
God Stats
36W - 27L
1,612 SR
Queue Stats
75W - 88L
1,460 Elo+
Party 3
Mercury
Mercury
PyroKinetiKss
Mercury
Level 85
God Stats
6W - 6L
1,405 SR
Queue Stats
311W - 302L
1,364 Elo+
Party 2
Izanami
Izanami
SGT Spack7
Izanami
Level 149
God Stats
1W - 2L
1,082 SR
Queue Stats
465W - 463L
1,366 Elo+
Party 2
Mulan
Mulan
Soul20156
Mulan
Level 68
God Stats
3W - 8L
1,380 SR
Queue Stats
96W - 99L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Agustrinvg
Bellona
16
1 / 8 / 0
9,284
442
4,163
21,349
13,952
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
SANTSERG02351
Jormungandr
13
1 / 4 / 1
8,600
410
9,506
20,312
14,969
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
1 / 7 / 0
9,436
449
3,874
14,892
3,676
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
0 / 7 / 1
8,495
405
3,410
18,345
7,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
12
1 / 7 / 0
8,187
390
14,929
19,786
6,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Aivlism
Ymir
15
0 / 2 / 9
10,143
483
6,554
15,836
16,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
JokeRoooo
Anubis
19
15 / 1 / 2
13,092
623
30,678
16,741
8,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
20
6 / 0 / 5
12,445
593
10,372
14,088
6,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
SGT Spack7
Izanami
15
3 / 0 / 2
9,506
453
10,652
13,034
4,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Soul20156
Mulan
19
9 / 1 / 2
12,863
613
17,532
11,550
8,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
53
4
Kills
33
33
Deaths
4
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bellona
Agustrinvg
Bellona
1
8
0
0.13
W
Ymir
Aivlism
Ymir
0
2
9
2.25
W
Anubis
JokeRoooo
Anubis
15
1
2
16
W
Mercury
6
0
5
8.5
L
Jormungandr
SANTSERG02351
Jormungandr
1
4
1
0.38
W
Izanami
SGT Spack7
Izanami
3
0
2
4
W
Mulan
Soul20156
Mulan
9
1
2
10
L
1
7
0
0.14
L
0
7
1
0.07
L
Medusa
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,882
Damage
75,788
94,684
Taken
71,249
47,154
Mitigated
45,201
10,381
Healing
22,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Agustrinvg
Bellona
4,163
846
0
3,995
21,349
13,952
0
1,183
20,166
0
49,350
W
Ymir
Aivlism
Ymir
6,554
705
0
2,418
15,836
16,026
139
3,794
12,042
46,394
0
W
Anubis
JokeRoooo
Anubis
30,678
1,219
0
8,354
16,741
8,464
2,302
3,732
12,712
114,273
0
W
Mercury
10,372
2,944
0
845
14,088
6,985
0
1,103
12,985
0
143,972
L
Jormungandr
SANTSERG02351
Jormungandr
9,506
2,063
0
0
20,312
14,969
272
10,075
10,237
51,789
0
W
Izanami
SGT Spack7
Izanami
10,652
6,700
0
5,416
13,034
4,972
637
4,391
8,643
0
64,494
W
Mulan
Soul20156
Mulan
17,532
2,321
0
5,207
11,550
8,754
934
63
11,487
0
103,996
L
3,874
0
165
0
14,892
3,676
0
12,304
2,588
57,028
0
L
3,410
920
0
924
18,345
7,650
0
5,091
13,254
0
64,587
L
Medusa
14,929
5,298
126
5,171
19,786
6,907
0
8,579
11,207
0
55,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,002
Gold Earned
58,049
439
Minions Killed
672
0
Camps Cleared
0
1,956,983
Distance Traveled
2,040,846
3
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,284
442
80
4
0
385,988
0
W
Ymir
10,143
483
63
3
0
396,661
6
W
Anubis
13,092
623
166
8
0
372,251
3
W
Mercury
12,445
593
173
8
0
504,143
4
L
Jormungandr
8,600
410
81
4
0
382,598
0
W
Izanami
9,506
453
105
5
0
365,559
2
W
Mulan
12,863
613
165
8
0
402,232
4
L
Ra
9,436
449
92
4
0
378,788
0
L
Loki
8,495
405
92
4
0
433,834
0
L
Medusa
8,187
390
94
4
0
375,775
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role