Player Matchup

Arachne
Arachne
 
Arachne
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
ChewChii
Jormungandr
Level 139
God Stats
9W - 12L
1,537 SR
Queue Stats
137W - 174L
1,535 Elo+
Party 1
Ah Puch
Ah Puch
Witchphrodite
Ah Puch
Level 80
God Stats
0W - 1L
1,346 SR
Queue Stats
155W - 202L
1,498 Elo+
Party 1
Nike
Nike
iFarrer96
Nike
Level 108
God Stats
1W - 2L
1,736 SR
Queue Stats
166W - 190L
1,509 Elo+
Party 1
Izanami
Izanami
lMorsl
Izanami
Level 80
God Stats
0W - 1L
1,477 SR
Queue Stats
4W - 10L
1,370 Elo+
Party 1
Team Averages
Level 95
1,519 SR
1,482 Elo+

VS

Team Averages
Level 122
1,519 SR
1,564 Elo+
Horus
Horus
FeelingRandy
Horus
Level 146
God Stats
3W - 0L
1,450 SR
Queue Stats
84W - 46L
1,787 Elo+
Solo
Jormungandr
Jormungandr
FlatlineDragon
Jormungandr
Level 83
God Stats
3W - 0L
1,797 SR
Queue Stats
52W - 43L
1,424 Elo+
Solo
Poseidon
Poseidon
I Hate Guard
Poseidon
Level 107
God Stats
5W - 6L
1,542 SR
Queue Stats
301W - 279L
1,559 Elo+
Solo
Chernobog
Chernobog
MjRauff
Chernobog
Level 158
God Stats
18W - 14L
1,198 SR
Queue Stats
252W - 212L
1,504 Elo+
Solo
Zeus
Zeus
guimdlima
Zeus
Level 116
God Stats
347W - 312L
1,610 SR
Queue Stats
367W - 350L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
0 / 3 / 1
5,874
490
2,992
12,486
4,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
ChewChii
Jormungandr
10
1 / 1 / 0
6,380
532
4,271
8,660
5,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Puch
10
0 / 1 / 0
5,621
468
3,919
4,318
1,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
11
0 / 1 / 0
6,105
509
5,896
10,412
7,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
lMorsl
Izanami
8
0 / 4 / 0
5,269
439
3,115
7,006
2,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
6,072
506
1,801
6,740
4,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jormungandr
FlatlineDragon
Jormungandr
11
1 / 0 / 0
6,822
569
5,604
10,012
9,341
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
I Hate Guard
Poseidon
12
4 / 0 / 0
6,825
569
5,508
5,136
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
MjRauff
Chernobog
14
5 / 1 / 0
7,890
658
4,025
7,662
3,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zeus
10
0 / 0 / 2
6,098
508
6,155
5,297
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
10
10
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
3
1
0.17
L
Jormungandr
ChewChii
Jormungandr
1
1
0
1
W
0
0
1
0.5
W
Jormungandr
FlatlineDragon
Jormungandr
1
0
0
1
W
Poseidon
I Hate Guard
Poseidon
4
0
0
4
W
Chernobog
MjRauff
Chernobog
5
1
0
5
L
Ah Puch
0
1
0
0
W
Zeus
0
0
2
1
L
Nike
0
1
0
0
L
Izanami
lMorsl
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,193
Damage
23,093
42,882
Taken
34,847
22,184
Mitigated
20,389
9,163
Healing
12,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,992
2,203
0
5,486
12,486
4,782
0
2,446
10,040
0
39,020
L
Jormungandr
ChewChii
Jormungandr
4,271
1,086
0
1,165
8,660
5,982
0
3,348
5,312
24,528
0
W
1,801
650
2,850
5,739
6,740
4,040
300
3,246
3,494
0
8,421
W
Jormungandr
FlatlineDragon
Jormungandr
5,604
1,912
0
905
10,012
9,341
0
0
10,012
39,801
284
W
Poseidon
I Hate Guard
Poseidon
5,508
800
0
1,454
5,136
1,958
536
2,837
2,299
50,593
0
W
Chernobog
MjRauff
Chernobog
4,025
2,043
0
920
7,662
3,455
1,775
769
6,893
0
69,875
L
Ah Puch
3,919
299
0
567
4,318
1,490
0
2,257
2,061
37,022
0
W
Zeus
6,155
689
0
500
5,297
1,595
307
1,338
3,959
48,056
0
L
Nike
5,896
534
0
1,721
10,412
7,591
0
5,320
5,092
0
41,976
L
Izanami
lMorsl
Izanami
3,115
1,659
0
224
7,006
2,339
0
3,612
3,394
0
32,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,249
Gold Earned
33,707
298
Minions Killed
394
0
Camps Cleared
0
1,132,722
Distance Traveled
1,170,674
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,874
490
69
6
0
241,106
0
L
Jormungandr
6,380
532
33
3
0
252,741
2
W
Horus
6,072
506
15
1
0
235,682
0
W
Jormungandr
6,822
569
73
6
0
192,527
0
W
Poseidon
6,825
569
96
8
0
237,562
0
W
Chernobog
7,890
658
118
10
0
271,529
1
L
Ah Puch
5,621
468
62
5
0
197,976
3
W
Zeus
6,098
508
92
8
0
233,374
0
L
Nike
6,105
509
77
6
0
211,544
2
L
Izanami
5,269
439
57
5
0
229,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role