Player Matchup

Merlin
Merlin
BeforeTheSunrise
Merlin
Level 146
God Stats
2W - 1L
1,608 SR
Queue Stats
13W - 12L
1,615 Elo+
Party 1
Nemesis
Nemesis
ThePieceTaker
Nemesis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,540 Elo+
Party 1
Apollo
Apollo
bez_4a
Apollo
Level 145
God Stats
3W - 2L
1,809 SR
Queue Stats
447W - 455L
1,501 Elo+
Solo
Team Averages
Level 105
1,639 SR
1,552 Elo+

VS

Team Averages
Level 125
1,732 SR
1,742 Elo+
Hercules
Hercules
Vityazi
Hercules
Level 143
God Stats
1W - 1L
1,328 SR
Queue Stats
191W - 31L
1,859 Elo+
Party 2
Nu Wa
Nu Wa
scorpion_US_RAM
Nu Wa
Level 82
God Stats
2W - 1L
1,880 SR
Queue Stats
64W - 65L
1,520 Elo+
Solo
Kuzenbo
Kuzenbo
solids89
Kuzenbo
Level 149
God Stats
102W - 9L
1,987 SR
Queue Stats
193W - 32L
1,848 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
4,059
812
1,506
2,506
804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
6
0 / 4 / 0
3,939
788
1,172
4,538
1,617
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Apollo
bez_4a
Apollo
6
0 / 2 / 0
3,970
794
1,735
3,766
1,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Vityazi
Hercules
8
5 / 0 / 3
5,498
1,100
3,200
3,514
2,268
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 0 / 7
4,667
933
1,860
905
276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
solids89
Kuzenbo
7
3 / 0 / 3
4,890
978
2,457
2,576
2,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
8
8
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Nemesis
0
4
0
0
W
Hercules
Vityazi
Hercules
5
0
3
6.5
L
Apollo
bez_4a
Apollo
0
2
0
0
W
0
0
7
3.5
W
Kuzenbo
solids89
Kuzenbo
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,413
Damage
7,517
10,810
Taken
6,995
3,705
Mitigated
4,777
726
Healing
1,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,506
116
0
20
2,506
804
0
659
1,812
15,931
0
L
Nemesis
1,172
455
0
206
4,538
1,617
0
1,370
3,095
0
3,986
W
Hercules
Vityazi
Hercules
3,200
1,185
0
1,171
3,514
2,268
84
723
2,791
0
7,204
L
Apollo
bez_4a
Apollo
1,735
1,236
0
500
3,766
1,284
0
2,084
1,459
0
8,774
W
1,860
601
0
0
905
276
140
510
395
16,357
0
W
Kuzenbo
solids89
Kuzenbo
2,457
775
0
467
2,576
2,233
78
319
2,257
6,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,968
Gold Earned
15,055
51
Minions Killed
38
0
Camps Cleared
0
251,677
Distance Traveled
277,049
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,059
812
32
6
0
62,960
0
L
Nemesis
3,939
788
10
2
0
91,256
0
W
Hercules
5,498
1,100
13
3
0
97,678
0
L
Apollo
3,970
794
9
2
0
97,461
0
W
Nu Wa
4,667
933
21
4
0
76,066
2
W
Kuzenbo
4,890
978
4
1
0
103,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role