Player Matchup

Bastet
Bastet
Diamond III
HolgerHöhepunkt
Bastet
Diamond III
Level 65
God Stats
11W - 1L
1,676 SR
Queue Stats
36W - 14L
2,176 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum I
Keden
Kuzenbo
Platinum I
Level 104
God Stats
8W - 3L
1,877 SR
Queue Stats
121W - 36L
2,407 MMR
Party 2
Baron Samedi
Baron Samedi
Platinum V
SilenceCro
Baron Samedi
Platinum V
Level 135
God Stats
7W - 7L
1,433 SR
Queue Stats
131W - 130L
1,702 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 101
1,662 SR
2,095 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 149
1,503 SR
1,738 MMR
Scylla
Scylla
Platinum V
 
Scylla
Platinum V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Gold V
 
Ares
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Diamond IV
Jelapenas
Xbalanque
Diamond IV
Level 156
God Stats
11W - 12L
1,510 SR
Queue Stats
61W - 54L
2,214 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 5
11,858
791
17,621
12,167
5,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
Keden
Kuzenbo
14
2 / 0 / 6
10,716
714
14,580
16,799
21,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
SilenceCro
Baron Samedi
15
3 / 0 / 6
11,365
758
7,223
7,878
3,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
MartichorasAchillesCharonMulanPersephone

VS

Bans
AgniSobekThothGaneshaMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
0 / 4 / 0
9,033
602
4,899
10,355
3,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
 
Ares
12
0 / 3 / 0
8,905
594
6,910
16,007
15,595
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Xbalanque
Jelapenas
Xbalanque
12
0 / 4 / 0
9,366
624
14,892
17,148
5,972
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
11
Kills
0
0
Deaths
11
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
4
0
0
L
Ares
 
Ares
0
3
0
0
W
6
0
5
8.5
L
Xbalanque
Jelapenas
Xbalanque
0
4
0
0
W
Kuzenbo
Keden
Kuzenbo
2
0
6
5
W
Baron Samedi
SilenceCro
Baron Samedi
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,424
Damage
26,701
36,844
Taken
43,510
30,285
Mitigated
24,771
15,499
Healing
9,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,899
244
0
375
10,355
3,204
0
4,067
6,119
31,247
0
L
Ares
 
Ares
6,910
119
211
4,100
16,007
15,595
0
7,983
7,220
18,191
0
W
17,621
3,383
0
7,308
12,167
5,081
1,787
3,218
8,949
0
57,706
L
Xbalanque
Jelapenas
Xbalanque
14,892
6,494
0
4,848
17,148
5,972
0
7,930
8,754
0
54,303
W
Kuzenbo
Keden
Kuzenbo
14,580
4,511
0
4,881
16,799
21,332
364
5,108
11,691
29,160
573
W
Baron Samedi
SilenceCro
Baron Samedi
7,223
166
1,004
2,306
7,878
3,872
1,003
3,928
3,950
54,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,939
Gold Earned
27,304
174
Minions Killed
144
0
Camps Cleared
0
931,624
Distance Traveled
791,672
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,033
602
65
4
0
268,948
6
L
Ares
8,905
594
14
1
0
259,426
0
W
Bastet
11,858
791
74
5
0
338,697
3
L
Xbalanque
9,366
624
65
4
0
263,298
0
W
Kuzenbo
10,716
714
29
2
0
316,383
3
W
Baron Samedi
11,365
758
71
5
0
276,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role