Player Matchup

Atlas
Atlas
BerriButt
Atlas
Level 67
God Stats
6W - 7L
1,397 SR
Queue Stats
79W - 79L
1,407 Elo+
Party 1
Charon
Charon
IGingerFury
Charon
Level 128
God Stats
3W - 3L
1,296 SR
Queue Stats
55W - 50L
1,435 Elo+
Party 1
Fenrir
Fenrir
IamFred
Fenrir
Level 107
God Stats
4W - 1L
1,881 SR
Queue Stats
49W - 55L
1,462 Elo+
Party 1
Anubis
Anubis
LGS_FTW
Anubis
Level 146
God Stats
17W - 9L
1,664 SR
Queue Stats
196W - 197L
1,535 Elo+
Solo
Hachiman
Hachiman
TheDeceased
Hachiman
Level 123
God Stats
3W - 1L
1,397 SR
Queue Stats
19W - 19L
1,329 Elo+
Party 1
Team Averages
Level 114
1,527 SR
1,434 Elo+

VS

Team Averages
Level 97
1,680 SR
1,521 Elo+
Cupid
Cupid
KIangkarussell
Cupid
Level 78
God Stats
11W - 8L
1,664 SR
Queue Stats
56W - 41L
1,565 Elo+
Party 2
Janus
Janus
Laura_SAFC11_T
Janus
Level 96
God Stats
20W - 10L
1,582 SR
Queue Stats
287W - 270L
1,530 Elo+
Party 3
Achilles
Achilles
Slumb3r
Achilles
Level 80
God Stats
21W - 12L
1,534 SR
Queue Stats
386W - 381L
1,487 Elo+
Solo
Ymir
Ymir
YouNYoJimmy
Ymir
Level 106
God Stats
8W - 3L
1,808 SR
Queue Stats
166W - 162L
1,509 Elo+
Party 2
Ratatoskr
Ratatoskr
alk_2412
Ratatoskr
Level 127
God Stats
10W - 3L
1,811 SR
Queue Stats
304W - 289L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BerriButt
Atlas
7
0 / 2 / 4
4,808
481
3,216
6,222
4,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charon
10
1 / 2 / 1
5,768
577
4,611
6,243
2,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
IamFred
Fenrir
10
4 / 0 / 2
5,948
595
3,724
7,457
3,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
LGS_FTW
Anubis
12
8 / 0 / 1
7,039
704
7,806
5,817
2,822
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
TheDeceased
Hachiman
8
1 / 1 / 3
4,645
465
3,890
5,021
1,428
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 0
5,241
524
3,334
6,336
1,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 6 / 0
4,804
480
1,278
6,637
1,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Slumb3r
Achilles
9
2 / 2 / 0
5,312
531
3,013
7,848
4,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 1 / 3
5,149
515
2,402
6,370
4,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
alk_2412
Ratatoskr
10
0 / 2 / 2
5,504
550
6,178
8,744
2,539
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
14
Kills
5
5
Deaths
14
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Atlas
BerriButt
Atlas
0
2
4
1
W
Charon
1
2
1
0.75
W
Fenrir
IamFred
Fenrir
4
0
2
5
L
3
3
0
1
W
Anubis
LGS_FTW
Anubis
8
0
1
8.5
L
0
6
0
0
L
Achilles
Slumb3r
Achilles
2
2
0
1
W
Hachiman
TheDeceased
Hachiman
1
1
3
2.5
L
0
1
3
1.5
L
Ratatoskr
alk_2412
Ratatoskr
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,247
Damage
16,205
30,760
Taken
35,935
15,271
Mitigated
14,290
10,547
Healing
7,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
BerriButt
Atlas
3,216
1,192
0
1,670
6,222
4,810
93
477
5,745
15,103
0
W
Charon
4,611
779
0
670
6,243
2,484
210
0
5,607
33,000
0
W
Fenrir
IamFred
Fenrir
3,724
1,115
0
3,776
7,457
3,727
0
446
7,011
0
39,439
L
3,334
1,923
0
1,420
6,336
1,811
0
2,537
3,799
0
28,831
W
Anubis
LGS_FTW
Anubis
7,806
212
0
2,178
5,817
2,822
0
1,544
4,167
43,765
0
L
1,278
38
0
250
6,637
1,228
0
3,684
2,953
28,862
0
L
Achilles
Slumb3r
Achilles
3,013
130
0
3,184
7,848
4,301
0
4,461
2,834
0
27,959
W
Hachiman
TheDeceased
Hachiman
3,890
2,238
0
2,253
5,021
1,428
308
1,107
3,914
0
25,055
L
2,402
889
0
1,712
6,370
4,411
0
1,702
4,668
15,050
0
L
Ratatoskr
alk_2412
Ratatoskr
6,178
2,396
0
751
8,744
2,539
0
2,670
6,048
0
45,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,208
Gold Earned
26,010
229
Minions Killed
243
0
Camps Cleared
0
951,002
Distance Traveled
924,040
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
4,808
481
12
1
0
192,714
0
W
Charon
5,768
577
49
5
0
161,658
1
W
Fenrir
5,948
595
60
6
0
234,793
4
L
Cupid
5,241
524
50
5
0
162,535
0
W
Anubis
7,039
704
73
7
0
196,781
0
L
Janus
4,804
480
43
4
0
165,795
0
L
Achilles
5,312
531
45
5
0
187,526
0
W
Hachiman
4,645
465
35
4
0
165,056
0
L
Ymir
5,149
515
22
2
0
180,732
1
L
Ratatoskr
5,504
550
83
8
0
227,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role