Player Matchup

Maui
Maui
Beatinwienar
Maui
Level 149
God Stats
2W - 2L
1,687 SR
Queue Stats
106W - 97L
1,517 Elo+
Party 2
Xbalanque
Xbalanque
Jordany7412
Xbalanque
Level 61
God Stats
3W - 1L
1,438 SR
Queue Stats
130W - 107L
1,479 Elo+
Solo
Nu Wa
Nu Wa
No Cap Juice343
Nu Wa
Level 67
God Stats
1W - 0L
1,698 SR
Queue Stats
27W - 24L
1,338 Elo+
Party 2
Ao Kuang
Ao Kuang
Skitzbra
Ao Kuang
Level 145
God Stats
2W - 0L
1,690 SR
Queue Stats
69W - 62L
1,576 Elo+
Party 2
Merlin
Merlin
tryhard or
Merlin
Level 140
God Stats
3W - 1L
1,654 SR
Queue Stats
76W - 39L
1,574 Elo+
Party 2
Team Averages
Level 112
1,633 SR
1,497 Elo+

VS

Team Averages
Level 102
1,482 SR
1,476 Elo+
Gilgamesh
Gilgamesh
MAV3RICK0408
Gilgamesh
Level 125
God Stats
1W - 4L
1,488 SR
Queue Stats
641W - 638L
1,449 Elo+
Party 1
Nu Wa
Nu Wa
RandyDaytona400
Nu Wa
Level 96
God Stats
2W - 4L
1,550 SR
Queue Stats
36W - 43L
1,420 Elo+
Solo
Lancelot
Lancelot
UnsecuredOven
Lancelot
Level 146
God Stats
12W - 22L
1,466 SR
Queue Stats
1,474W - 1,473L
1,481 Elo+
Party 1
Cthulhu
Cthulhu
mustaritari16
Cthulhu
Level 116
God Stats
1W - 3L
1,404 SR
Queue Stats
60W - 52L
1,528 Elo+
Party 3
Merlin
Merlin
s__R__t_37
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 23
11,999
800
6,248
16,847
20,253
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Xbalanque
Jordany7412
Xbalanque
19
10 / 4 / 9
11,922
795
22,977
15,409
6,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 3 / 13
10,771
718
13,333
10,263
4,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
Skitzbra
Ao Kuang
19
6 / 2 / 19
11,181
745
16,080
19,429
21,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Merlin
tryhard or
Merlin
20
9 / 2 / 16
12,586
839
21,569
14,284
7,460
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MAV3RICK0408
Gilgamesh
15
1 / 7 / 5
8,839
589
9,516
19,746
17,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 5 / 4
10,389
693
16,376
12,454
5,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
UnsecuredOven
Lancelot
17
3 / 6 / 6
9,865
658
14,434
16,915
14,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
18
2 / 7 / 7
11,189
746
14,583
22,251
26,086
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
s__R__t_37
Merlin
14
1 / 8 / 5
8,983
599
6,566
14,292
5,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
37
33
Kills
10
12
Deaths
33
80
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
1
23
14.5
W
Xbalanque
Jordany7412
Xbalanque
10
4
9
3.63
L
Gilgamesh
MAV3RICK0408
Gilgamesh
1
7
5
0.5
W
5
3
13
3.83
L
3
5
4
1
W
Ao Kuang
Skitzbra
Ao Kuang
6
2
19
7.75
L
Lancelot
UnsecuredOven
Lancelot
3
6
6
1
L
Cthulhu
2
7
7
0.79
L
Merlin
s__R__t_37
Merlin
1
8
5
0.44
W
Merlin
tryhard or
Merlin
9
2
16
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,207
Damage
61,475
76,232
Taken
85,658
60,498
Mitigated
69,368
36,279
Healing
16,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,248
951
4,645
6,851
16,847
20,253
0
7,930
8,655
18,186
0
W
Xbalanque
Jordany7412
Xbalanque
22,977
13,637
2,125
4,046
15,409
6,895
591
9,053
5,822
0
51,222
L
Gilgamesh
MAV3RICK0408
Gilgamesh
9,516
909
741
2,452
19,746
17,805
0
12,665
6,761
0
13,191
W
13,333
3,805
0
2,146
10,263
4,253
2,188
5,449
4,665
26,772
0
L
16,376
2,847
1,288
2,150
12,454
5,810
0
8,837
3,517
43,129
0
W
Ao Kuang
Skitzbra
Ao Kuang
16,080
2,369
2,723
8,272
19,429
21,637
393
7,837
10,790
19,399
0
L
Lancelot
UnsecuredOven
Lancelot
14,434
578
1,873
2,333
16,915
14,164
0
10,158
6,334
0
29,606
L
Cthulhu
14,583
214
849
3,056
22,251
26,086
0
13,071
8,727
34,807
0
L
Merlin
s__R__t_37
Merlin
6,566
321
439
965
14,292
5,503
0
10,812
3,089
19,811
0
W
Merlin
tryhard or
Merlin
21,569
1,228
2,184
3,287
14,284
7,460
2,017
6,468
7,663
57,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,459
Gold Earned
49,265
204
Minions Killed
181
0
Camps Cleared
0
1,433,699
Distance Traveled
1,335,028
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
11,999
800
21
1
0
294,422
0
W
Xbalanque
11,922
795
67
4
0
268,714
0
L
Gilgamesh
8,839
589
4
0
0
273,756
0
W
Nu Wa
10,771
718
26
2
0
267,613
0
L
Nu Wa
10,389
693
61
4
0
267,192
0
W
Ao Kuang
11,181
745
4
0
0
311,711
0
L
Lancelot
9,865
658
24
2
0
294,563
0
L
Cthulhu
11,189
746
60
4
0
255,242
0
L
Merlin
8,983
599
32
2
0
244,275
0
W
Merlin
12,586
839
86
6
0
291,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role