Player Matchup

Ah Puch
Ah Puch
Fernando LF7687
Ah Puch
Level 109
God Stats
5W - 5L
1,668 SR
Queue Stats
385W - 400L
1,411 Elo+
Solo
Ymir
Ymir
Sqruandler
Ymir
Level 55
God Stats
27W - 22L
1,496 SR
Queue Stats
67W - 74L
1,464 Elo+
Party 1
Shiva
Shiva
YamiApzu
Shiva
Level 98
God Stats
2W - 1L
1,208 SR
Queue Stats
17W - 10L
1,162 Elo+
Solo
Anhur
Anhur
pandaplayer2
Anhur
Level 62
God Stats
2W - 1L
1,495 SR
Queue Stats
189W - 181L
1,473 Elo+
Party 1
Chernobog
Chernobog
reskatordaro
Chernobog
Level 109
God Stats
6W - 8L
1,646 SR
Queue Stats
187W - 178L
1,390 Elo+
Solo
Team Averages
Level 87
1,503 SR
1,380 Elo+

VS

Team Averages
Level 93
1,439 SR
1,431 Elo+
Arachne
Arachne
FiZZeSchteven
Arachne
Level 128
God Stats
62W - 46L
1,489 SR
Queue Stats
401W - 396L
1,419 Elo+
Solo
Janus
Janus
Klippie_OG
Janus
Level 83
God Stats
20W - 15L
1,543 SR
Queue Stats
91W - 103L
1,451 Elo+
Solo
Loki
Loki
Xx_Aribu_xX
Loki
Level 88
God Stats
9W - 11L
1,463 SR
Queue Stats
422W - 418L
1,425 Elo+
Solo
Hera
Hera
bobkataJDM
Hera
Level 85
God Stats
7W - 9L
1,424 SR
Queue Stats
188W - 174L
1,502 Elo+
Solo
Hachiman
Hachiman
ikurlau
Hachiman
Level 79
God Stats
3W - 10L
1,277 SR
Queue Stats
133W - 180L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 4
8,166
544
12,100
6,386
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
3 / 3 / 7
7,663
511
5,784
15,388
14,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shiva
YamiApzu
Shiva
13
2 / 1 / 0
8,276
552
9,003
12,590
4,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
6 / 2 / 2
7,965
531
7,556
11,246
4,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
reskatordaro
Chernobog
11
1 / 4 / 8
7,441
496
3,051
10,167
3,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
11
2 / 0 / 3
6,596
440
4,910
13,423
5,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
12
5 / 4 / 1
7,419
495
7,674
9,284
3,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 1 / 0
7,370
491
6,178
11,727
3,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 5 / 3
6,732
449
9,501
9,830
3,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
ikurlau
Hachiman
10
0 / 4 / 4
6,135
409
5,962
10,875
3,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
14
Kills
10
11
Deaths
14
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
Arachne
2
0
3
3.5
L
Janus
5
4
1
1.38
W
3
3
7
2.17
L
1
1
0
1
W
Shiva
YamiApzu
Shiva
2
1
0
2
L
2
5
3
0.7
L
Hachiman
ikurlau
Hachiman
0
4
4
0.5
W
6
2
2
3.5
W
Chernobog
reskatordaro
Chernobog
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,494
Damage
34,225
55,777
Taken
55,139
29,546
Mitigated
19,355
16,550
Healing
15,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,100
528
0
3,490
6,386
2,264
507
2,820
3,422
60,844
0
L
Arachne
4,910
4,156
0
5,593
13,423
5,133
0
6,732
6,691
0
37,852
L
Janus
7,674
393
0
680
9,284
3,609
0
5,372
3,912
41,615
0
W
5,784
1,312
0
3,646
15,388
14,324
0
5,497
9,544
29,070
0
L
6,178
1,763
0
3,944
11,727
3,819
0
0
11,727
0
57,622
W
Shiva
YamiApzu
Shiva
9,003
1,870
0
3,747
12,590
4,928
629
479
12,063
0
61,492
L
9,501
3,076
0
2,111
9,830
3,265
0
3,469
6,361
47,022
0
L
Hachiman
ikurlau
Hachiman
5,962
3,440
0
3,386
10,875
3,529
0
2,311
8,564
0
30,983
W
7,556
4,003
0
4,485
11,246
4,359
633
4,713
6,242
0
53,060
W
Chernobog
reskatordaro
Chernobog
3,051
1,689
0
1,182
10,167
3,671
158
2,627
7,331
0
41,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,511
Gold Earned
34,252
375
Minions Killed
358
0
Camps Cleared
0
1,372,082
Distance Traveled
1,466,993
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,166
544
99
7
0
276,929
0
L
Arachne
6,596
440
60
4
0
341,053
0
L
Janus
7,419
495
82
5
0
312,756
0
W
Ymir
7,663
511
40
3
0
291,739
2
L
Loki
7,370
491
88
6
0
268,700
0
W
Shiva
8,276
552
88
6
0
258,912
0
L
Hera
6,732
449
84
6
0
266,239
0
L
Hachiman
6,135
409
44
3
0
278,245
6
W
Anhur
7,965
531
82
5
0
262,047
0
W
Chernobog
7,441
496
66
4
0
282,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role