Player Matchup

Ymir
Ymir
ABitOfAProblem
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,275 Elo+
Party 1
Sun Wukong
Sun Wukong
CherryCloaked
Sun Wukong
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 24L
1,461 Elo+
Party 1
Thoth
Thoth
xx Temerity xx
Thoth
Level 156
God Stats
1W - 0L
1,355 SR
Queue Stats
9W - 7L
1,627 Elo+
Party 1
Team Averages
Level 89
1,452 SR
1,455 Elo+

VS

Team Averages
Level 82
1,570 SR
1,393 Elo+
Anubis
Anubis
Lowkey-Lifted420
Anubis
Level 43
God Stats
25W - 14L
1,500 SR
Queue Stats
59W - 75L
1,500 Elo+
Solo
Chaac
Chaac
Soviet_Scherer
Chaac
Level 127
God Stats
1W - 2L
1,710 SR
Queue Stats
1W - 6L
1,275 Elo+
Solo
Loki
Loki
octalalex93
Loki
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
262W - 262L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 15
9,373
781
4,962
9,030
8,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
CherryCloaked
Sun Wukong
13
5 / 2 / 7
9,979
832
7,435
10,805
6,846
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
10 / 4 / 6
11,386
949
16,545
8,386
2,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 2
9,089
757
8,166
10,920
4,422
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
1 / 4 / 1
8,184
682
7,999
15,847
17,271
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 7 / 1
8,737
728
5,694
10,316
2,885
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
15
Kills
6
6
Deaths
17
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
15
7.5
W
Sun Wukong
CherryCloaked
Sun Wukong
5
2
7
4.25
L
3
6
2
0.67
L
1
4
1
0.38
L
2
7
1
0.36
W
10
4
6
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,942
Damage
21,859
28,221
Taken
37,083
17,871
Mitigated
24,578
3,321
Healing
3,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,962
1,435
0
500
9,030
8,120
30
3,653
5,377
9,934
0
W
Sun Wukong
CherryCloaked
Sun Wukong
7,435
2,590
0
2,321
10,805
6,846
234
3,351
7,454
0
22,187
L
8,166
0
0
1,712
10,920
4,422
0
6,621
4,039
36,528
0
L
7,999
785
0
1,984
15,847
17,271
0
9,861
5,581
0
26,135
L
5,694
927
0
0
10,316
2,885
0
4,994
5,061
0
23,901
W
16,545
756
0
500
8,386
2,905
636
1,459
6,927
54,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,738
Gold Earned
26,010
115
Minions Killed
111
0
Camps Cleared
0
633,315
Distance Traveled
601,240
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,373
781
10
1
0
209,691
0
W
Sun Wukong
9,979
832
22
2
0
206,026
0
L
Anubis
9,089
757
53
4
0
179,419
0
L
Chaac
8,184
682
22
2
0
211,194
3
L
Loki
8,737
728
36
3
0
210,627
0
W
Thoth
11,386
949
83
7
0
217,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role