Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
B3dn4rr
Da Ji
Level 63
God Stats
1W - 1L
1,319 SR
Queue Stats
15W - 25L
1,324 Elo+
Solo
King Arthur
King Arthur
CiaranLuke46
King Arthur
Level 70
God Stats
2W - 2L
1,524 SR
Queue Stats
70W - 58L
1,465 Elo+
Party 1
Surtr
Surtr
Cubitusx
Surtr
Level 77
God Stats
3W - 1L
1,850 SR
Queue Stats
98W - 81L
1,531 Elo+
Party 1
Hera
Hera
YungHamSandwich
Hera
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,397 Elo+
Party 1
Team Averages
Level 76
1,539 SR
1,443 Elo+

VS

Team Averages
Level 108
1,519 SR
1,459 Elo+
Odin
Odin
 
Odin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
GamerGirl69_420_
Zeus
Level 103
God Stats
1W - 1L
1,812 SR
Queue Stats
273W - 294L
1,435 Elo+
Party 2
Hera
Hera
Lesnik2019
Hera
Level 106
God Stats
3W - 3L
1,470 SR
Queue Stats
530W - 521L
1,430 Elo+
Solo
Charybdis
Charybdis
SAIRAT
Charybdis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Artemis
Artemis
xD0ct0r_K0
Artemis
Level 158
God Stats
1W - 5L
1,315 SR
Queue Stats
243W - 260L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
3 / 1 / 9
6,899
1,150
3,553
6,138
5,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
B3dn4rr
Da Ji
11
4 / 3 / 4
6,766
1,128
4,856
5,523
3,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
CiaranLuke46
King Arthur
11
1 / 1 / 9
6,206
1,034
2,880
7,008
4,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Surtr
Cubitusx
Surtr
11
3 / 2 / 6
6,354
1,059
4,408
7,432
5,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 3 / 5
6,593
1,099
5,652
4,070
2,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
0 / 2 / 5
5,467
911
3,545
6,351
6,059
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
4 / 4 / 2
5,911
985
6,090
4,851
1,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 1 / 6
5,663
944
7,138
3,381
1,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
SAIRAT
Charybdis
6
1 / 3 / 0
4,690
782
774
3,412
1,057
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Artemis
xD0ct0r_K0
Artemis
12
5 / 3 / 4
6,578
1,096
5,886
5,753
2,430
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
27
13
Kills
10
10
Deaths
13
33
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
1
9
7.5
L
Odin
 
Odin
0
2
5
1.25
W
Da Ji
B3dn4rr
Da Ji
4
3
4
2
W
King Arthur
CiaranLuke46
King Arthur
1
1
9
5.5
W
Surtr
Cubitusx
Surtr
3
2
6
3
L
4
4
2
1.25
L
0
1
6
3
L
Charybdis
SAIRAT
Charybdis
1
3
0
0.33
W
2
3
5
1.5
L
Artemis
xD0ct0r_K0
Artemis
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,349
Damage
23,433
30,171
Taken
23,748
20,715
Mitigated
12,361
6,840
Healing
4,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
3,553
670
754
1,199
6,138
5,445
456
2,308
3,830
13,994
0
L
Odin
 
Odin
3,545
310
753
1,593
6,351
6,059
0
1,871
4,119
2,876
6,692
W
Da Ji
B3dn4rr
Da Ji
4,856
1,080
70
353
5,523
3,199
0
2,514
3,009
0
7,124
W
King Arthur
CiaranLuke46
King Arthur
2,880
250
912
1,593
7,008
4,237
289
3,105
3,903
0
5,371
W
Surtr
Cubitusx
Surtr
4,408
1,125
405
822
7,432
5,765
535
4,021
3,411
230
8,739
L
6,090
277
321
58
4,851
1,743
0
2,788
1,885
12,159
0
L
7,138
1,346
292
702
3,381
1,072
17
940
2,293
13,619
0
L
Charybdis
SAIRAT
Charybdis
774
341
0
17
3,412
1,057
0
1,060
2,266
0
1,313
W
5,652
912
453
279
4,070
2,069
394
2,856
1,214
12,972
0
L
Artemis
xD0ct0r_K0
Artemis
5,886
3,054
284
875
5,753
2,430
0
2,294
3,334
0
12,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,818
Gold Earned
28,309
60
Minions Killed
58
0
Camps Cleared
0
630,684
Distance Traveled
544,511
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,899
1,150
14
2
0
131,588
0
L
Odin
5,467
911
6
1
0
143,105
0
W
Da Ji
6,766
1,128
8
1
0
119,163
0
W
King Arthur
6,206
1,034
4
1
0
137,163
0
W
Surtr
6,354
1,059
11
2
0
117,327
0
L
Zeus
5,911
985
16
3
0
104,206
0
L
Hera
5,663
944
15
3
0
142,636
0
L
Charybdis
4,690
782
2
0
0
57,119
0
W
Hera
6,593
1,099
23
4
0
125,443
0
L
Artemis
6,578
1,096
19
3
0
97,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role