Player Matchup

Discordia
Discordia
 
Discordia
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Ujfalusounek
Zeus
Level 39
God Stats
4W - 6L
1,734 SR
Queue Stats
22W - 24L
1,534 Elo+
Solo
Susano
Susano
juanjo-conil
Susano
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,499 Elo+
Party 3
Chang'e
Chang'e
oscarcadiz
Chang'e
Level 104
God Stats
5W - 6L
1,798 SR
Queue Stats
33W - 34L
1,516 Elo+
Party 3
Team Averages
Level 100
1,606 SR
1,510 Elo+

VS

Team Averages
Level 95
1,516 SR
1,437 Elo+
Yu Huang
Yu Huang
Windhelmina
Yu Huang
Level 119
God Stats
3W - 1L
1,685 SR
Queue Stats
28W - 31L
1,413 Elo+
Solo
Ne Zha
Ne Zha
asaf991
Ne Zha
Level 121
God Stats
8W - 11L
1,517 SR
Queue Stats
261W - 260L
1,434 Elo+
Party 1
Horus
Horus
cookie5557
Horus
Level 110
God Stats
107W - 83L
1,480 SR
Queue Stats
160W - 163L
1,451 Elo+
Party 1
Ares
Ares
faaawzi
Ares
Level 69
God Stats
2W - 0L
1,501 SR
Queue Stats
20W - 15L
1,460 Elo+
Party 2
Danzaburou
Danzaburou
faze_omar1507
Danzaburou
Level 58
God Stats
5W - 4L
1,397 SR
Queue Stats
24W - 30L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
1 / 5 / 1
6,503
465
8,442
11,161
3,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
 
Hachiman
10
0 / 5 / 2
6,223
445
4,006
11,384
3,641
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 0
6,492
464
4,376
6,357
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
12
2 / 5 / 1
7,078
506
3,997
12,639
4,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
oscarcadiz
Chang'e
10
1 / 0 / 1
6,578
470
4,857
8,492
6,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Windhelmina
Yu Huang
13
3 / 1 / 5
7,846
560
6,616
6,818
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ne Zha
asaf991
Ne Zha
15
8 / 1 / 4
9,191
657
8,697
11,875
5,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
15
4 / 0 / 0
9,119
651
6,232
6,411
4,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
faaawzi
Ares
11
1 / 1 / 4
7,507
536
4,183
12,765
10,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
faze_omar1507
Danzaburou
12
2 / 1 / 4
7,974
570
6,593
7,921
2,899
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
4
Kills
18
18
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
5
1
0.3
L
Hachiman
 
Hachiman
0
5
2
0.2
L
0
3
0
0
W
Yu Huang
Windhelmina
Yu Huang
3
1
5
5.5
W
Ne Zha
asaf991
Ne Zha
8
1
4
10
W
Horus
4
0
0
4
W
Ares
faaawzi
Ares
1
1
4
3
W
Danzaburou
faze_omar1507
Danzaburou
2
1
4
4
L
Susano
2
5
1
0.5
L
Chang'e
oscarcadiz
Chang'e
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,678
Damage
32,321
50,033
Taken
45,790
19,964
Mitigated
26,757
16,966
Healing
13,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
8,442
215
442
3,125
11,161
3,691
0
3,515
7,583
52,350
0
L
Hachiman
 
Hachiman
4,006
1,969
0
2,750
11,384
3,641
61
1,709
9,671
0
39,213
L
4,376
531
0
685
6,357
1,576
0
0
6,162
43,258
0
W
Yu Huang
Windhelmina
Yu Huang
6,616
385
0
750
6,818
2,909
0
4,752
2,066
51,262
0
W
Ne Zha
asaf991
Ne Zha
8,697
2,113
0
1,284
11,875
5,801
0
2,672
9,203
0
74,333
W
Horus
6,232
1,814
140
2,831
6,411
4,281
0
2,759
3,652
0
68,370
W
Ares
faaawzi
Ares
4,183
115
0
4,027
12,765
10,867
0
5,451
7,314
17,636
0
W
Danzaburou
faze_omar1507
Danzaburou
6,593
2,297
0
4,248
7,921
2,899
2,935
2,041
5,880
0
56,616
L
Susano
3,997
707
0
3,468
12,639
4,928
0
2,119
10,414
0
41,000
L
Chang'e
oscarcadiz
Chang'e
4,857
314
2,215
4,281
8,492
6,128
0
3,412
5,021
23,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,874
Gold Earned
41,637
343
Minions Killed
416
0
Camps Cleared
0
1,311,420
Distance Traveled
1,474,598
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,503
465
87
6
0
255,866
5
L
Hachiman
6,223
445
82
6
0
251,969
5
L
Zeus
6,492
464
82
6
0
244,098
0
W
Yu Huang
7,846
560
103
7
0
282,926
0
W
Ne Zha
9,191
657
99
7
0
303,961
0
W
Horus
9,119
651
103
7
0
317,359
0
W
Ares
7,507
536
17
1
0
300,137
0
W
Danzaburou
7,974
570
94
7
0
270,215
0
L
Susano
7,078
506
63
5
0
293,101
1
L
Chang'e
6,578
470
29
2
0
266,386
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role