Player Matchup

Bacchus
Bacchus
Masaki8
Bacchus
Level 2
God Stats
3W - 0L
1,729 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Max-13jpS
Tyr
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 154L
1,531 Elo+
Solo
Persephone
Persephone
NEON_9445
Persephone
Level 93
God Stats
8W - 10L
1,498 SR
Queue Stats
585W - 516L
1,372 Elo+
Solo
Hou Yi
Hou Yi
ProfessorInaros
Hou Yi
Level 164
God Stats
1W - 1L
1,305 SR
Queue Stats
228W - 225L
1,570 Elo+
Solo
Set
Set
semuc
Set
Level 146
God Stats
11W - 6L
1,780 SR
Queue Stats
68W - 40L
1,690 Elo+
Party 2
Team Averages
Level 98
1,562 SR
1,533 Elo+

VS

Team Averages
Level 128
1,512 SR
1,483 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BoomySpy9229034
Mulan
Level 108
God Stats
1W - 3L
1,359 SR
Queue Stats
374W - 369L
1,449 Elo+
Solo
Bakasura
Bakasura
killakobugi
Bakasura
Level 172
God Stats
38W - 17L
1,699 SR
Queue Stats
391W - 393L
1,467 Elo+
Solo
Da Ji
Da Ji
onscreedog0
Da Ji
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
257W - 245L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Masaki8
Bacchus
8
1 / 0 / 2
5,335
534
3,747
4,855
3,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
3 / 0 / 0
6,190
619
6,326
10,206
9,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
NEON_9445
Persephone
10
1 / 0 / 2
6,234
623
3,902
3,477
1,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 1
5,174
517
2,931
6,366
2,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Set
semuc
Set
12
7 / 0 / 1
6,929
693
6,668
9,482
4,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
1 / 1 / 0
5,435
544
3,919
5,398
2,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
 
Baron Samedi
9
0 / 1 / 0
5,205
521
3,061
5,776
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 5 / 0
5,326
533
6,021
12,446
6,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
killakobugi
Bakasura
7
0 / 3 / 0
4,544
454
2,017
8,578
3,248
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 0
4,698
470
2,422
6,738
2,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
12
Kills
1
1
Deaths
12
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
1
0
1
L
Baron Samedi
 
Baron Samedi
0
1
0
0
L
0
5
0
0
W
Bacchus
Masaki8
Bacchus
1
0
2
2
W
3
0
0
3
W
Persephone
NEON_9445
Persephone
1
0
2
2
W
0
1
1
0.5
L
Bakasura
killakobugi
Bakasura
0
3
0
0
L
0
2
0
0
W
Set
semuc
Set
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,574
Damage
17,440
34,386
Taken
38,936
20,756
Mitigated
16,241
13,571
Healing
14,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,919
2,322
0
2,469
5,398
2,172
0
1,527
3,871
0
37,452
L
Baron Samedi
 
Baron Samedi
3,061
270
103
2,320
5,776
2,351
0
3,495
2,281
32,403
0
L
6,021
1,174
0
4,172
12,446
6,232
0
0
12,446
0
39,406
W
Bacchus
Masaki8
Bacchus
3,747
369
1,058
857
4,855
3,286
0
413
4,379
11,148
0
W
6,326
577
0
4,678
10,206
9,580
0
0
10,206
0
41,071
W
Persephone
NEON_9445
Persephone
3,902
96
0
1,652
3,477
1,260
0
2,294
1,183
41,316
0
W
2,931
984
0
1,527
6,366
2,152
0
0
6,366
0
34,192
L
Bakasura
killakobugi
Bakasura
2,017
1,677
0
2,779
8,578
3,248
0
1,734
6,844
0
18,785
L
2,422
765
0
2,610
6,738
2,238
0
893
5,845
0
23,437
W
Set
semuc
Set
6,668
3,855
0
3,799
9,482
4,478
0
354
8,923
0
63,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,862
Gold Earned
25,208
313
Minions Killed
284
0
Camps Cleared
0
1,105,793
Distance Traveled
884,455
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,435
544
62
6
0
158,019
0
L
Baron Samedi
5,205
521
57
6
0
181,346
0
L
Mulan
5,326
533
67
7
0
175,167
0
W
Bacchus
5,335
534
6
1
0
238,625
0
W
Tyr
6,190
619
71
7
0
209,157
0
W
Persephone
6,234
623
81
8
0
215,457
0
W
Hou Yi
5,174
517
60
6
0
195,339
0
L
Bakasura
4,544
454
50
5
0
191,639
0
L
Da Ji
4,698
470
48
5
0
178,284
1
W
Set
6,929
693
95
10
0
247,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role