Player Matchup

Fenrir
Fenrir
Barnowskyjake
Fenrir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,391 Elo+
Solo
Rama
Rama
Im a Jeenyus
Rama
Level 148
God Stats
0W - 2L
1,314 SR
Queue Stats
34W - 39L
1,500 Elo+
Solo
Hun Batz
Hun Batz
JellyManX
Hun Batz
Level 87
God Stats
5W - 5L
1,392 SR
Queue Stats
477W - 447L
1,487 Elo+
Solo
Heimdallr
Heimdallr
Samzek
Heimdallr
Level 105
God Stats
1W - 1L
1,755 SR
Queue Stats
104W - 111L
1,474 Elo+
Solo
Bellona
Bellona
Zekaym
Bellona
Level 132
God Stats
3W - 5L
1,433 SR
Queue Stats
547W - 543L
1,470 Elo+
Solo
Team Averages
Level 99
1,479 SR
1,464 Elo+

VS

Team Averages
Level 140
1,561 SR
1,525 Elo+
Martichoras
Martichoras
 
Martichoras
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
BlueJay_Wolf
Cabrakan
Level 159
God Stats
4W - 1L
1,423 SR
Queue Stats
161W - 155L
1,583 Elo+
Party 1
Artemis
Artemis
PabloMessias
Artemis
Level 97
God Stats
5W - 2L
1,327 SR
Queue Stats
133W - 155L
1,408 Elo+
Solo
Poseidon
Poseidon
Roxel_Flame813
Poseidon
Level 106
God Stats
2W - 1L
1,847 SR
Queue Stats
81W - 49L
1,645 Elo+
Party 1
Bacchus
Bacchus
SNIPES4523
Bacchus
Level 180
God Stats
6W - 3L
1,706 SR
Queue Stats
173W - 182L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 5
7,467
747
6,873
13,590
7,903
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
6 / 2 / 6
8,894
889
11,321
7,822
3,736
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
JellyManX
Hun Batz
13
2 / 8 / 6
7,508
751
9,072
12,093
5,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Samzek
Heimdallr
13
4 / 4 / 6
7,779
778
5,286
9,273
4,344
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
Zekaym
Bellona
15
2 / 5 / 10
8,105
811
9,983
16,454
18,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
17
6 / 2 / 11
9,747
975
11,873
10,419
5,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
BlueJay_Wolf
Cabrakan
14
4 / 6 / 15
8,962
896
9,354
15,953
23,944
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
PabloMessias
Artemis
14
2 / 5 / 16
8,326
833
9,335
10,438
5,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Poseidon
18
9 / 0 / 14
10,343
1,034
14,424
10,507
4,453
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
SNIPES4523
Bacchus
16
6 / 4 / 16
10,088
1,009
8,083
12,179
23,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
99
16
Kills
27
27
Deaths
17
33
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
6
2
11
5.75
L
2
8
5
0.56
W
Cabrakan
BlueJay_Wolf
Cabrakan
4
6
15
1.92
L
6
2
6
4.5
L
Hun Batz
JellyManX
Hun Batz
2
8
6
0.63
W
Artemis
PabloMessias
Artemis
2
5
16
2
W
Poseidon
9
0
14
16
W
Bacchus
SNIPES4523
Bacchus
6
4
16
3.5
L
Heimdallr
Samzek
Heimdallr
4
4
6
1.75
L
Bellona
Zekaym
Bellona
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,535
Damage
53,069
59,232
Taken
59,496
39,963
Mitigated
62,681
11,551
Healing
18,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
11,873
2,987
347
2,728
10,419
5,944
638
0
10,330
0
27,004
L
6,873
2,061
177
1,212
13,590
7,903
0
6,923
6,667
0
11,436
W
Cabrakan
BlueJay_Wolf
Cabrakan
9,354
765
800
1,514
15,953
23,944
100
0
15,580
13,165
0
L
11,321
9,178
487
1,707
7,822
3,736
0
4,076
3,746
0
26,237
L
Hun Batz
JellyManX
Hun Batz
9,072
1,499
777
398
12,093
5,695
0
6,540
5,553
0
17,404
W
Artemis
PabloMessias
Artemis
9,335
3,393
780
1,917
10,438
5,025
2,424
0
10,254
0
18,213
W
Poseidon
14,424
2,000
2,109
3,691
10,507
4,453
1,429
0
10,317
32,077
0
W
Bacchus
SNIPES4523
Bacchus
8,083
659
857
3,264
12,179
23,315
179
0
11,880
13,521
0
L
Heimdallr
Samzek
Heimdallr
5,286
1,076
792
768
9,273
4,344
0
5,455
3,818
0
12,709
L
Bellona
Zekaym
Bellona
9,983
2,106
1,078
4,155
16,454
18,285
0
8,867
7,587
0
18,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,753
Gold Earned
47,466
108
Minions Killed
110
0
Camps Cleared
0
941,356
Distance Traveled
1,032,132
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
9,747
975
22
2
0
194,621
0
L
Fenrir
7,467
747
13
1
0
188,187
0
W
Cabrakan
8,962
896
5
1
0
191,989
0
L
Rama
8,894
889
31
3
0
183,311
0
L
Hun Batz
7,508
751
29
3
0
162,241
0
W
Artemis
8,326
833
27
3
0
178,598
0
W
Poseidon
10,343
1,034
52
5
0
253,009
0
W
Bacchus
10,088
1,009
4
0
0
213,915
0
L
Heimdallr
7,779
778
14
1
0
204,037
0
L
Bellona
8,105
811
21
2
0
203,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role