Player Matchup

Artemis
Artemis
JUBI x DEAN
Artemis
Level 145
God Stats
3W - 1L
1,512 SR
Queue Stats
123W - 111L
1,501 Elo+
Solo
Athena
Athena
TheKnightSky99
Athena
Level 124
God Stats
6W - 3L
1,500 SR
Queue Stats
17W - 10L
1,290 Elo+
Party 1
Sylvanus
Sylvanus
WeirdMonkeydog
Sylvanus
Level 121
God Stats
1W - 3L
1,281 SR
Queue Stats
47W - 52L
1,385 Elo+
Party 1
Agni
Agni
WhoisBucksback
Agni
Level 118
God Stats
1W - 1L
1,525 SR
Queue Stats
141W - 154L
1,451 Elo+
Solo
Thor
Thor
thesilatorpro
Thor
Level 142
God Stats
0W - 3L
1,333 SR
Queue Stats
113W - 91L
1,637 Elo+
Solo
Team Averages
Level 130
1,430 SR
1,453 Elo+

VS

Team Averages
Level 75
1,552 SR
1,514 Elo+
Raijin
Raijin
 
Raijin
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
DreamDirective
Atlas
Level 56
God Stats
3W - 3L
1,384 SR
Queue Stats
17W - 17L
1,489 Elo+
Party 2
Hercules
Hercules
MusicMasterJTW
Hercules
Level 89
God Stats
2W - 1L
1,718 SR
Queue Stats
10W - 11L
1,563 Elo+
Party 2
Danzaburou
Danzaburou
Shwept
Danzaburou
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,506 Elo+
Party 2
Bakasura
Bakasura
tigawhu
Bakasura
Level 84
God Stats
8W - 9L
1,658 SR
Queue Stats
73W - 81L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JUBI x DEAN
Artemis
8
0 / 1 / 0
4,312
431
3,558
5,217
1,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 2 / 0
4,967
497
2,688
8,740
5,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
8
1 / 4 / 0
4,931
493
2,796
7,552
4,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 2 / 0
5,147
515
1,947
5,509
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

4
0 / 0 / 1
3,807
381
968
2,125
515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
0 / 1 / 4
6,039
604
3,087
3,969
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 3
5,611
561
3,758
5,082
3,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
11
4 / 1 / 0
6,608
661
4,542
6,709
4,532
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Danzaburou
Shwept
Danzaburou
9
1 / 0 / 2
5,115
512
3,656
5,330
1,856
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
tigawhu
Bakasura
12
4 / 1 / 1
6,514
651
3,816
8,565
3,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
3
Kills
9
9
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
0
1
4
2
W
0
0
3
1.5
L
Artemis
JUBI x DEAN
Artemis
0
1
0
0
W
Hercules
4
1
0
4
W
Danzaburou
Shwept
Danzaburou
1
0
2
2
L
0
2
0
0
L
Sylvanus
1
4
0
0.25
L
2
2
0
1
L
0
0
1
0.5
W
Bakasura
tigawhu
Bakasura
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,957
Damage
18,859
29,143
Taken
29,655
13,896
Mitigated
14,244
7,606
Healing
10,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
3,087
231
0
1,305
3,969
1,133
280
1,108
2,861
41,134
0
W
3,758
1,554
0
2,235
5,082
3,495
0
805
4,277
16,554
0
L
Artemis
JUBI x DEAN
Artemis
3,558
335
245
1,901
5,217
1,847
0
1,519
3,407
0
26,092
W
Hercules
4,542
2,327
0
2,199
6,709
4,532
0
2,614
4,095
0
35,174
W
Danzaburou
Shwept
Danzaburou
3,656
1,981
0
2,553
5,330
1,856
0
1,378
3,952
0
38,451
L
2,688
769
0
2,464
8,740
5,383
0
2,649
6,016
17,823
0
L
Sylvanus
2,796
1,035
0
1,276
7,552
4,344
45
0
7,552
16,767
4,357
L
1,947
362
0
970
5,509
1,807
0
2,500
2,759
30,567
0
L
968
330
0
750
2,125
515
0
177
1,878
0
7,248
W
Bakasura
tigawhu
Bakasura
3,816
3,016
0
1,849
8,565
3,228
588
1,344
7,221
0
49,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,164
Gold Earned
29,887
172
Minions Killed
336
0
Camps Cleared
0
740,375
Distance Traveled
960,203
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,039
604
85
9
0
162,999
2
W
Atlas
5,611
561
11
1
0
186,736
2
L
Artemis
4,312
431
42
4
0
156,397
0
W
Hercules
6,608
661
73
7
0
209,629
0
W
Danzaburou
5,115
512
78
8
0
169,300
2
L
Athena
4,967
497
31
3
0
176,272
3
L
Sylvanus
4,931
493
34
3
0
188,861
2
L
Agni
5,147
515
50
5
0
167,719
0
L
Thor
3,807
381
15
2
0
51,126
0
W
Bakasura
6,514
651
89
9
0
231,539
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role