Player Matchup

Baron Samedi
Baron Samedi
DylanBFlexin
Baron Samedi
Level 109
God Stats
1W - 3L
1,133 SR
Queue Stats
115W - 112L
1,427 Elo+
Solo
Charon
Charon
Stone19298
Charon
Level 143
God Stats
7W - 5L
1,447 SR
Queue Stats
42W - 42L
1,509 Elo+
Party 2
Izanami
Izanami
sorakibuyoshi
Izanami
Level 128
God Stats
7W - 6L
1,508 SR
Queue Stats
125W - 130L
1,530 Elo+
Party 2
Team Averages
Level 127
1,363 SR
1,489 Elo+

VS

Team Averages
Level 101
1,508 SR
1,516 Elo+
Cthulhu
Cthulhu
Shmeeple Fancy
Cthulhu
Level 90
God Stats
49W - 23L
1,599 SR
Queue Stats
253W - 258L
1,505 Elo+
Party 1
Ishtar
Ishtar
SpecialButton
Ishtar
Level 121
God Stats
1W - 2L
1,424 SR
Queue Stats
122W - 128L
1,493 Elo+
Solo
Baron Samedi
Baron Samedi
WhiskyLibrary
Baron Samedi
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DylanBFlexin
Baron Samedi
15
2 / 0 / 5
12,037
708
12,511
11,275
7,556
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon
Stone19298
Charon
16
2 / 1 / 8
12,262
721
13,106
17,690
22,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
16
6 / 2 / 2
12,836
755
13,595
11,241
5,271
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
11,578
681
8,663
16,621
18,324
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 2 / 1
10,327
607
6,894
11,166
3,995
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
WhiskyLibrary
Baron Samedi
15
2 / 5 / 0
11,575
681
11,992
15,555
9,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
10
Kills
3
3
Deaths
10
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DylanBFlexin
Baron Samedi
2
0
5
4.5
L
1
3
1
0.5
L
0
2
1
0.25
W
Charon
Stone19298
Charon
2
1
8
6
L
Baron Samedi
WhiskyLibrary
Baron Samedi
2
5
0
0.4
W
Izanami
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,212
Damage
27,549
40,206
Taken
43,342
35,015
Mitigated
32,044
12,464
Healing
7,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DylanBFlexin
Baron Samedi
12,511
1,440
930
5,177
11,275
7,556
354
7,057
4,218
56,125
553
L
8,663
167
331
1,805
16,621
18,324
0
8,120
7,850
35,577
446
L
6,894
3,993
0
1,303
11,166
3,995
0
6,028
4,833
0
33,577
W
Charon
Stone19298
Charon
13,106
1,045
0
2,973
17,690
22,188
618
7,777
9,913
31,266
697
L
Baron Samedi
WhiskyLibrary
Baron Samedi
11,992
459
768
2,910
15,555
9,725
0
9,372
5,722
53,156
0
W
Izanami
13,595
8,027
0
3,384
11,241
5,271
1,960
6,302
4,939
0
81,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,135
Gold Earned
33,480
185
Minions Killed
164
0
Camps Cleared
0
892,473
Distance Traveled
856,708
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,037
708
72
4
0
270,186
0
L
Cthulhu
11,578
681
47
3
0
300,777
0
L
Ishtar
10,327
607
50
3
0
274,393
2
W
Charon
12,262
721
21
1
0
327,947
12
L
Baron Samedi
11,575
681
67
4
0
281,538
0
W
Izanami
12,836
755
92
5
0
294,340
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role