Player Matchup

Martichoras
Martichoras
Copenhagen Lane
Martichoras
Level 172
God Stats
1W - 4L
1,478 SR
Queue Stats
81W - 72L
1,518 Elo+
Solo
Cthulhu
Cthulhu
TheShyAnr1
Cthulhu
Level 15
God Stats
1W - 3L
1,248 SR
Queue Stats
1W - 3L
1,245 Elo+
Party 2
Loki
Loki
Zakumbae
Loki
Level 84
God Stats
2W - 2L
1,770 SR
Queue Stats
3W - 7L
1,245 Elo+
Party 2
Ares
Ares
aetherme
Ares
Level 108
God Stats
12W - 14L
1,320 SR
Queue Stats
206W - 214L
1,453 Elo+
Solo
Pele
Pele
daikiii123
Pele
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,439 Elo+
Party 2
Team Averages
Level 93
1,463 SR
1,380 Elo+

VS

Team Averages
Level 97
1,517 SR
1,536 Elo+
Scylla
Scylla
 
Scylla
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
HashSlingnSlashr
Tyr
Level 125
God Stats
4W - 8L
1,502 SR
Queue Stats
229W - 195L
1,535 Elo+
Party 1
Chiron
Chiron
Mcchiffy
Chiron
Level 39
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 28L
1,496 Elo+
Party 1
Hercules
Hercules
Mcnastydatasty
Hercules
Level 62
God Stats
4W - 1L
1,500 SR
Queue Stats
104W - 76L
1,603 Elo+
Party 1
Tsukuyomi
Tsukuyomi
kratosforlife
Tsukuyomi
Level 122
God Stats
9W - 12L
1,586 SR
Queue Stats
161W - 144L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Copenhagen Lane
Martichoras
10
1 / 1 / 2
4,537
907
4,374
2,244
934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
TheShyAnr1
Cthulhu
9
1 / 2 / 1
4,127
825
3,349
4,426
3,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
9
0 / 3 / 0
4,174
835
2,545
4,785
2,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ares
6
0 / 0 / 0
3,635
727
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
1 / 1 / 0
4,346
869
4,534
4,170
1,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
0 / 1 / 3
4,446
889
1,553
2,316
662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 0 / 7
4,161
832
3,524
3,067
2,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
Mcchiffy
Chiron
8
1 / 2 / 2
4,143
829
1,365
3,992
1,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
9
4 / 0 / 2
4,968
994
2,410
3,697
3,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tsukuyomi
kratosforlife
Tsukuyomi
9
2 / 0 / 3
4,566
913
4,121
3,724
1,896
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
7
7
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
1
3
1.5
L
Martichoras
Copenhagen Lane
Martichoras
1
1
2
2
W
0
0
7
3.5
W
Chiron
Mcchiffy
Chiron
1
2
2
1
W
Hercules
4
0
2
5
L
Cthulhu
TheShyAnr1
Cthulhu
1
2
1
0.75
L
Loki
0
3
0
0
L
Ares
0
0
0
0
L
1
1
0
1
W
Tsukuyomi
kratosforlife
Tsukuyomi
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,802
Damage
12,973
15,625
Taken
16,796
7,471
Mitigated
9,464
1,816
Healing
3,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
1,553
380
0
500
2,316
662
0
342
1,932
12,668
0
L
Martichoras
Copenhagen Lane
Martichoras
4,374
611
0
236
2,244
934
0
201
2,004
0
15,945
W
3,524
892
0
277
3,067
2,389
0
353
2,628
0
4,925
W
Chiron
Mcchiffy
Chiron
1,365
462
61
420
3,992
1,360
64
1,027
2,871
0
4,594
W
Hercules
2,410
817
0
1,629
3,697
3,157
0
833
2,749
0
3,206
L
Cthulhu
TheShyAnr1
Cthulhu
3,349
64
0
181
4,426
3,055
0
567
3,824
6,246
0
L
Loki
2,545
448
0
547
4,785
2,012
0
323
4,313
0
11,294
L
Ares
0
0
0
0
0
0
0
0
0
0
0
L
4,534
739
0
852
4,170
1,470
0
462
3,630
0
12,080
W
Tsukuyomi
kratosforlife
Tsukuyomi
4,121
938
0
992
3,724
1,896
0
400
3,247
0
12,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,819
Gold Earned
22,284
73
Minions Killed
63
0
Camps Cleared
0
433,691
Distance Traveled
496,684
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
4,446
889
36
7
0
87,738
4
L
Martichoras
4,537
907
27
5
0
98,225
0
W
Tyr
4,161
832
2
0
0
111,235
0
W
Chiron
4,143
829
6
1
0
96,793
0
W
Hercules
4,968
994
4
1
0
97,611
0
L
Cthulhu
4,127
825
8
2
0
113,444
0
L
Loki
4,174
835
22
4
0
106,018
0
L
Ares
3,635
727
0
0
0
82
0
L
Pele
4,346
869
16
3
0
115,922
0
W
Tsukuyomi
4,566
913
15
3
0
103,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role