Player Matchup

Ares
Ares
 
Ares
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
 
Hera
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
BaBaBlaaxeep
Bacchus
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,550 Elo+
Solo
Gilgamesh
Gilgamesh
StrandedAzoth
Gilgamesh
Level 157
God Stats
12W - 8L
1,713 SR
Queue Stats
436W - 422L
1,524 Elo+
Solo
Fenrir
Fenrir
strangekreatures
Fenrir
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 106L
1,511 Elo+
Solo
Team Averages
Level 85
1,543 SR
1,517 Elo+

VS

Team Averages
Level 101
1,604 SR
1,418 Elo+
Persephone
Persephone
But_Nuster99
Persephone
Level 107
God Stats
1W - 2L
1,448 SR
Queue Stats
116W - 126L
1,468 Elo+
Solo
Scylla
Scylla
EpicVeritas
Scylla
Level 21
God Stats
1W - 1L
1,731 SR
Queue Stats
39W - 39L
1,487 Elo+
Party 2
Osiris
Osiris
II_Protogy_II
Osiris
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 67L
1,419 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SoulReaper69964
Morgan Le Fay
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 128L
1,243 Elo+
Solo
Bastet
Bastet
ooshabooboo
Bastet
Level 147
God Stats
2W - 1L
1,840 SR
Queue Stats
126W - 162L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
2 / 3 / 7
8,459
940
5,779
12,888
12,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
 
Hera
13
2 / 2 / 6
7,646
850
8,804
4,410
1,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
BaBaBlaaxeep
Bacchus
13
1 / 2 / 8
8,019
891
4,597
10,357
12,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
StrandedAzoth
Gilgamesh
15
10 / 3 / 6
9,340
1,038
13,200
12,417
12,689
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 3 / 8
7,776
864
6,056
10,406
9,225
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
But_Nuster99
Persephone
15
5 / 4 / 5
8,880
987
8,806
7,272
3,003
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
13
2 / 2 / 7
6,933
770
6,196
5,011
1,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 4 / 8
6,912
768
3,549
15,499
12,129
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
SoulReaper69964
Morgan Le Fay
12
0 / 4 / 7
6,762
751
6,755
8,147
3,907
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
14
5 / 3 / 3
8,275
919
8,195
6,965
4,092
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
42
17
Kills
12
13
Deaths
17
35
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
3
7
1.83
W
Hera
 
Hera
2
2
6
2.5
W
Bacchus
BaBaBlaaxeep
Bacchus
1
2
8
2.5
L
Persephone
But_Nuster99
Persephone
5
4
5
1.88
L
Scylla
2
2
7
2.75
L
0
4
8
1
L
Morgan Le Fay
SoulReaper69964
Morgan Le Fay
0
4
7
0.88
W
Gilgamesh
StrandedAzoth
Gilgamesh
10
3
6
4.33
L
Bastet
5
3
3
2.17
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,436
Damage
33,501
50,478
Taken
42,894
48,795
Mitigated
25,125
15,495
Healing
9,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,779
532
573
2,133
12,888
12,239
208
5,250
7,638
13,418
0
W
Hera
 
Hera
8,804
2,168
573
632
4,410
1,647
550
2,911
1,499
22,344
0
W
Bacchus
BaBaBlaaxeep
Bacchus
4,597
556
579
3,425
10,357
12,995
52
4,121
6,236
9,092
0
L
Persephone
But_Nuster99
Persephone
8,806
577
0
605
7,272
3,003
0
3,802
3,300
20,896
0
L
Scylla
6,196
1,350
225
854
5,011
1,994
0
1,533
3,354
12,740
0
L
3,549
1,601
1,459
4,880
15,499
12,129
0
7,050
7,999
125
4,727
L
Morgan Le Fay
SoulReaper69964
Morgan Le Fay
6,755
1,681
452
1,063
8,147
3,907
27
4,049
4,057
16,167
0
W
Gilgamesh
StrandedAzoth
Gilgamesh
13,200
3,358
1,255
2,443
12,417
12,689
543
3,882
8,535
0
20,751
L
Bastet
8,195
1,681
0
398
6,965
4,092
0
3,080
3,616
0
10,048
W
6,056
883
1,464
2,418
10,406
9,225
26
5,674
4,732
668
9,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,240
Gold Earned
37,762
89
Minions Killed
72
0
Camps Cleared
0
859,855
Distance Traveled
861,141
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,459
940
11
1
0
185,719
0
W
Hera
7,646
850
39
4
0
143,863
0
W
Bacchus
8,019
891
10
1
0
171,286
0
L
Persephone
8,880
987
28
3
0
152,204
0
L
Scylla
6,933
770
12
1
0
181,646
0
L
Osiris
6,912
768
5
1
0
174,584
0
L
Morgan Le Fay
6,762
751
21
2
0
151,932
0
W
Gilgamesh
9,340
1,038
16
2
0
182,539
0
L
Bastet
8,275
919
6
1
0
200,775
0
W
Fenrir
7,776
864
13
1
0
176,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role