Player Matchup

Geb
Geb
BDB x SOL
Geb
Level 116
God Stats
1W - 3L
1,577 SR
Queue Stats
93W - 108L
1,380 Elo+
Party 2
Charybdis
Charybdis
Gunner300WM
Charybdis
Level 152
God Stats
662W - 66L
2,301 SR
Queue Stats
862W - 101L
2,047 Elo+
Party 1
Vulcan
Vulcan
Ishhgawd
Vulcan
Level 157
God Stats
7W - 8L
1,463 SR
Queue Stats
169W - 175L
1,532 Elo+
Solo
Scylla
Scylla
MaskedKing3
Scylla
Level 169
God Stats
857W - 154L
2,154 SR
Queue Stats
998W - 269L
2,035 Elo+
Party 1
Izanami
Izanami
joeymickss
Izanami
Level 7
God Stats
2W - 4L
1,266 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Team Averages
Level 120
1,752 SR
1,699 Elo+

VS

Team Averages
Level 69
1,419 SR
1,488 Elo+
Bastet
Bastet
Jack777666
Bastet
Level 21
God Stats
2W - 6L
1,331 SR
Queue Stats
38W - 34L
1,638 Elo+
Solo
Anubis
Anubis
KingCorey12
Anubis
Level 62
God Stats
2W - 6L
1,576 SR
Queue Stats
117W - 125L
1,478 Elo+
Solo
Izanami
Izanami
KraniumKey543
Izanami
Level 126
God Stats
2W - 2L
1,316 SR
Queue Stats
200W - 170L
1,486 Elo+
Solo
Freya
Freya
LordBroScience
Freya
Level 102
God Stats
126W - 160L
1,371 SR
Queue Stats
730W - 837L
1,367 Elo+
Solo
Cabrakan
Cabrakan
PromiseToMe
Cabrakan
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 38L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 7
8,978
748
7,670
13,282
14,053
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
Gunner300WM
Charybdis
16
5 / 0 / 4
9,769
814
8,165
11,131
4,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
Ishhgawd
Vulcan
16
1 / 0 / 3
9,013
751
11,476
2,808
1,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
19
6 / 0 / 6
11,005
917
19,610
7,710
3,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
joeymickss
Izanami
14
0 / 3 / 0
7,965
664
2,145
5,661
1,966
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Jack777666
Bastet
13
2 / 4 / 1
7,745
645
10,616
13,233
4,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
14
1 / 4 / 2
7,860
655
8,032
13,008
5,864
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
16
1 / 2 / 3
8,694
725
5,300
12,572
4,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 2 / 1
8,255
688
3,132
8,753
3,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
PromiseToMe
Cabrakan
14
0 / 1 / 2
8,212
684
2,167
7,840
9,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
13
Kills
5
6
Deaths
13
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
3
7
1.5
W
Charybdis
Gunner300WM
Charybdis
5
0
4
7
W
Vulcan
Ishhgawd
Vulcan
1
0
3
2.5
L
Bastet
Jack777666
Bastet
2
4
1
0.63
L
Anubis
1
4
2
0.5
L
Izanami
1
2
3
1.25
L
1
2
1
0.75
W
Scylla
6
0
6
9
L
Cabrakan
PromiseToMe
Cabrakan
0
1
2
1
W
Izanami
joeymickss
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,066
Damage
29,247
40,592
Taken
55,406
24,768
Mitigated
27,751
7,564
Healing
8,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,670
58
370
2,920
13,282
14,053
475
5,090
8,192
20,429
0
W
Charybdis
Gunner300WM
Charybdis
8,165
3,120
0
2,369
11,131
4,210
4,975
4,465
6,666
0
36,733
W
Vulcan
Ishhgawd
Vulcan
11,476
6,026
0
500
2,808
1,111
588
543
2,265
36,635
0
L
Bastet
Jack777666
Bastet
10,616
1,574
0
1,123
13,233
4,593
0
9,922
3,151
0
25,234
L
Anubis
8,032
1,453
208
2,500
13,008
5,864
0
8,924
3,912
36,430
0
L
Izanami
5,300
2,371
0
0
12,572
4,758
0
8,754
3,678
0
42,472
L
3,132
788
0
1,689
8,753
3,124
0
5,406
3,261
26,388
0
W
Scylla
19,610
1,810
0
1,209
7,710
3,428
1,587
2,234
5,476
75,905
0
L
Cabrakan
PromiseToMe
Cabrakan
2,167
430
1,214
1,510
7,840
9,412
0
5,129
2,648
5,188
0
W
Izanami
joeymickss
Izanami
2,145
1,086
0
196
5,661
1,966
1,880
999
4,662
0
13,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,730
Gold Earned
40,766
317
Minions Killed
233
0
Camps Cleared
0
1,274,168
Distance Traveled
1,063,638
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,978
748
20
2
0
267,073
0
W
Charybdis
9,769
814
56
5
0
278,416
7
W
Vulcan
9,013
751
66
6
0
259,149
0
L
Bastet
7,745
645
29
2
0
229,069
0
L
Anubis
7,860
655
60
5
0
189,590
0
L
Izanami
8,694
725
84
7
0
218,241
0
L
Freya
8,255
688
54
5
0
229,917
0
W
Scylla
11,005
917
139
12
0
254,167
3
L
Cabrakan
8,212
684
6
1
0
196,821
0
W
Izanami
7,965
664
36
3
0
215,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role