Player Matchup

Janus
Janus
HalfACupOfJuice
Janus
Level 67
God Stats
0W - 2L
1,176 SR
Queue Stats
132W - 137L
1,427 Elo+
Party 2
Chiron
Chiron
JaySwae
Chiron
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,138 Elo+
Solo
Ares
Ares
SHELOVESTRE2002
Ares
Level 146
God Stats
12W - 12L
1,414 SR
Queue Stats
136W - 129L
1,454 Elo+
Solo
Fenrir
Fenrir
Trashpanda TX
Fenrir
Level 123
God Stats
9W - 5L
1,585 SR
Queue Stats
335W - 337L
1,472 Elo+
Party 2
Surtr
Surtr
ZenMartian
Surtr
Level 200
God Stats
127W - 125L
1,594 SR
Queue Stats
1,360W - 1,267L
1,516 Elo+
Solo
Team Averages
Level 132
1,454 SR
1,401 Elo+

VS

Team Averages
Level 129
1,614 SR
1,505 Elo+
Vulcan
Vulcan
BadHabit9
Vulcan
Level 106
God Stats
4W - 1L
1,573 SR
Queue Stats
67W - 68L
1,450 Elo+
Solo
Anhur
Anhur
DreamKiller_PR87
Anhur
Level 148
God Stats
3W - 2L
1,275 SR
Queue Stats
335W - 343L
1,553 Elo+
Party 1
Agni
Agni
El-Prin-2
Agni
Level 129
God Stats
5W - 3L
1,661 SR
Queue Stats
307W - 294L
1,494 Elo+
Party 1
Lancelot
Lancelot
Kawamazu
Lancelot
Level 106
God Stats
4W - 1L
1,805 SR
Queue Stats
149W - 133L
1,491 Elo+
Solo
Bastet
Bastet
TONY-STARK-01-PR
Bastet
Level 157
God Stats
3W - 3L
1,754 SR
Queue Stats
494W - 480L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,143
518
3,350
4,017
1,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chiron
JaySwae
Chiron
7
0 / 1 / 0
4,032
504
1,793
3,185
926
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

6
0 / 3 / 0
3,771
471
1,308
4,311
2,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

7
1 / 2 / 0
4,167
521
1,920
6,325
2,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Surtr
6
0 / 0 / 0
3,846
481
2,689
5,294
2,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BadHabit9
Vulcan
7
0 / 0 / 1
3,989
499
2,209
3,553
1,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
0 / 0 / 1
3,932
492
1,536
3,272
855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
8
1 / 1 / 3
4,878
610
2,354
4,310
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Kawamazu
Lancelot
7
2 / 0 / 1
4,448
556
1,583
3,515
1,514
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
5 / 0 / 1
5,594
699
5,688
6,673
2,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
8
9
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vulcan
BadHabit9
Vulcan
0
0
1
0.5
W
0
0
1
0.5
W
Agni
1
1
3
2.5
L
0
3
1
0.17
L
Chiron
JaySwae
Chiron
0
1
0
0
W
Lancelot
Kawamazu
Lancelot
2
0
1
2.5
L
0
3
0
0
W
5
0
1
5.5
L
1
2
0
0.5
L
Surtr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,060
Damage
13,370
23,132
Taken
21,323
9,252
Mitigated
6,765
4,039
Healing
8,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
BadHabit9
Vulcan
2,209
335
0
779
3,553
1,045
315
63
3,490
23,800
0
W
1,536
1,135
0
1,085
3,272
855
297
35
3,237
0
12,855
W
Agni
2,354
134
0
1,579
4,310
1,187
0
2,039
2,157
22,736
0
L
3,350
91
0
0
4,017
1,127
0
1,624
2,393
24,122
0
L
Chiron
JaySwae
Chiron
1,793
694
134
866
3,185
926
0
1,179
2,006
0
22,244
W
Lancelot
Kawamazu
Lancelot
1,583
680
111
1,280
3,515
1,514
372
618
2,833
0
11,762
L
1,308
0
0
508
4,311
2,475
0
0
4,311
12,526
0
W
5,688
1,424
0
3,273
6,673
2,164
0
1,642
4,827
0
31,918
L
1,920
757
0
1,188
6,325
2,036
0
730
5,595
0
19,533
L
Surtr
2,689
1,039
0
1,343
5,294
2,688
0
1,030
4,264
394
23,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,959
Gold Earned
22,841
168
Minions Killed
170
0
Camps Cleared
0
655,930
Distance Traveled
764,931
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
3,989
499
28
4
0
137,616
0
W
Anhur
3,932
492
26
3
0
142,476
1
W
Agni
4,878
610
47
6
0
147,335
0
L
Janus
4,143
518
46
6
0
137,983
0
L
Chiron
4,032
504
31
4
0
135,743
0
W
Lancelot
4,448
556
22
3
0
177,146
1
L
Ares
3,771
471
16
2
0
96,875
0
W
Bastet
5,594
699
47
6
0
160,358
0
L
Fenrir
4,167
521
34
4
0
146,065
0
L
Surtr
3,846
481
41
5
0
139,264
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role