Player Matchup

Janus
Janus
Gamefreek9498
Janus
Level 149
God Stats
1W - 5L
1,462 SR
Queue Stats
24W - 32L
1,479 Elo+
Solo
Chaac
Chaac
Invader Famine
Chaac
Level 146
God Stats
0W - 1L
1,334 SR
Queue Stats
0W - 3L
1,266 Elo+
Party 3
Thanatos
Thanatos
RawdaMonster
Thanatos
Level 129
God Stats
14W - 9L
1,642 SR
Queue Stats
87W - 81L
1,495 Elo+
Party 3
Rama
Rama
ehnelly
Rama
Level 7
God Stats
2W - 4L
1,500 SR
Queue Stats
36W - 41L
1,500 Elo+
Party 3
Khepri
Khepri
lilWhatever
Khepri
Level 125
God Stats
1W - 1L
1,566 SR
Queue Stats
54W - 61L
1,419 Elo+
Party 3
Team Averages
Level 111
1,501 SR
1,432 Elo+

VS

Team Averages
Level 107
1,503 SR
1,537 Elo+
Sobek
Sobek
CaZz714
Sobek
Level 99
God Stats
28W - 23L
1,627 SR
Queue Stats
174W - 185L
1,555 Elo+
Party 2
Ullr
Ullr
GotAnySauceWeeb
Ullr
Level 156
God Stats
6W - 1L
1,558 SR
Queue Stats
550W - 512L
1,598 Elo+
Party 2
Janus
Janus
SirCakes9487
Janus
Level 67
God Stats
10W - 6L
1,310 SR
Queue Stats
145W - 141L
1,495 Elo+
Party 1
Bakasura
Bakasura
XxXM1LESDEEPXxX
Bakasura
Level 107
God Stats
102W - 103L
1,560 SR
Queue Stats
548W - 542L
1,529 Elo+
Party 2
Ratatoskr
Ratatoskr
ty2time
Ratatoskr
Level 107
God Stats
26W - 33L
1,462 SR
Queue Stats
304W - 279L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
7,443
438
10,701
9,666
3,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 5 / 2
6,503
383
4,567
12,614
7,445
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
RawdaMonster
Thanatos
13
6 / 7 / 1
8,292
488
9,355
16,986
6,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
ehnelly
Rama
13
2 / 6 / 2
7,536
443
8,083
13,062
5,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
10
1 / 5 / 6
7,110
418
4,794
17,329
12,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CaZz714
Sobek
12
1 / 2 / 10
8,481
499
5,441
15,585
15,590
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
8 / 0 / 7
10,783
634
11,895
10,389
4,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 4 / 3
8,977
528
11,061
9,091
2,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
16
4 / 3 / 4
9,480
558
9,690
16,261
7,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
ty2time
Ratatoskr
15
8 / 0 / 7
10,320
607
13,113
13,992
10,979
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
57
9
Kills
26
26
Deaths
9
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sobek
CaZz714
Sobek
1
2
10
3
L
0
3
3
0.5
W
8
0
7
11.5
L
0
5
2
0.2
L
Thanatos
RawdaMonster
Thanatos
6
7
1
0.93
W
5
4
3
1.63
W
Bakasura
4
3
4
2
L
Rama
ehnelly
Rama
2
6
2
0.5
L
Khepri
1
5
6
0.8
W
Ratatoskr
ty2time
Ratatoskr
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,500
Damage
51,200
69,657
Taken
65,318
34,672
Mitigated
41,039
19,534
Healing
23,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
CaZz714
Sobek
5,441
520
0
4,566
15,585
15,590
6
3,091
12,260
23,396
0
L
10,701
778
0
750
9,666
3,186
66
3,593
5,545
59,098
0
W
11,895
8,617
0
7,852
10,389
4,506
909
2,881
7,354
0
85,247
L
4,567
654
0
4,020
12,614
7,445
0
2,223
10,297
0
30,988
L
Thanatos
RawdaMonster
Thanatos
9,355
2,758
0
8,232
16,986
6,069
0
2,118
13,747
0
46,965
W
11,061
164
0
1,556
9,091
2,661
469
2,281
6,672
58,258
0
W
Bakasura
9,690
5,982
0
4,697
16,261
7,303
31
3,329
12,702
0
74,384
L
Rama
ehnelly
Rama
8,083
7,073
0
3,203
13,062
5,189
0
3,270
9,786
0
49,889
L
Khepri
4,794
297
0
3,329
17,329
12,783
0
4,566
11,171
16,660
0
W
Ratatoskr
ty2time
Ratatoskr
13,113
2,132
0
4,465
13,992
10,979
1,217
3,265
10,541
0
69,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,884
Gold Earned
48,041
313
Minions Killed
451
0
Camps Cleared
0
1,641,570
Distance Traveled
1,698,774
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,481
499
28
2
0
324,047
2
L
Janus
7,443
438
113
7
0
337,554
0
W
Ullr
10,783
634
117
7
0
302,690
0
L
Chaac
6,503
383
40
2
0
313,215
4
L
Thanatos
8,292
488
65
4
0
322,951
0
W
Janus
8,977
528
96
6
0
319,083
0
W
Bakasura
9,480
558
110
6
0
381,135
2
L
Rama
7,536
443
75
4
0
322,502
0
L
Khepri
7,110
418
20
1
0
345,348
0
W
Ratatoskr
10,320
607
100
6
0
371,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role