Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
SeniorPuggles
Hades
Level 82
God Stats
1W - 1L
1,386 SR
Queue Stats
41W - 59L
1,468 Elo+
Party 1
Bellona
Bellona
midshawty
Bellona
Level 4
God Stats
2W - 7L
1,461 SR
Queue Stats
2W - 10L
1,295 Elo+
Party 1
Team Averages
Level 64
1,449 SR
1,421 Elo+

VS

Team Averages
Level 74
1,968 SR
2,016 Elo+
Charon
Charon
DeIIion
Charon
Level 109
God Stats
83W - 7L
2,041 SR
Queue Stats
207W - 56L
1,997 Elo+
Party 2
Jormungandr
Jormungandr
Memesdamundi
Jormungandr
Level 86
God Stats
59W - 13L
1,962 SR
Queue Stats
248W - 58L
1,979 Elo+
Party 2
Ne Zha
Ne Zha
TotalGoblin
Ne Zha
Level 28
God Stats
5W - 0L
1,902 SR
Queue Stats
182W - 23L
2,071 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
1 / 4 / 0
6,690
836
3,137
8,304
2,762
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 11 / 0
5,745
718
4,661
14,135
5,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bellona
midshawty
Bellona
7
0 / 8 / 1
5,660
708
1,480
12,554
9,873
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
DeIIion
Charon
11
8 / 0 / 15
8,782
1,098
12,180
8,842
8,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Memesdamundi
Jormungandr
11
12 / 1 / 11
9,337
1,167
12,804
9,485
7,691
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Ne Zha
10
3 / 0 / 16
7,860
983
7,445
7,185
3,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
65
1
Kills
23
23
Deaths
1
1
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
4
0
0.25
W
Charon
DeIIion
Charon
8
0
15
15.5
W
Jormungandr
Memesdamundi
Jormungandr
12
1
11
17.5
L
0
11
0
0
W
Ne Zha
3
0
16
11
L
Bellona
midshawty
Bellona
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,278
Damage
32,429
34,993
Taken
25,512
17,762
Mitigated
19,725
1,282
Healing
12,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,137
1,554
0
87
8,304
2,762
0
5,819
2,111
0
6,832
W
Charon
DeIIion
Charon
12,180
2,880
124
4,080
8,842
8,127
737
1,977
6,418
19,378
969
W
Jormungandr
Memesdamundi
Jormungandr
12,804
3,385
263
4,208
9,485
7,691
617
1,600
7,885
42,058
0
L
4,661
113
40
1,006
14,135
5,127
0
8,017
5,761
12,078
0
W
Ne Zha
7,445
3,030
0
3,325
7,185
3,907
163
1,684
5,013
0
32,029
L
Bellona
midshawty
Bellona
1,480
711
0
149
12,554
9,873
0
9,034
3,106
0
6,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,095
Gold Earned
25,979
27
Minions Killed
93
0
Camps Cleared
0
312,921
Distance Traveled
514,955
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,690
836
6
1
0
83,471
0
W
Charon
8,782
1,098
11
1
0
161,706
0
W
Jormungandr
9,337
1,167
47
6
0
167,172
3
L
Hades
5,745
718
12
2
0
98,817
0
W
Ne Zha
7,860
983
35
4
0
186,077
0
L
Bellona
5,660
708
9
1
0
130,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role