Player Matchup

King Arthur
King Arthur
DCal4062
King Arthur
Level 42
God Stats
14W - 14L
1,467 SR
Queue Stats
63W - 67L
1,498 Elo+
Solo
Pele
Pele
ImTendou
Pele
Level 37
God Stats
69W - 62L
1,220 SR
Queue Stats
102W - 108L
1,296 Elo+
Party 3
Bacchus
Bacchus
Paxquilis
Bacchus
Level 55
God Stats
28W - 31L
1,382 SR
Queue Stats
104W - 109L
1,332 Elo+
Party 3
Neith
Neith
SanPochoklo
Neith
Level 63
God Stats
2W - 3L
1,260 SR
Queue Stats
31W - 36L
1,418 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
chalocr2705
Morgan Le Fay
Level 74
God Stats
2W - 0L
1,738 SR
Queue Stats
33W - 34L
1,443 Elo+
Party 2
Team Averages
Level 54
1,413 SR
1,397 Elo+

VS

Team Averages
Level 71
1,548 SR
1,486 Elo+
Anhur
Anhur
AlgamerTAM19
Anhur
Level 51
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 40L
1,598 Elo+
Solo
Ratatoskr
Ratatoskr
El0ria
Ratatoskr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hera
Hera
Janonymou5
Hera
Level 123
God Stats
23W - 20L
1,555 SR
Queue Stats
253W - 249L
1,440 Elo+
Party 1
Nike
Nike
Whisk3yThr0ttl3
Nike
Level 88
God Stats
13W - 7L
1,685 SR
Queue Stats
180W - 182L
1,395 Elo+
Party 1
Charon
Charon
umflamper117
Charon
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DCal4062
King Arthur
14
2 / 0 / 2
8,302
553
8,481
16,020
12,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
14
4 / 0 / 3
8,520
568
6,576
10,080
3,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Paxquilis
Bacchus
12
2 / 1 / 3
7,740
516
8,106
11,312
14,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
3 / 0 / 1
7,489
499
5,891
5,309
2,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
chalocr2705
Morgan Le Fay
13
0 / 3 / 1
7,929
529
6,476
10,343
4,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
5,898
393
3,198
8,125
2,686
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
El0ria
Ratatoskr
11
2 / 3 / 0
6,939
463
6,128
11,204
3,956
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 1 / 0
8,300
553
8,238
9,121
3,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
0 / 3 / 0
7,410
494
6,655
13,723
12,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charon
10
0 / 3 / 3
6,682
445
4,522
12,728
8,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
11
Kills
4
4
Deaths
12
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
King Arthur
DCal4062
King Arthur
2
0
2
3
L
Ratatoskr
El0ria
Ratatoskr
2
3
0
0.67
W
Pele
4
0
3
5.5
L
2
1
0
2
W
Bacchus
Paxquilis
Bacchus
2
1
3
3.5
W
3
0
1
3.5
L
0
3
0
0
W
Morgan Le Fay
chalocr2705
Morgan Le Fay
0
3
1
0.17
L
Charon
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,530
Damage
28,741
53,064
Taken
54,901
36,687
Mitigated
31,515
18,154
Healing
8,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,198
1,912
0
1,529
8,125
2,686
57
3,421
4,704
0
22,971
W
King Arthur
DCal4062
King Arthur
8,481
976
0
5,848
16,020
12,277
0
0
16,020
0
55,922
L
Ratatoskr
El0ria
Ratatoskr
6,128
2,275
0
0
11,204
3,956
0
2,326
8,878
0
42,651
W
Pele
6,576
1,744
0
3,042
10,080
3,621
48
1,949
8,059
0
73,561
L
8,238
1,684
0
3,152
9,121
3,691
264
4,951
4,170
59,446
0
W
Bacchus
Paxquilis
Bacchus
8,106
1,150
0
4,475
11,312
14,502
0
3,707
7,581
30,616
0
W
5,891
2,329
0
3,519
5,309
2,171
0
1,885
3,424
0
54,562
L
6,655
1,019
0
1,250
13,723
12,903
0
0
13,723
0
56,313
W
Morgan Le Fay
chalocr2705
Morgan Le Fay
6,476
876
0
1,270
10,343
4,116
236
4,647
5,220
58,081
0
L
Charon
4,522
902
0
2,793
12,728
8,279
0
3,884
8,844
24,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,980
Gold Earned
35,229
381
Minions Killed
355
0
Camps Cleared
0
1,533,932
Distance Traveled
1,426,667
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,898
393
37
2
0
253,775
0
W
King Arthur
8,302
553
74
5
0
319,324
0
L
Ratatoskr
6,939
463
62
4
0
350,341
0
W
Pele
8,520
568
114
8
0
339,894
9
L
Hera
8,300
553
124
8
0
296,809
2
W
Bacchus
7,740
516
31
2
0
308,433
4
W
Neith
7,489
499
75
5
0
284,835
6
L
Nike
7,410
494
106
7
0
248,464
2
W
Morgan Le Fay
7,929
529
87
6
0
281,446
0
L
Charon
6,682
445
26
2
0
277,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role