Player Matchup

Pele
Pele
Damevito
Pele
Level 84
God Stats
0W - 2L
1,251 SR
Queue Stats
246W - 254L
1,379 Elo+
Party 1
Anhur
Anhur
DesirablePenguin
Anhur
Level 106
God Stats
1W - 5L
1,462 SR
Queue Stats
84W - 109L
1,391 Elo+
Solo
Sol
Sol
LastCall315
Sol
Level 144
God Stats
7W - 5L
1,799 SR
Queue Stats
406W - 395L
1,475 Elo+
Solo
Freya
Freya
OnlyVybz
Freya
Level 38
God Stats
3W - 2L
1,629 SR
Queue Stats
195W - 208L
1,377 Elo+
Party 1
Bellona
Bellona
zeus_vibrant
Bellona
Level 151
God Stats
43W - 49L
1,486 SR
Queue Stats
1,321W - 1,276L
1,464 Elo+
Solo
Team Averages
Level 105
1,525 SR
1,417 Elo+

VS

Team Averages
Level 51
1,530 SR
1,396 Elo+
Yemoja
Yemoja
IPunishEgos
Yemoja
Level 42
God Stats
13W - 10L
1,528 SR
Queue Stats
13W - 11L
1,462 Elo+
Party 2
Freya
Freya
Ice Cold Ziggy
Freya
Level 106
God Stats
15W - 11L
1,610 SR
Queue Stats
350W - 342L
1,440 Elo+
Party 2
Thanatos
Thanatos
Live 24k
Thanatos
Level 18
God Stats
4W - 2L
1,671 SR
Queue Stats
6W - 16L
1,249 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Pronum
Morgan Le Fay
Level 65
God Stats
1W - 1L
1,366 SR
Queue Stats
7W - 6L
1,443 Elo+
Solo
Amaterasu
Amaterasu
Space 24k
Amaterasu
Level 24
God Stats
4W - 3L
1,475 SR
Queue Stats
20W - 23L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
2 / 2 / 2
8,284
552
11,736
10,249
4,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 3 / 0
6,728
449
2,995
10,905
3,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 5 / 5
8,190
546
5,766
10,809
4,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Freya
OnlyVybz
Freya
12
2 / 2 / 1
7,632
509
4,476
10,179
3,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bellona
zeus_vibrant
Bellona
13
6 / 1 / 1
8,494
566
9,126
11,782
10,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
1 / 3 / 6
7,690
513
3,469
11,111
8,292
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 3 / 2
8,473
565
10,187
10,277
4,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
Live 24k
Thanatos
15
2 / 1 / 2
8,983
599
3,156
13,926
6,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
Pronum
Morgan Le Fay
14
5 / 3 / 2
8,778
585
10,910
10,320
4,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
Space 24k
Amaterasu
12
0 / 2 / 3
7,784
519
2,929
11,903
10,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
12
Kills
13
13
Deaths
12
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Pele
2
2
2
1.5
L
1
3
0
0.33
W
Yemoja
1
3
6
1.33
W
5
3
2
2
L
1
5
5
0.7
W
Thanatos
Live 24k
Thanatos
2
1
2
3
L
Freya
OnlyVybz
Freya
2
2
1
1.25
W
Morgan Le Fay
Pronum
Morgan Le Fay
5
3
2
2
W
Amaterasu
Space 24k
Amaterasu
0
2
3
0.75
L
Bellona
zeus_vibrant
Bellona
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,099
Damage
30,651
53,924
Taken
57,537
26,962
Mitigated
32,743
14,866
Healing
20,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
11,736
3,711
0
1,969
10,249
4,004
458
2,389
7,860
0
51,434
L
2,995
1,017
0
3,048
10,905
3,817
216
6,427
4,478
0
28,236
W
Yemoja
3,469
755
3,360
1,946
11,111
8,292
250
4,450
6,609
24,249
0
W
10,187
3,488
0
2,871
10,277
4,154
305
3,029
7,204
55,977
0
L
5,766
1,883
29
3,202
10,809
4,476
2,069
8,159
2,650
54,075
0
W
Thanatos
Live 24k
Thanatos
3,156
354
0
7,802
13,926
6,060
0
1,208
12,678
0
82,318
L
Freya
OnlyVybz
Freya
4,476
1,472
0
2,855
10,179
3,843
345
2,930
7,249
36,458
0
W
Morgan Le Fay
Pronum
Morgan Le Fay
10,910
1,105
0
236
10,320
4,219
991
1,426
8,773
57,510
0
W
Amaterasu
Space 24k
Amaterasu
2,929
1,037
0
3,934
11,903
10,018
306
838
10,958
0
45,366
L
Bellona
zeus_vibrant
Bellona
9,126
2,822
0
3,763
11,782
10,822
152
4,661
7,121
0
63,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,328
Gold Earned
41,708
350
Minions Killed
397
0
Camps Cleared
0
1,405,633
Distance Traveled
1,525,307
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,284
552
69
5
0
309,233
2
L
Anhur
6,728
449
45
3
0
198,984
0
W
Yemoja
7,690
513
34
2
0
302,406
2
W
Freya
8,473
565
85
6
0
302,872
0
L
Sol
8,190
546
93
6
0
296,422
0
W
Thanatos
8,983
599
116
8
0
333,741
0
L
Freya
7,632
509
54
4
0
314,935
0
W
Morgan Le Fay
8,778
585
89
6
0
282,554
2
W
Amaterasu
7,784
519
73
5
0
303,734
6
L
Bellona
8,494
566
89
6
0
286,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role