Player Matchup

Izanami
Izanami
Silver II
Ch1zzyLee
Izanami
Silver II
Level 132
God Stats
19W - 17L
1,493 SR
Queue Stats
277W - 312L
987 MMR
Solo
Ra
Ra
Silver III
Fuhji
Ra
Silver III
Level 86
God Stats
1W - 2L
1,254 SR
Queue Stats
19W - 25L
1,200 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
Tomsk8ter101
Sun Wukong
Silver I
Level 137
God Stats
4W - 0L
1,500 SR
Queue Stats
103W - 98L
1,177 MMR
Solo
Kali
Kali
Silver IV
kheckart
Kali
Silver IV
Level 102
God Stats
3W - 2L
1,505 SR
Queue Stats
18W - 24L
1,229 MMR
Party 1
Hades
Hades
Silver II
reapenseek
Hades
Silver II
Level 129
God Stats
6W - 3L
1,802 SR
Queue Stats
161W - 169L
1,056 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,511 SR
1,130 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 144
1,558 SR
1,093 MMR
Bellona
Bellona
Silver I
HashEra8896
Bellona
Silver I
Level 129
God Stats
3W - 2L
1,486 SR
Queue Stats
124W - 140L
1,084 MMR
Party 3
Freya
Freya
Gold V
KelTheRuler
Freya
Gold V
Level 143
God Stats
10W - 3L
1,928 SR
Queue Stats
264W - 275L
1,307 MMR
Party 2
Sol
Sol
Silver II
MrsDelacroix567
Sol
Silver II
Level 148
God Stats
27W - 30L
1,573 SR
Queue Stats
65W - 75L
1,363 MMR
Party 3
Tsukuyomi
Tsukuyomi
Silver II
Self Given
Tsukuyomi
Silver II
Level 147
God Stats
4W - 8L
1,634 SR
Queue Stats
207W - 228L
1,133 MMR
Party 2
Awilix
Awilix
Silver V
imperailpaladin
Awilix
Silver V
Level 154
God Stats
0W - 3L
1,168 SR
Queue Stats
69W - 105L
578 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ch1zzyLee
Izanami
10
1 / 0 / 3
5,993
545
3,331
6,682
2,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ra
11
3 / 2 / 8
6,739
613
7,356
5,486
2,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Tomsk8ter101
Sun Wukong
10
0 / 1 / 0
6,340
576
7,136
9,342
5,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
9
3 / 1 / 4
5,862
533
3,398
9,150
3,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hades
11
6 / 1 / 5
6,442
586
9,562
9,584
5,449
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
CharonRavanaJormungandrBastet

VS

Bans
BacchusJanusThanatosThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HashEra8896
Bellona
7
0 / 5 / 1
4,541
413
5,062
11,658
8,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 3 / 0
6,474
589
4,588
9,702
3,957
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 3 / 1
5,440
495
4,593
6,328
2,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
Self Given
Tsukuyomi
11
1 / 1 / 0
5,847
532
6,453
11,135
6,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
2 / 1 / 1
5,854
532
2,879
8,597
3,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
13
Kills
5
5
Deaths
13
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
Ch1zzyLee
Izanami
1
0
3
2.5
W
Ra
3
2
8
3.5
L
Bellona
HashEra8896
Bellona
0
5
1
0.1
L
2
3
0
0.67
L
0
3
1
0.17
L
Tsukuyomi
Self Given
Tsukuyomi
1
1
0
1
W
Sun Wukong
Tomsk8ter101
Sun Wukong
0
1
0
0
L
2
1
1
2.5
W
Kali
3
1
4
5
W
Hades
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,783
Damage
23,575
40,244
Taken
47,420
18,629
Mitigated
25,076
15,492
Healing
13,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Ch1zzyLee
Izanami
3,331
2,000
0
2,549
6,682
2,184
578
1,662
4,846
0
45,383
W
Ra
7,356
825
641
1,744
5,486
2,144
0
1,218
4,196
46,008
0
L
Bellona
HashEra8896
Bellona
5,062
1,422
0
1,279
11,658
8,186
0
5,677
5,981
0
19,172
L
4,588
1,758
0
5,185
9,702
3,957
0
3,839
5,863
51,678
0
L
4,593
2,038
0
2,239
6,328
2,463
0
4,362
1,902
33,922
4,782
L
Tsukuyomi
Self Given
Tsukuyomi
6,453
1,253
0
3,319
11,135
6,762
0
708
10,427
0
42,409
W
Sun Wukong
Tomsk8ter101
Sun Wukong
7,136
1,982
0
3,678
9,342
5,204
0
0
9,342
0
49,014
L
2,879
1,166
0
1,345
8,597
3,708
0
2,268
6,329
0
32,624
W
Kali
3,398
1,470
0
1,656
9,150
3,648
5
1,279
7,801
0
29,408
W
Hades
9,562
1,733
105
5,119
9,584
5,449
0
4,684
4,492
26,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,376
Gold Earned
28,156
324
Minions Killed
304
0
Camps Cleared
0
1,158,621
Distance Traveled
1,112,650
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,993
545
81
7
0
214,503
4
W
Ra
6,739
613
73
7
0
232,529
0
L
Bellona
4,541
413
27
2
0
214,737
1
L
Freya
6,474
589
91
8
0
200,838
1
L
Sol
5,440
495
69
6
0
208,259
2
L
Tsukuyomi
5,847
532
67
6
0
219,081
3
W
Sun Wukong
6,340
576
87
8
0
223,519
4
L
Awilix
5,854
532
50
5
0
269,735
0
W
Kali
5,862
533
44
4
0
256,307
0
W
Hades
6,442
586
39
4
0
231,763
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role