Player Matchup

Heimdallr
Heimdallr
G59Marchi
Heimdallr
Level 156
God Stats
1W - 2L
1,281 SR
Queue Stats
72W - 59L
1,479 Elo+
Party 1
Apollo
Apollo
Reavs40k
Apollo
Level 122
God Stats
2W - 1L
1,585 SR
Queue Stats
11W - 7L
1,652 Elo+
Party 1
Discordia
Discordia
Waluku
Discordia
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 55L
1,601 Elo+
Solo
Thanatos
Thanatos
rloforti
Thanatos
Level 106
God Stats
7W - 2L
1,781 SR
Queue Stats
34W - 16L
1,652 Elo+
Party 1
Baron Samedi
Baron Samedi
royal_slayer12
Baron Samedi
Level 87
God Stats
2W - 0L
1,489 SR
Queue Stats
35W - 44L
1,413 Elo+
Party 1
Team Averages
Level 122
1,527 SR
1,559 Elo+

VS

Team Averages
Level 80
1,421 SR
1,497 Elo+
Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
CtrlMyPark
Janus
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
35W - 48L
1,391 Elo+
Party 2
Thanatos
Thanatos
SW0LRuuS
Thanatos
Level 39
God Stats
0W - 2L
1,298 SR
Queue Stats
8W - 12L
1,655 Elo+
Solo
Rama
Rama
TankyFranky42
Rama
Level 140
God Stats
1W - 3L
1,378 SR
Queue Stats
34W - 51L
1,423 Elo+
Party 2
Ymir
Ymir
UnhandyBrandy
Ymir
Level 65
God Stats
0W - 1L
1,427 SR
Queue Stats
2W - 5L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
G59Marchi
Heimdallr
11
0 / 1 / 3
6,568
597
6,607
6,726
3,108
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
Reavs40k
Apollo
10
3 / 1 / 4
6,310
574
5,286
8,587
2,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Waluku
Discordia
13
6 / 0 / 1
8,004
728
5,376
3,054
997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
rloforti
Thanatos
13
13 / 1 / 1
8,659
787
12,985
9,540
3,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
royal_slayer12
Baron Samedi
8
0 / 1 / 8
5,977
543
3,143
7,128
4,776
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
1 / 3 / 1
7,184
653
5,541
12,598
10,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Janus
10
0 / 5 / 0
5,594
509
1,264
6,732
2,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
SW0LRuuS
Thanatos
9
3 / 5 / 1
6,119
556
3,550
11,765
3,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 4 / 2
5,934
539
5,202
7,520
2,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

6
0 / 5 / 1
4,940
449
1,803
10,477
5,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
22
Kills
4
4
Deaths
22
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
3
1
0.5
L
Janus
0
5
0
0
W
Heimdallr
G59Marchi
Heimdallr
0
1
3
1.5
W
Apollo
Reavs40k
Apollo
3
1
4
5
L
Thanatos
SW0LRuuS
Thanatos
3
5
1
0.7
L
0
4
2
0.25
L
0
5
1
0.1
W
Discordia
Waluku
Discordia
6
0
1
6.5
W
Thanatos
rloforti
Thanatos
13
1
1
13.5
W
Baron Samedi
royal_slayer12
Baron Samedi
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,397
Damage
17,360
35,035
Taken
49,092
15,426
Mitigated
24,869
17,563
Healing
10,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,541
2,221
0
2,681
12,598
10,818
0
0
12,598
0
44,197
L
Janus
1,264
142
0
1,000
6,732
2,282
0
4,217
2,515
31,466
0
W
Heimdallr
G59Marchi
Heimdallr
6,607
3,665
0
1,747
6,726
3,108
0
0
6,726
0
41,960
W
Apollo
Reavs40k
Apollo
5,286
3,580
0
3,704
8,587
2,811
619
997
7,590
0
41,740
L
Thanatos
SW0LRuuS
Thanatos
3,550
1,753
0
3,689
11,765
3,420
0
745
11,020
0
29,344
L
5,202
4,676
0
1,959
7,520
2,472
0
1,781
5,739
0
46,817
L
1,803
430
0
1,644
10,477
5,877
0
1,776
8,701
7,552
0
W
Discordia
Waluku
Discordia
5,376
153
0
668
3,054
997
1,003
584
2,388
55,456
0
W
Thanatos
rloforti
Thanatos
12,985
5,365
0
8,614
9,540
3,734
0
1,020
8,430
0
65,632
W
Baron Samedi
royal_slayer12
Baron Samedi
3,143
1,013
602
2,228
7,128
4,776
250
1,449
5,679
14,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,518
Gold Earned
29,771
334
Minions Killed
275
0
Camps Cleared
0
1,070,631
Distance Traveled
1,057,007
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,184
653
71
6
0
272,924
0
L
Janus
5,594
509
64
6
0
217,933
0
W
Heimdallr
6,568
597
58
5
0
172,655
0
W
Apollo
6,310
574
69
6
0
201,706
0
L
Thanatos
6,119
556
50
5
0
215,518
0
L
Rama
5,934
539
87
8
0
202,982
0
L
Ymir
4,940
449
3
0
0
147,650
1
W
Discordia
8,004
728
102
9
0
207,434
0
W
Thanatos
8,659
787
87
8
0
274,782
0
W
Baron Samedi
5,977
543
18
2
0
214,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role