Player Matchup

Guan Yu
Guan Yu
BelatedRoom_9
Guan Yu
Level 139
God Stats
0W - 4L
1,349 SR
Queue Stats
347W - 329L
1,462 Elo+
Solo
Chernobog
Chernobog
JoJo_S_
Chernobog
Level 115
God Stats
0W - 2L
1,334 SR
Queue Stats
96W - 104L
1,435 Elo+
Party 1
Ymir
Ymir
TSK_Koji
Ymir
Level 89
God Stats
0W - 3L
1,343 SR
Queue Stats
150W - 128L
1,485 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Thee_Syrup
Morgan Le Fay
Level 147
God Stats
3W - 5L
1,467 SR
Queue Stats
266W - 254L
1,464 Elo+
Party 1
Ao Kuang
Ao Kuang
sullymang
Ao Kuang
Level 122
God Stats
0W - 4L
1,203 SR
Queue Stats
35W - 45L
1,421 Elo+
Party 1
Team Averages
Level 122
1,339 SR
1,453 Elo+

VS

Team Averages
Level 119
1,537 SR
1,508 Elo+
Shiva
Shiva
 
Shiva
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
AfrodoSwaggins
Bacchus
Level 128
God Stats
12W - 9L
1,668 SR
Queue Stats
255W - 236L
1,498 Elo+
Party 3
Serqet
Serqet
Jaayaj
Serqet
Level 85
God Stats
26W - 19L
1,573 SR
Queue Stats
130W - 117L
1,521 Elo+
Party 2
Chiron
Chiron
Tlvdatsi
Chiron
Level 146
God Stats
2W - 1L
1,529 SR
Queue Stats
252W - 234L
1,501 Elo+
Party 3
Hera
Hera
ZOMZIES
Hera
Level 102
God Stats
2W - 2L
1,414 SR
Queue Stats
82W - 80L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
14
1 / 3 / 0
8,239
515
6,985
16,986
15,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Chernobog
JoJo_S_
Chernobog
12
0 / 3 / 2
7,110
444
4,090
10,783
4,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
11
2 / 4 / 0
7,230
452
3,803
14,729
13,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
Thee_Syrup
Morgan Le Fay
12
0 / 3 / 3
6,884
430
3,518
10,030
3,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
sullymang
Ao Kuang
13
5 / 2 / 1
8,220
514
7,960
14,371
5,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
0 / 1 / 4
8,207
513
9,432
12,690
9,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

10
1 / 1 / 8
7,653
478
4,068
9,978
8,436
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
Jaayaj
Serqet
15
7 / 2 / 5
9,185
574
10,587
11,746
5,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chiron
Tlvdatsi
Chiron
16
3 / 0 / 3
9,238
577
10,892
6,243
2,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hera
ZOMZIES
Hera
14
4 / 4 / 3
8,349
522
12,326
8,243
3,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
8
Kills
15
15
Deaths
8
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
0
1
4
2
W
1
1
8
5
L
Guan Yu
1
3
0
0.33
W
Serqet
Jaayaj
Serqet
7
2
5
4.75
L
Chernobog
JoJo_S_
Chernobog
0
3
2
0.33
L
Ymir
2
4
0
0.5
L
Morgan Le Fay
Thee_Syrup
Morgan Le Fay
0
3
3
0.5
W
Chiron
Tlvdatsi
Chiron
3
0
3
4.5
W
Hera
ZOMZIES
Hera
4
4
3
1.38
L
Ao Kuang
sullymang
Ao Kuang
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,356
Damage
47,305
66,899
Taken
48,900
41,946
Mitigated
29,233
14,265
Healing
13,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
9,432
1,076
0
3,154
12,690
9,473
0
100
12,590
0
70,056
W
4,068
431
1,714
3,177
9,978
8,436
16
2,611
7,306
16,150
0
L
Guan Yu
6,985
749
40
5,455
16,986
15,158
382
765
16,060
0
65,724
W
Serqet
Jaayaj
Serqet
10,587
3,741
0
1,186
11,746
5,231
0
5,367
6,269
0
67,554
L
Chernobog
JoJo_S_
Chernobog
4,090
1,445
0
3,511
10,783
4,215
0
2,292
8,432
0
48,030
L
Ymir
3,803
580
0
2,336
14,729
13,002
0
5,793
8,732
23,619
0
L
Morgan Le Fay
Thee_Syrup
Morgan Le Fay
3,518
252
0
788
10,030
3,941
0
4,038
5,623
41,296
0
W
Chiron
Tlvdatsi
Chiron
10,892
4,156
538
2,651
6,243
2,671
156
1,512
4,731
0
87,479
W
Hera
ZOMZIES
Hera
12,326
3,270
0
1,305
8,243
3,422
351
5,296
2,723
56,023
0
L
Ao Kuang
sullymang
Ao Kuang
7,960
2,449
0
2,135
14,371
5,630
0
2,848
11,019
63,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,683
Gold Earned
42,632
386
Minions Killed
431
0
Camps Cleared
0
1,572,588
Distance Traveled
1,605,504
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,207
513
91
6
0
305,828
0
W
Bacchus
7,653
478
9
1
0
320,267
3
L
Guan Yu
8,239
515
106
7
0
319,103
2
W
Serqet
9,185
574
91
6
0
370,977
2
L
Chernobog
7,110
444
86
5
0
293,688
2
L
Ymir
7,230
452
37
2
0
299,308
6
L
Morgan Le Fay
6,884
430
70
4
0
318,879
4
W
Chiron
9,238
577
154
10
0
301,587
4
W
Hera
8,349
522
86
5
0
306,845
6
L
Ao Kuang
8,220
514
87
5
0
341,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role