Player Matchup

Scylla
Scylla
Father_of_1000s
Scylla
Level 117
God Stats
2W - 2L
1,703 SR
Queue Stats
290W - 320L
1,410 Elo+
Party 3
Set
Set
IIIITripodIIII
Set
Level 83
God Stats
3W - 2L
1,523 SR
Queue Stats
294W - 259L
1,454 Elo+
Party 3
Atlas
Atlas
JayBowIV
Atlas
Level 130
God Stats
3W - 4L
1,491 SR
Queue Stats
174W - 156L
1,487 Elo+
Party 1
Apollo
Apollo
Vindictiv3Diva
Apollo
Level 164
God Stats
7W - 7L
1,607 SR
Queue Stats
187W - 214L
1,451 Elo+
Party 1
Chang'e
Chang'e
WHODEY-K
Chang'e
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
294W - 299L
1,450 Elo+
Party 3
Team Averages
Level 124
1,565 SR
1,450 Elo+

VS

Team Averages
Level 112
1,491 SR
1,459 Elo+
Neith
Neith
BASj15
Neith
Level 69
God Stats
5W - 1L
1,586 SR
Queue Stats
92W - 85L
1,446 Elo+
Party 2
Chaac
Chaac
DJ slippyy
Chaac
Level 115
God Stats
2W - 1L
1,453 SR
Queue Stats
222W - 209L
1,466 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Gawd DMT Bobby
Kumbhakarna
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
144W - 117L
1,395 Elo+
Solo
Chang'e
Chang'e
PokingSmot69
Chang'e
Level 149
God Stats
4W - 4L
1,417 SR
Queue Stats
366W - 377L
1,541 Elo+
Solo
Janus
Janus
swiftpineapples
Janus
Level 117
God Stats
3W - 1L
1,500 SR
Queue Stats
159W - 135L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 9
8,678
620
12,868
13,468
6,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
5 / 8 / 7
10,742
767
16,919
18,861
12,282
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Atlas
JayBowIV
Atlas
16
2 / 7 / 8
9,121
652
17,695
20,714
25,040
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
6 / 4 / 6
10,295
735
16,267
12,777
6,970
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
WHODEY-K
Chang'e
13
1 / 7 / 9
8,645
618
10,311
18,047
8,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BASj15
Neith
18
8 / 3 / 19
11,509
822
16,100
15,022
7,820
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
19
5 / 2 / 19
11,384
813
18,374
20,018
25,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Gawd DMT Bobby
Kumbhakarna
17
3 / 4 / 17
11,180
799
9,720
27,624
33,355
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
PokingSmot69
Chang'e
18
6 / 2 / 15
10,965
783
11,958
20,200
12,992
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
10 / 4 / 9
11,355
811
17,167
12,351
6,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
111
14
Kills
32
32
Deaths
15
39
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Neith
BASj15
Neith
8
3
19
5.83
W
Chaac
5
2
19
7.25
L
0
6
9
0.75
W
Kumbhakarna
Gawd DMT Bobby
Kumbhakarna
3
4
17
2.88
L
5
8
7
1.06
L
Atlas
JayBowIV
Atlas
2
7
8
0.86
W
Chang'e
PokingSmot69
Chang'e
6
2
15
6.75
L
6
4
6
2.25
L
Chang'e
WHODEY-K
Chang'e
1
7
9
0.79
W
10
4
9
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,060
Damage
73,319
83,867
Taken
95,215
58,943
Mitigated
85,443
23,900
Healing
47,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BASj15
Neith
16,100
8,992
516
3,904
15,022
7,820
3,912
8,157
6,865
0
40,917
W
Chaac
18,374
2,053
223
4,224
20,018
25,061
853
7,894
12,124
0
36,323
L
12,868
1,063
943
1,535
13,468
6,134
0
6,921
6,547
22,049
0
W
Kumbhakarna
Gawd DMT Bobby
Kumbhakarna
9,720
339
1,724
4,529
27,624
33,355
194
10,822
16,802
16,202
0
L
16,919
5,515
1,795
3,610
18,861
12,282
45
9,923
8,938
0
37,461
L
Atlas
JayBowIV
Atlas
17,695
4,924
1,424
1,258
20,714
25,040
38
8,718
11,996
28,293
0
W
Chang'e
PokingSmot69
Chang'e
11,958
1,415
18,533
11,558
20,200
12,992
1,618
10,299
9,901
28,585
0
L
16,267
10,441
155
1,337
12,777
6,970
1,344
5,888
6,889
0
32,942
L
Chang'e
WHODEY-K
Chang'e
10,311
898
6,763
5,080
18,047
8,517
168
7,395
10,652
16,876
0
W
17,167
618
679
1,702
12,351
6,215
1,508
3,702
8,649
30,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,481
Gold Earned
56,393
124
Minions Killed
152
0
Camps Cleared
0
1,113,839
Distance Traveled
1,249,248
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,509
822
33
2
0
220,201
0
W
Chaac
11,384
813
26
2
0
300,891
0
L
Scylla
8,678
620
24
2
0
243,412
0
W
Kumbhakarna
11,180
799
14
1
0
268,582
0
L
Set
10,742
767
35
3
0
233,267
0
L
Atlas
9,121
652
14
1
0
200,133
0
W
Chang'e
10,965
783
34
2
0
229,205
0
L
Apollo
10,295
735
36
3
0
225,166
0
L
Chang'e
8,645
618
15
1
0
211,861
0
W
Janus
11,355
811
45
3
0
230,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role