Player Matchup

Kumbhakarna
Kumbhakarna
InsdeUrMm
Kumbhakarna
Level 14
God Stats
3W - 3L
1,596 SR
Queue Stats
16W - 15L
1,348 Elo+
Party 1
Ra
Ra
Supreme_LoTIoN_-
Ra
Level 53
God Stats
2W - 2L
1,459 SR
Queue Stats
71W - 91L
1,327 Elo+
Party 1
Set
Set
Supreme_ReFLeX_-
Set
Level 57
God Stats
27W - 32L
1,354 SR
Queue Stats
127W - 132L
1,350 Elo+
Party 1
Team Averages
Level 41
1,470 SR
1,341 Elo+

VS

Team Averages
Level 60
1,525 SR
1,294 Elo+
Yu Huang
Yu Huang
Annunakey
Yu Huang
Level 38
God Stats
2W - 3L
1,369 SR
Queue Stats
10W - 16L
1,252 Elo+
Solo
Odin
Odin
Gucci_My_Belt
Odin
Level 63
God Stats
3W - 3L
1,643 SR
Queue Stats
25W - 33L
1,322 Elo+
Party 2
Da Ji
Da Ji
cAnTbLaMeMe
Da Ji
Level 80
God Stats
2W - 0L
1,565 SR
Queue Stats
30W - 40L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
InsdeUrMm
Kumbhakarna
13
2 / 5 / 6
11,413
713
8,001
22,892
25,793
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
5 / 9 / 4
12,776
799
9,237
15,052
6,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
4 / 9 / 2
12,284
768
7,608
16,631
8,774
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Annunakey
Yu Huang
17
10 / 2 / 12
14,180
886
21,213
9,331
3,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
6 / 4 / 17
13,492
843
11,465
15,095
12,213
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

15
7 / 6 / 13
12,952
810
14,148
15,735
7,952
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
65
11
Kills
23
23
Deaths
12
12
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Annunakey
Yu Huang
10
2
12
8
W
6
4
17
3.63
L
Kumbhakarna
InsdeUrMm
Kumbhakarna
2
5
6
1
L
5
9
4
0.78
L
4
9
2
0.56
W
7
6
13
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,846
Damage
46,826
54,575
Taken
40,161
40,663
Mitigated
24,023
6,678
Healing
3,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Annunakey
Yu Huang
21,213
1,931
0
0
9,331
3,858
1,014
4,268
5,007
64,112
0
W
11,465
2,653
0
0
15,095
12,213
273
5,469
9,626
460
28,849
L
Kumbhakarna
InsdeUrMm
Kumbhakarna
8,001
1,312
81
1,896
22,892
25,793
0
7,283
15,609
14,429
918
L
9,237
385
1,489
1,868
15,052
6,096
0
6,894
8,158
59,520
0
L
7,608
3,458
0
1,344
16,631
8,774
0
7,102
9,529
0
43,345
W
14,148
5,125
0
3,025
15,735
7,952
1,478
6,843
8,865
0
42,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,473
Gold Earned
40,624
144
Minions Killed
150
0
Camps Cleared
0
772,800
Distance Traveled
782,085
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
14,180
886
75
5
0
268,380
0
W
Odin
13,492
843
27
2
0
273,511
0
L
Kumbhakarna
11,413
713
5
0
0
251,888
1
L
Ra
12,776
799
98
6
0
250,082
0
L
Set
12,284
768
41
3
0
270,830
0
W
Da Ji
12,952
810
48
3
0
240,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role