Player Matchup

Geb
Geb
Gold V
 
Geb
Gold V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Charon
Charon
Gold II
HomelessHunter
Charon
Gold II
Level 138
God Stats
12W - 15L
1,673 SR
Queue Stats
471W - 466L
1,518 MMR
Party 1
Ullr
Ullr
Silver I
KstateFan7
Ullr
Silver I
Level 120
God Stats
0W - 2L
1,239 SR
Queue Stats
164W - 176L
1,208 MMR
Party 1
Anubis
Anubis
Silver III
MikeGroves
Anubis
Silver III
Level 49
God Stats
0W - 1L
1,542 SR
Queue Stats
5W - 10L
1,368 MMR
Party 2
Nemesis
Nemesis
Silver I
amigoandre
Nemesis
Silver I
Level 157
God Stats
0W - 1L
1,788 SR
Queue Stats
89W - 90L
1,359 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 114
1,548 SR
1,390 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 98
1,542 SR
1,398 MMR
Athena
Athena
Gold V
 
Athena
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold IV
AvgMidLaner
Pele
Gold IV
Level 69
God Stats
11W - 14L
1,634 SR
Queue Stats
275W - 277L
1,389 MMR
Solo
Anhur
Anhur
Silver IV
Gunzz snf6275
Anhur
Silver IV
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,325 MMR
Party 3
Freya
Freya
Silver II
HOODKAGE SNF
Freya
Silver II
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,390 MMR
Party 3
Sun Wukong
Sun Wukong
Gold III
TheProcess2020
Sun Wukong
Gold III
Level 134
God Stats
6W - 6L
1,577 SR
Queue Stats
161W - 161L
1,389 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
1 / 2 / 2
6,841
526
6,231
7,566
5,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
0 / 0 / 0
7,061
543
9,181
8,142
6,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 4 / 3
6,192
476
5,281
11,680
3,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
MikeGroves
Anubis
10
0 / 5 / 0
6,065
467
6,468
8,760
4,166
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
amigoandre
Nemesis
13
2 / 3 / 2
7,110
547
6,236
10,737
3,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
JanusThorBastetRavana

VS

Bans
MerlinSolShivaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
1 / 1 / 2
7,228
556
3,925
11,752
10,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
6 / 0 / 4
8,699
669
7,693
10,804
4,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
4 / 3 / 0
6,885
530
7,390
9,974
4,160
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
3 / 0 / 3
8,041
619
6,605
9,601
2,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
TheProcess2020
Sun Wukong
14
0 / 0 / 0
8,467
651
4,241
13,914
10,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
4
Kills
14
14
Deaths
4
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
2
2
1
W
Athena
 
Athena
1
1
2
2
W
6
0
4
8
W
4
3
0
1.33
W
3
0
3
4.5
L
0
0
0
0
L
1
4
3
0.63
L
Anubis
MikeGroves
Anubis
0
5
0
0
W
Sun Wukong
TheProcess2020
Sun Wukong
0
0
0
0
L
Nemesis
amigoandre
Nemesis
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,397
Damage
29,854
46,885
Taken
56,045
24,130
Mitigated
32,627
11,361
Healing
26,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
6,231
617
0
2,605
7,566
5,828
0
2,223
5,343
21,910
0
W
Athena
 
Athena
3,925
1,171
0
3,176
11,752
10,496
0
3,188
8,564
25,694
0
W
7,693
1,320
0
6,891
10,804
4,246
512
2,627
8,177
0
73,570
W
7,390
3,356
0
4,071
9,974
4,160
1,053
1,811
8,163
0
46,389
W
6,605
2,032
0
6,270
9,601
2,918
488
4,821
4,780
53,947
0
L
9,181
2,199
0
2,521
8,142
6,772
0
42
8,100
59,669
679
L
5,281
3,221
0
2,273
11,680
3,474
0
1,199
10,481
0
40,714
L
Anubis
MikeGroves
Anubis
6,468
710
0
2,339
8,760
4,166
102
5,107
3,653
40,004
0
W
Sun Wukong
TheProcess2020
Sun Wukong
4,241
362
0
5,967
13,914
10,807
249
8,829
5,085
0
66,854
L
Nemesis
amigoandre
Nemesis
6,236
3,345
0
1,623
10,737
3,890
0
1,959
8,778
0
63,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,269
Gold Earned
39,320
361
Minions Killed
449
0
Camps Cleared
0
1,297,868
Distance Traveled
1,382,302
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,841
526
27
2
0
282,517
5
W
Athena
7,228
556
47
4
0
283,519
4
W
Pele
8,699
669
113
9
0
319,236
0
W
Anhur
6,885
530
62
5
0
250,158
1
W
Freya
8,041
619
85
7
0
249,895
0
L
Charon
7,061
543
95
7
0
249,891
0
L
Ullr
6,192
476
70
5
0
233,417
0
L
Anubis
6,065
467
68
5
0
216,881
0
W
Sun Wukong
8,467
651
142
11
0
279,494
1
L
Nemesis
7,110
547
101
8
0
315,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role