Player Matchup

Kuzenbo
Kuzenbo
Acook11111
Kuzenbo
Level 73
God Stats
10W - 9L
1,766 SR
Queue Stats
400W - 387L
1,462 Elo+
Party 2
Hades
Hades
Father7244
Hades
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 50L
1,436 Elo+
Party 2
Zhong Kui
Zhong Kui
JoeMomma4795
Zhong Kui
Level 157
God Stats
5W - 13L
1,220 SR
Queue Stats
366W - 369L
1,445 Elo+
Party 2
Baron Samedi
Baron Samedi
ZA1DXN_
Baron Samedi
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,415 Elo+
Solo
Danzaburou
Danzaburou
kawaiicatjulie
Danzaburou
Level 127
God Stats
3W - 7L
1,411 SR
Queue Stats
166W - 192L
1,455 Elo+
Solo
Team Averages
Level 102
1,479 SR
1,443 Elo+

VS

Team Averages
Level 104
1,422 SR
1,458 Elo+
Ah Puch
Ah Puch
BASj15
Ah Puch
Level 69
God Stats
2W - 0L
1,697 SR
Queue Stats
92W - 85L
1,446 Elo+
Party 1
Gilgamesh
Gilgamesh
Carnage977
Gilgamesh
Level 111
God Stats
13W - 11L
1,387 SR
Queue Stats
351W - 374L
1,423 Elo+
Solo
Artemis
Artemis
DJ slippyy
Artemis
Level 115
God Stats
2W - 2L
1,316 SR
Queue Stats
222W - 209L
1,467 Elo+
Party 1
Artio
Artio
TheBunnyBread
Artio
Level 108
God Stats
1W - 2L
1,285 SR
Queue Stats
160W - 119L
1,510 Elo+
Solo
Kuzenbo
Kuzenbo
swiftpineapples
Kuzenbo
Level 117
God Stats
4W - 3L
1,426 SR
Queue Stats
159W - 135L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Acook11111
Kuzenbo
12
0 / 3 / 12
6,725
747
3,898
13,486
11,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
8
1 / 5 / 3
5,896
655
2,388
7,304
3,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
JoeMomma4795
Zhong Kui
11
2 / 4 / 6
6,629
737
4,559
7,311
5,001
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
ZA1DXN_
Baron Samedi
13
3 / 1 / 7
7,199
800
9,134
6,719
3,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
kawaiicatjulie
Danzaburou
15
6 / 0 / 3
8,304
923
10,169
6,583
3,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BASj15
Ah Puch
15
2 / 1 / 10
8,579
953
13,388
5,287
2,839
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
Carnage977
Gilgamesh
13
4 / 4 / 3
8,061
896
5,924
9,421
9,347
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
DJ slippyy
Artemis
13
3 / 2 / 5
7,703
856
8,687
6,031
3,016
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 7
7,805
867
3,316
11,212
9,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 2 / 6
8,204
912
4,761
7,699
9,283
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
44
12
Kills
13
13
Deaths
12
31
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Acook11111
Kuzenbo
0
3
12
2
W
Ah Puch
BASj15
Ah Puch
2
1
10
7
W
Gilgamesh
Carnage977
Gilgamesh
4
4
3
1.38
W
Artemis
DJ slippyy
Artemis
3
2
5
2.75
L
Hades
1
5
3
0.5
L
Zhong Kui
JoeMomma4795
Zhong Kui
2
4
6
1.25
W
0
3
7
1.17
L
Baron Samedi
ZA1DXN_
Baron Samedi
3
1
7
6.5
L
Danzaburou
kawaiicatjulie
Danzaburou
6
0
3
7.5
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,148
Damage
36,076
41,403
Taken
39,650
27,188
Mitigated
34,303
16,108
Healing
12,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Acook11111
Kuzenbo
3,898
1,049
1,762
4,267
13,486
11,798
0
5,958
7,528
6,062
142
W
Ah Puch
BASj15
Ah Puch
13,388
1,111
387
1,494
5,287
2,839
1,784
2,797
2,403
32,253
0
W
Gilgamesh
Carnage977
Gilgamesh
5,924
1,277
651
934
9,421
9,347
1,700
3,644
5,583
0
14,522
W
Artemis
DJ slippyy
Artemis
8,687
4,053
45
1,015
6,031
3,016
2,795
4,313
1,613
0
17,804
L
Hades
2,388
191
319
412
7,304
3,606
0
3,284
4,020
4,598
0
L
Zhong Kui
JoeMomma4795
Zhong Kui
4,559
420
233
191
7,311
5,001
0
5,000
2,311
7,302
0
W
3,316
276
3,327
2,452
11,212
9,818
135
4,411
6,583
4,851
0
L
Baron Samedi
ZA1DXN_
Baron Samedi
9,134
808
2,617
3,087
6,719
3,593
0
3,319
3,400
19,154
0
L
Danzaburou
kawaiicatjulie
Danzaburou
10,169
3,853
624
2,596
6,583
3,190
0
3,904
2,679
0
23,143
W
4,761
1,756
1,076
837
7,699
9,283
564
3,925
3,631
8,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,753
Gold Earned
40,352
82
Minions Killed
101
0
Camps Cleared
0
650,380
Distance Traveled
758,918
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,725
747
7
1
0
149,969
0
W
Ah Puch
8,579
953
42
5
0
143,828
0
W
Gilgamesh
8,061
896
18
2
0
133,460
0
W
Artemis
7,703
856
20
2
0
154,748
0
L
Hades
5,896
655
3
0
0
104,698
0
L
Zhong Kui
6,629
737
15
2
0
97,723
0
W
Artio
7,805
867
10
1
0
182,845
0
L
Baron Samedi
7,199
800
15
2
0
149,127
0
L
Danzaburou
8,304
923
42
5
0
148,863
0
W
Kuzenbo
8,204
912
11
1
0
144,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role